Squad Leader Archive

Thread: Squad Leader Revamp! Gives Squad Leaders a Squad!

BoraPrek
Sun Apr 11, 2004 2:33 pm
#27


I passed by a squad of stormtroopers today and had the same idea as the author of this thread however on a much simpler scale. I thought, "Why not make SLs have the capability to command an actual squad (11 others)? The easiest implementation would be for NPC faction pets. It would be great for roleplay. Being an imperial it would be great to patrol the streets with 11 stormtroopers at my back." Of course some would complain about balance saying that 11 is too many for one player to control. Fine, reduce their lvl, do whatever. But also remember that current faction pets are a joke (AT-ST and possibly Dark trooper not included) not even 11 would be much better than having 2 grauls/rancors/what-have-you. Also don't discount Squad Leaders leading NPCs just because you want to lead players, don't leave those that want to roleplay out of the mix. Sorry if this isn't all that coherent I just typed it asI thought of it.
Tharro
Mon Apr 12, 2004 2:21 pm
#28

For roleplay reason, for instance i'm a roleplayer, get yourself a few friends that you take lead of in a squad. And much roleplay when you run around with 11 npc pets and there isn't anyone else around. This game isa MMORPG wich mean 'massive multiplayer online roleplaying game' and as it is stated massive multiplayer not massive npc. And if you still want to lead 11 npc pets go and play a strategy game.



Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
Tharro
Mon Apr 12, 2004 3:32 pm
#29

If your proposal go live, let me explain what happens. Every noob and powerplayer will work for SL. Why? You run around with lots of troops and a no SL can't because he isn't a SL. I myself like SL and i'm working toward master (what is at the moment a joke) and I know my PA members love me if I lead them into battles. The riflemans love me because they get the +50 bonus to terrain negotation on top of their 40 from exploration and can crawl fast now. The others rejoice of the defense bonuses they get. Myself i keep out of battle as long as possible and sending status reports to the group with the system message, they like it because the groupmessage get lost in the tumult of combat messages.


Also they like it when they get a fix bonus to their aim and increase there hitchances. But commanding a troop of mindless npc is something i don't like to be introduced. If you want to play with more pets get creature handler (as I do). Or go and play a strategy game or as someone else said go play miniature wargames. Those 2 haven't anything to do with roleplay and certainly not with massive multiplayeronline roleplaying games. Get over it, and start to command you squad of players and try to be usefull as leader.


Hope the revamp will take some form soon.





Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
BlkTom
Mon Apr 12, 2004 3:37 pm
#30






Tharro wrote:
For roleplay reason, for instance i'm a roleplayer, get yourself a few friends that you take lead of in a squad. And much roleplay when you run around with 11 npc pets and there isn't anyone else around. This game isa MMORPG wich mean 'massive multiplayer online roleplaying game' and as it is stated massive multiplayer not massive npc. And if you still want to lead 11 npc pets go and play a strategy game.





There was another responce simular to this where the guy said 'Get your buddys and have them all dress up in ST armor'.


We all know that is impractical and so is saying you get 11 guys to go with you everytime /you/ are on and when /you/ are hunting. You want Role-play? What game are you playing??? I was a playing since Beta and 75%-50% of the characters I see don't even have a background and not one have 'stayed in character'. This isn't role playing, this is us playing a Star Wars game. This is us making friends with folks that are guild members, people we have on our friend's list, playing with RL friends online and just trying to enjoy ourselves for the money we put into it. if /you/ want role-playing go find a MUSH (not a MUD). I suggest a Vampire: The Masquerade one, if any /good/ ones are left.


There is nothing wrong with someone wanting to 'lead a squad of Storm Troopers', in fact, I swear it seems half of the folks /in/ SL are in it for that same reason when they first started to play this game, and I am one of them. When I am not playing with my Guild mates or RL friends and I can't seem to find people to go hunting there shouldn't be a problem with me wanting to lead a Squad of say 5 NPC Storm Troopers.







