Smuggler Archive

Thread: Revamp Discussion: Contraband & Smuggling Missions

Rueger_Karde
Fri Jun 18, 2004 11:25 am
#716


"You will not be gifted such a luxury from me." - Rockweaver


THERE IT IS!! You want the same rewards, but less risks than others.

Message Edited by Rueger_Karde on 06-18-2004 11:26 AM



"People are wondering what will happen to Afghanistan when were finished fighting there. Im sure there are plans to rebuild the country, and a lot of times with rebuilding comes a name change. These are some possible name changes the government has been mulling over: Halfghanistan, Pothole-istan, Jenniferanistan, @ssbackwardstan, Bye-bye-Talibanstan, @ss-Kicked-istan."
— Jay Leno
Ternque01
Fri Jun 18, 2004 11:26 am
#717






Ipseck wrote:




Smuggler_Caylin wrote:





Ipseck wrote:
I'm sorta confused. How is it that PvE and PvP are different "playstyles" ? They're both parts of the game... How is PvP different from PvE. The people describing it make it seem like there's 2 seperate games here coexisting. I don't understand teh distinction. On the one hand... you're killing toons, on the other, your killing toons.. I don't get it. Its the same thing.




As mentioned earlier, some people play this game to roleplay and it is very true that few PvPers are real role players.


You don't fight in PvP to lose and in order to at least have a shot at winning it means you need to have almost the best of everything. I PvP all the time, and without a doubt being a good PvP player relies greatly on your items and your bank account. A casual player may not have the time, or the desire to shop for the best just so they can have a shot. You can be wound griefed, insulted and generally have your life made a living hell by another person. There are also exploits and other tricks that can make an honest player at a horrid disadvantage. PvP is stressful and contains too much one-upmanship to appeal to many gamers.


PvE works on certain mechanics that makes the opponent predictable and normally able to be defeated. The NPC's don't exploit or use third party programs to get an advantage. You can still have a good fight and not have to worry about having the top of the line equipment. It is less stressful, enjoyable and allows you to group with others without concern over who is what faction and just have good clean fun. You are easily able to roleplay as a solo character or within a group.








I role play and I pvp, and I pve. Ya know what, plain and simple, I just play the game. Neither one is a playstyle, they are both components to the game. It is just that One of these components has been stereotyped to such an extent that a small number of people have turned this into a 2-sided, us vs them type of war, when infact there are no sides. Its just one element to a much greater picture.

The abusive folks are a very small minority, which can be handled by the /report command. I have yet to recieve any abusive behavior for losing to someone in pvp (and i've been at it a long time and lost alot). The only time you can be wound-griefed is if you fein death, which is a cheap move, so getting blackbarred really isn't a big deal, it just wastes some of your's and their time. The whole point of pvp isn't to just win. Its interaction with other players and factions. If we're going up against bounty hunters, no one should expect to win or even compete. That's the whole point in having bounties: to fear the consequences. There's nothing to fear if you can routinely beat them. You're bringing up alot of very minor 'what if's into the argument that really don't affect anyone. So what if someone cheats and kills you? you die.. the missions over.. you don't decay.. its just a minor inconvenience. No one person can make life a living hell for another. If you die, you die. If you see yourself getting blackbarred, stand up and take the deathblow. If someone's harassing you /addignore them. Someone can only make your life a living hell if you let them. Again, none of this has to do with smuggling, but the way certain people stereotype pvp. I invite anyone to come along on a casual day with me. I routinely go everywhere overt, often times unbuffed. You will see what its like to sometimes be hunted and sometimes be the hunter. It adds a little spice to the game. Not once have I been harassed or abused. Quite the contrary, I usually get/give compliments.

To be a serious PvPer, then yes, you do need the best of the best equipment, but to be hunted by the best of the best, you don't. You simply need to be able to avoid the best of the best, and THATs what being a smuggler is all about. Not avoiding some predictible AI, but evading the best bounty hunters and Imperial officers there are on your server. THAT is risk and THAT is smuggling.





This is exactly how I feel. The majority of people I PvP with (or "against") are people like you or me. There are caustic personalities, but if I help up the number of caustic PvE'ers I avoid on hunts or everyday situations, they would be the same.


I have been griefed (actually thinking about it) by the same amount of PvP'ers and PvE'ers. You don't have to hold a gun to have a negative effect on someone.


I play PvP respectfully, kill only who I need to kill, incap the rest and move on. Most kill everyone, but are respectful about it. Some are jerks to say the least. But the fact remains that I have probably more people on my ignore list from non-PvE encounters than PvP, and that's kind of humorous.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Rockweaver
Fri Jun 18, 2004 11:27 am
#718

NPCs won't mock you Out of Character. NPC's won't use exploits to kill you. NPC's won't post about you on the forums if you happen to make them look bad.

I was relating to your point, quite directly. NPCs are better than PCs, because with NPCs you have control over the character they portray, where PVPers can choose to play their role, or to be complete asses.

I would rather Solo an SBD, than deal with a griefer.



Sace Delora Jedi Knight
Kyrin T'enar Shipwright
Visit my vendor and gallery at -388, 5291 in New MEKsico, Naboo
Please deliver auction winnings to the Loot Sales vendor. Thanks!

