Smuggler Archive
Thread: You might remember in Publish 9...
Ragnaat
Tue Aug 17, 2004 11:23 am
#66
/bump off page 3...
has anyone noticed a change of this behavior yet on TC? I haven't sliced anything in weeks, but if nobody can confirm/deny this is still a problem I'll do some double checking later today when the server comes back up.
has anyone noticed a change of this behavior yet on TC? I haven't sliced anything in weeks, but if nobody can confirm/deny this is still a problem I'll do some double checking later today when the server comes back up.
C3rb3rus
Tue Aug 17, 2004 11:30 am
#67
yimaz wrote:
Do the Dev's play this game?
yes they play the game... but they are either jedi or someFOTM. LOL
LuapLink
Tue Aug 17, 2004 11:34 am
#68
Ragnaat wrote:
/bump off page 3...
has anyone noticed a change of this behavior yet on TC? I haven't sliced anything in weeks, but if nobody can confirm/deny this is still a problem I'll do some double checking later today when the server comes back up.
Its still hadn't been changed back yesterday, once the server is back up I will check again though.
Ragnaat
Wed Aug 18, 2004 7:38 am
#69
checked this morning... was still yelling at me for not having a WUK
fallingdown
Wed Aug 18, 2004 7:53 am
#70
yes we do love smugglers
They hurt us because they care...
Clearly they're trying to streamline the code in some way. The code that allows us to autopull must screw some other system up. If we can't autopull from a crate, I wonder if they can make our tools stackable? It would be great if rather than carry around dozens of crates, we would carry around huge stacks of the important tools.
They hurt us because they care...
Clearly they're trying to streamline the code in some way. The code that allows us to autopull must screw some other system up. If we can't autopull from a crate, I wonder if they can make our tools stackable? It would be great if rather than carry around dozens of crates, we would carry around huge stacks of the important tools.
Tawd
Thu Aug 26, 2004 8:22 am
#71
I got it!!!!!
See, they do have love for the smugglers. They think we are under paid. 
This is there response to our ever continual (and annoyingly recurrent) post on how much we charge, or slicing Noob gear for free.
Like my girlfriend putting on lingere when I SWG late at night, they are trying to motivate us.
(Though to be quite honest, I'm glad that TH and company aren't sporting any Vicky's Secret on my behalf... /shudder)
They just want us to start charging more for slices... or at least feel the love that Mast Doc's get when they have a 20 person line for buffs. (/tip 100k bank; /tell MrSmuggie "Can i jump to the beginning of the slicing line now?")
I can almost smell the love.
/sniff
You caught that acridstench yet?
KefkaQ
Thu Aug 26, 2004 1:03 pm
#72
G/f in undies > SWG 
A thought occurred to me, about stacking, in relation to JTL...the fact that we can stack insane amounts of things....it will make trade and player freighters in space a tad...interesting, unless they start putting in smaller caps. Would be nice to have smuggling compartments to store all those illegal goods in
A thought occurred to me, about stacking, in relation to JTL...the fact that we can stack insane amounts of things....it will make trade and player freighters in space a tad...interesting, unless they start putting in smaller caps. Would be nice to have smuggling compartments to store all those illegal goods in
PhoenixOrion
Mon Aug 30, 2004 3:47 pm
#73
Greaaaaaaaaaaaaat.
Looks like slicing will suck...till they fix it...if they ever do. 
Vyko
Mon Aug 30, 2004 8:05 pm
#74
PhoenixOrion wrote:Greaaaaaaaaaaaaat.Looks like slicing will suck...till they fix it...if they ever do.
Y'know, this is exactly the slow, agonizing death I'd use if I didn't have the balls to just cancel a profession, and wanted to slowly drain it by attrition. *shrug*
Either way, I'm done. I was just getting enough repeat customers and word-of-mouth to make slicing worth my time, but now... We're talking damn near 30 inventory slots for one set of comp armor.
No thanks.
*hangs up the ol' Master Smuggler tag*
Maybe I'll be back in '06 when we get our revamp.
Shrendyc
Tue Aug 31, 2004 12:23 am
#75
Given that patch 10 is supposed to hit live tomorrow, has this autopulling issue been fixed yet like TH said it would be? Or is it still on TC?
Any word?
Ragnaat
Tue Aug 31, 2004 12:52 am
#76
Shrendyc wrote:Given that patch 10 is supposed to hit live tomorrow, has this autopulling issue been fixed yet like TH said it would be? Or is it still on TC?Any word?
Both on TC & TC2 (now bria) i still get yelled at unless my tools are already pulled from the crate. Checked both in the last 5mins.
Smuggler42
Tue Aug 31, 2004 7:36 am
#77
Ok, this is so meaningless. I maybe do on average 100 slices per day (depends on online time). This change
will definately make slicing not worth the time. I can no longer carry around 10 crates each of WUK/AUK/Clamps/Knives
because i have to save inventory space for someone who might need a complete armor slice.
Changes done:
Taken down Master Smuggler title.
Decided to quit slicing.
Changes that has run trough my head:
Dropping smuggler.
Quitting SWG.
Maybe an option could be added in the game: "Enable autopulling from crates"?
Oh well, maybe I will get used to it and maybe i will be able to adapt to having 50% inventory space free all the time.
But right now it feels like i don't wanna do another slice job until this get fixed.
will definately make slicing not worth the time. I can no longer carry around 10 crates each of WUK/AUK/Clamps/Knives
because i have to save inventory space for someone who might need a complete armor slice.
Changes done:
Taken down Master Smuggler title.
Decided to quit slicing.
Changes that has run trough my head:
Dropping smuggler.
Quitting SWG.
Maybe an option could be added in the game: "Enable autopulling from crates"?
Oh well, maybe I will get used to it and maybe i will be able to adapt to having 50% inventory space free all the time.
But right now it feels like i don't wanna do another slice job until this get fixed.
DRWolfe
Tue Aug 31, 2004 7:40 am
#78
Smuggler42 wrote:
Ok, this is so meaningless. I maybe do on average 100 slices per day (depends on online time). This change
will definately make slicing not worth the time. I can no longer carry around 10 crates each of WUK/AUK/Clamps/Knives
because i have to save inventory space for someone who might need a complete armor slice.
Changes done:
Taken down Master Smuggler title.
Decided to quit slicing.
Changes that has run trough my head:
Dropping smuggler.
Quitting SWG.
Maybe an option could be added in the game: "Enable autopulling from crates"?
Oh well, maybe I will get used to it and maybe i will be able to adapt to having 50% inventory space free all the time.
But right now it feels like i don't wanna do another slice job until this get fixed.
Oh well, guess I'll not be slicing very much for awhile. No biggie, I got too much XP to grind to waste time slicing, anyway.
Looks like slices are going to become a premium service soon...