Vec Prybrom (ICE)
Master Squad Leader
Master Marksman
Master Rifleman

Man's gotta do what a man's gotta do.- Clint Eastwood
BlkTom
Mon Apr 12, 2004 3:42 pm
#31

You seemed to have failed to note the Rank + SL part of my post. Or that most of the Rank I listed was Colonel (highest possible rank one can get right now). There is not going to be a noob that is going to get Colonel /and/ Master SL and still be a noob.



Vec Prybrom (ICE)
Master Squad Leader
Master Marksman
Master Rifleman

Man's gotta do what a man's gotta do.- Clint Eastwood
Tharro
Mon Apr 12, 2004 4:06 pm
#32

Everyone has a different view about game, and I have to give you right about 50% to 75% of the people don't have anything in their bio. Also it is true that there are only powerplayers and people that don't know what roleplay is. And you can't create a game with 100% roleplay when you put levels in a game, some weapons and something they can beat. That just attrack powerplayers.


Also it is true that not always there are friends around to play with. And even if they are around they want to have fun and don't want to be commanded around when they are grouped up with you. You can lead and you can command, both are different things. I prefer to lead and not to command, leading a squad is also something guide your people what to do next, don't command them to do that next. This is also where a true SL comes forth.


A SL should be someone that keeps an overview of battle and guide his squad to victory, even by giving them orders. But when the orders brings the live of men in danger the SL has given the wrong order and the men don't need to follow that. Everyone has his sense of survival in him.


And you may say what you want but my view on such games aren't those of a strategy game where you command armies around. This is a game that is played with a communtiy, it is also difficult to introduce such a profession as squad leader. Not everyone is made to lead or has the charisma to make it for true SL. But the profession is open to everyone and everyone may havea try.


But don't make it a strategy game where only squad leaders lead squads of npc against each other. For that reason go and play a real-time strategy game like warcraft. There you also have some hero's that level up and can give you the feeling of roleplaying game. And as far as I know SWG is stated under MMORPG, get in a character role in starwars and if you can't lead people than drop squad leader and try a fighting profession or something else where you don't need to lead.


This isn't personalyto you, but to everyone that don't know what leading means. And you may know how to lead, but this is my stand of view and you have yours i respect but with your arguments you haven't changed anything in my point of view. And perhaps my argument haven't changed yours.



PS:I have become politician and squad leader to interact with people on a more roleplaying manner and bring some support in. But up to know it isn't much of a succes because more than 50% are powerplayers and just play to kill or make money. You don't find much differsaty in the community. That is also why you don't find much people that stays in character. Have to say it is difficult to stay in character when the opposite doesn't roleplay and just kill everything that he can attack. That is why i'm mostly hunt with my PA members. You will see me standing around in Coronet or somewhere else, but mostly you don't have to look much further to find some other PA members. And if you don't find them, then i'm in the mood to solo some missions to get some money to buy me equipement or to deposit in the city treasury.



Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
Sundown6
Thu Apr 15, 2004 7:32 pm
#33






BlkTom wrote:


There is nothing wrong with someone wanting to 'lead a squad of Storm Troopers', in fact, I swear it seems half of the folks /in/ SL are in it for that same reason when they first started to play this game, and I am one of them. When I am not playing with my Guild mates or RL friends and I can't seem to find people to go hunting there shouldn't be a problem with me wanting to lead a Squad of say 5 NPC Storm Troopers.








The real problem here, seems to be the fact that ST Armor (and rebel Marine Armor) is largelyuseless to players. If it were at all useful or comparable with other options, leading stormies would be a regular occurrance.


Simply put, if we're allowed to lead 5 NPC Storm Troopers solo, we'll be allowed to lead 5 NPC Storm Troopers grouped. And that directly affects our group effectiveness. This added affectiveness will in turn affect what other group-aiding abilities we'll be given by the developers in the interest of balance-- and the more wehave in terms of NPC's, the less we'll be given in other types of benefits.


Most SL's do not look forward to having their group abilities balanced against newsolo abilities that they didn't sign up to be SL's for in the first place.


