Swordsman Archive
Thread: A Swordsmans view of Jedi
i got a really nasty nasty feeling that come the combat rebalance there will only be one combat class...and thats jedi wether for pvp or pve.
Destryr wrote:
BUT...jedi are combat balanced....other proffessions arent yet.
i got a really nasty nasty feeling that come the combat rebalance there will only be one combat class...and thats jedi wether for pvp or pve.
your not the only one who shares that bad feeling.
but hey look at it this way, you gotta nother five years till revamp so have fun![]()
Destryr wrote:
BUT...jedi are combat balanced....other proffessions arent yet.
i got a really nasty nasty feeling that come the combat rebalance there will only be one combat class...and thats jedi wether for pvp or pve.
pikeman411 wrote:i think thay should stay un balanced cause it is the hardest prof to get i dont think i should see a TKM killing jedi even though i have heared of it happen i dont think it is right
If you read the Star Wars books, you would know that there is a precedent for a Teras Kasi Master defeating Jedi in combat. The TKM's name was Phow Ji. Those books are excellent reads by the way....
Destryr wrote:
BUT...jedi are combat balanced....other proffessions arent yet.
i got a really nasty nasty feeling that come the combat rebalance there will only be one combat class...and thats jedi wether for pvp or pve.
I hope not... But we'll see once the sandbox comes up, I'll try my best to keep swordsman viable
If we do get nerfed into oblivion though i reserve the right to attack on sight any dev silly enough to pop up in game -))
Message Edited by Skwall on 09-21-2004 12:22 AM
eq_mind_wipe wrote:
The questions really ought to be:
1. Why are swordsmen and other melee professions so overpowered?
2. Why are ranged professions so weak?
3. Why are Jedi even in the game?
1) melee profession isnt over powered, they are against range IF they are close up, and thats excatly how it should be. melee fighters cant throw thier weapons from 64meters to the eye as much as it would amuse me to do so.
2) range profession are weak because so many are broke. Rifleman for one certainly isnt weak, if they play at range which btw is what range fighter should do. Keeping distance is part of the range fighter player skill, if a player lacks that it is not the game's fault.
3) i assume it is because of the sale, apart from that i dont really know, only hope swg doesnt turn into jedi knight battle online
eq_mind_wipe wrote:The questions really ought to be:1. Why are swordsmen and other melee professions so overpowered?2. Why are ranged professions so weak?3. Why are Jedi even in the game?
Have you ever fought a carbineer/BH with a halfway decent weapon? cripplingshot has the same damage mod as adv strafe, with a 700+ max laser carbine a carbineer/BH can take down a melee stacker pretty damn fast... 1500 damage/sec is a **edit** especially when you don't have 2k heals...