Squad Leader Archive
Thread: A Master Squad Leader Camp type
Sorry for posting three times, i messed up with the space bar accidentally. Read only the last post cause its the only one complete.
ob194 wrote:
Correspondent, take note of this thread!
it looks like the correspondent already took note of this thread very early on and has dissmissed it because the orginal idea was to give us camps. but since that time we have developed a much better idea then was originaly sugguested. i will send a private message to the correspondent and see if i can get him to take knotice of these new ideas.
Truthfully, i dismissed the thread earlier on because i think its a better idea for rangers to make said camps but i do like the ideas brought here by Ether_sunrider it makes all these professions come together!!
Zal'hanan MasterRifleman / Master SL (bloodfin)
cydonia wrote:
Truthfully, i dismissed the thread earlier on because i think its a better idea for rangers to make said camps but i do like the ideas brought here by Ether_sunrider it makes all these professions come together!!
Zal'hanan MasterRifleman / Master SL (bloodfin)
i also like the idea of uniting all the professions, but i still belive that SL should get a fortificaiton kit that we can use either alone, or in combinaton with camps. if a camp is required for fortifications to be used then it makes Rangers the more importaint then the other professions. our goal is to give our profession a large improvement, and if we are dependant on rangers to use these improvements has anything really been improved?
Stand Alone Fortifications, and the Ability to Fortify other peoples camps with their permission, works for me.
Swiftblue wrote:
Stand Alone Fortifications, and the Ability to Fortify other peoples camps with their permission, works for me.
me too. perhaps combining camps and fortificaitons could be implimented this way:
if a SL tries to deploy a Fortification while standing inside a camp a window pops up saying "Would you like to apply your fortifications to this camp?" and the SL can choose yes or no, if they choose yes a similar window is sent to the owner of that camp, unless the SL is the owner that says "<incert name of SL> would like to apply fortifications to this camp, will you accept?" and the camp owner is given the option yes or no. if the camp owner says yes then either a) the fortifications are added around the camp, or b) the camp is disbanded and a new fortifed camp or base appeears in its place. the second options might be easyer for the devs to impliment, but either way works for me.
First allow me to say I can tell most of you play SL ingame.... it's a a rare breed to play a SL since we are a 100% support char in game. I love this idea, also like the ranger add on idea.
I would like to say we as a SL we support the group it make sence that we should be able to help protect the group and give the group bonuses in several ways.
I'm good with making the SL do the final craft but even forcing other classes to privide items. As a military leader I don't make all the equipment I just bring it all together. ie if there are pieces from an ARCH required (wall sections) and if it has none- semi hvy (commanded needed to use them) arms built in weaponsmith and/or have a droid eng make computerized def droids to fire the weapons. That will makecrafting more like the other professions where you have optional upgrades to customize it for each need. This would force the SL as he already does to bring togethera group and together combat their enemies.
Miller, Perhaps you did not read the post, Reread most of it, especially the lower half of the first page and second....
It will become clearer, we do not want camps, we want Combat Fortifications....
Simple as that...