Janz
Fri Apr 16, 2004 6:54 am
#34

horray for you, great idea~



Tharro
Fri Apr 16, 2004 12:04 pm
#35

I think it isn't the purpose of the game to solo things. It is in the end still a MMO. But there are some professions that are more based on solo. Like the rifleman with conceal shot. This is something that can't be avoided. But there should also be professions that are based to group play. And Squad leader is one of them for sure.


Also SOE should make it so that they encourage more masters and some sort of combinating profession to gain cross benefits. At the moment there is a slight benefit you get when you combine SL with CH. At master creature handler you can call 3 pets out and let them group with you. When grouped I have noticed that the pets also get the bonus to defense and terrain negotation. Also rally works for them, the other skills don't for the moment.


But I think for Squad Leader should stay group orientated. I play on infinity the newest server in the game. The most people don't even know that there is a profession SL except when a mysterous voice told them. But everywhere where I get in the group and I ask for the leadership they notice the defense bonuses realy quick. The rally is also nice but it is a skill you have to launch just before you squad starts to fight soit wears off when the fight is done and they can start harvesting.


Also the bonus to the terrain negotation the most welcome even the rifleman, they don't need to get up to move quickly around (the most have exploration IV from scout with 40 TN). But I think the profession can be better and and as soon as the people start to know the profession and what benefits they can gain by one that is leading them they are asking you more and more. This is my case, I get always tells if I would join a group to go to dath for rancor hunts or leading a group ona sharnaff hunt. Now that they now they gain the defense bonuses and of course if needed the stuns disappear without a doc in the group.


I love sometimes the reaction of a group when they notice dizzy and stun are gone before they notice that they were hit with it. Also the reaction of the opposite group in PvP, and then you hear them shout take the doc take the doc. Lastevent also we didn't had a doc, only a squad leader and 2 TKM, the doc they had taken out before we realy started





Don't let hatred fill your mind,
Ydyp Ieva.

Master Squad Leader/Rifleman/Creature Handler (going Squad Leader/Ranger, yep I like to be a sucky char just wait for the combat balance )
Drazzule
Tue Sep 07, 2004 11:13 am
#36

Hay gang. Well looks lie the talk has gone on with some interesting ideas so far.


got as new one to add. been posting it in the SW civil war forum.


RTS game. The game engine can handle this. We let SL have the option of there leader going into a base and being the base. then run the troopes likea RTS game. this will remove the need for battle fields and let players run the game in a new level of play. Ad a rebel I can look at the number of organized storm troopersI can destroy.


As a imperial I can control my area better and make patrol markers for my troops. and set up proper defence zones.


each solder would cost a diffrent point just like in a RTS game. or combanation of resorces and credits. Pluse your normal maint fees.


this is a bold idea. and I know al ot of players will be affraid of it.


but I feal it is a new aspect of the game to look at.


A simular game to this that is out is called savage and works with one or more players in a first person mode while a secound player runs the bases in a RTS mode. very interesting game combo.


somthing to think about



Remember, It's not just a game. It's a monthly Expence.
MailekEOC
Tue Sep 07, 2004 11:53 am
#37

This won't happen, for one this isa MMORPG not a MMORTS, (although that does some kinda cool) and plus it would stress the hell outta the already stressed servers.



Agent: PHANTOM

Mailek Oofiso
Elder Squad Leader ± Imperial Clone
f Magnumus Mysterium f
Vive la Saviour!


Drazzule
Wed Sep 08, 2004 9:20 am
#38

Servers are not stressed. If anything there babying them.


and as far as it never happening. Not a word I understand when it comes to games. After al it was said. that a mmorpg would never happen no one wold pay to play a game every month.



Remember, It's not just a game. It's a monthly Expence.
ob194
Wed Sep 08, 2004 3:28 pm
#39

Devs have stated clearly that Squad Leaders would not have any extra control of NPCs or Pets. Further discussion of this is, clearly, moot. Please quit waisting forum space, your time, and (much more importantly) my time (granted it is my fault for bothering to respond at all).



-ob
Page 3 of 5