The Right to Choose is Universal
Ipseck
Fri Jun 18, 2004 11:29 am
#719



Rockweaver wrote:
NPCs won't mock you Out of Character. NPC's won't use exploits to kill you. NPC's won't post about you on the forums if you happen to make them look bad.

I was relating to your point, quite directly. NPCs are better than PCs, because with NPCs you have control over the character they portray, where PVPers can choose to play their role, or to be complete asses.

I would rather Solo an SBD, than deal with a griefer.




Have you ever PvP'ed?





7Ipsecki Tunnel8
eMaster Smuggler - "Deliverer of goods"e
N"Captain Moody"N
HOTDOG
Fri Jun 18, 2004 11:29 am
#720

I got your back on that Ternque01!


If GM comes back and says it isn't feasible to do a PvE/PvP "switch" the next best thing would be terminals with high and low risk missions.

That way a person can CHOOSE how dangeous a mission they take i.e. control how much visibility they have.


That is TWO different solutions to the PvE vs PvP problem.


Here is another:

GM didn't mention it but in all the posts we ever made about visibility in this forum VISIBILITY IS ALWAYS FALLING so if you are getting closed to winding up on the terminals just 'lay low" for a little bit and you will be okay. Granted it's harder for the smuggler to do that but that is part of the RISK we smugglers are asking for.








TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
Rueger_Karde
Fri Jun 18, 2004 11:30 am
#721

But why do you get to pick which punisment you want. One is definatly lesser in difficulty, we have established that. Like ternque's idea, if you want lesser risks, than choose lesser rewards. Its that simple.





"People are wondering what will happen to Afghanistan when were finished fighting there. Im sure there are plans to rebuild the country, and a lot of times with rebuilding comes a name change. These are some possible name changes the government has been mulling over: Halfghanistan, Pothole-istan, Jenniferanistan, @ssbackwardstan, Bye-bye-Talibanstan, @ss-Kicked-istan."
— Jay Leno
Rueger_Karde
Fri Jun 18, 2004 11:34 am
#722


In reponce to HOTDOG.


We cant have the switch. Because that would screw BH. Who in thier right mind would choose PvP combat when easier PvE combat is available. The only way to make it harder is to make it impossible. Then all the PvEer would get mad that its "Too hard" blah blah blah, thats why seperate but equal will never work. All the PvEers will never be happy with thier current difficulty level of NPC bounty hunters.


The vocal ones here may think its ok to get attacked by NPCs untill they are dead, but what about the ones that dont come here and realize there is no way to not die agiasn't NPCs? It wont EVER WORK. It will never be eqaul. YOu guys just need to bit the bullet and not do the crime if you dont want to do the time.

Message Edited by Rueger_Karde on 06-18-2004 11:35 AM



"People are wondering what will happen to Afghanistan when were finished fighting there. Im sure there are plans to rebuild the country, and a lot of times with rebuilding comes a name change. These are some possible name changes the government has been mulling over: Halfghanistan, Pothole-istan, Jenniferanistan, @ssbackwardstan, Bye-bye-Talibanstan, @ss-Kicked-istan."
— Jay Leno
Rockweaver
Fri Jun 18, 2004 11:37 am
#723



Rueger_Karde wrote:
"You will not be gifted such a luxury from me." - Rockweaver
THERE IT IS!! You want the same rewards, but less risks than others.

Message Edited by Rueger_Karde on 06-18-2004 11:26 AM





Dummy! That refers to my leaving the post rather than sticking with it to stand for my point of view.

How is being hunted continously by difficult NPC's not a risk? Lol, honestly, explain that to me?

PVP'ers should not be better at PVE, than the PVE'ers, giving PVP'ers benefits in PVE lessens the experience for PVE'ers. We deserve the same benefits, with the same LEVEL of risks. If you send wave after wave of NPC BH's after us, we'll think twice before scimming a stash or wielding illegal arms, but its still a risk to us. ESPECIALLY because we have decay factored into our deaths as well.

It could easily be argued that PVP'ers have LESS risk because of how easily a PC BH could farm PC's for Exp and Profit, where as a PVE'er is only evading the game's opponents as the game intends, with no possible way of exploiting it to their advantage. That is MORE Reward to PVP'ers with LESS risk to them. They die, they clone, big deal? We suffer at least 1% Decay, and as a TKM I have an easy enough time Decaying my gear without the help of the game! (lots and lots of 1/1 Condition Chest Plates *grin)

This whole PC Bounty business would be a HUGE bonus to PVPers, with next to no bonus for PVE'ers. It gives you more, while taking away from us. It ENCOURAGES your play style, while DISCOURAGING ours.



Sace Delora Jedi Knight
Kyrin T'enar Shipwright
Visit my vendor and gallery at -388, 5291 in New MEKsico, Naboo
Please deliver auction winnings to the Loot Sales vendor. Thanks!

The Right to Choose is Universal
Ipseck
Fri Jun 18, 2004 11:40 am
#724

rockweaver, have you read any of my posts?

seriously... This isn't some pvp vs pve war. we all want the same thing in the end and thats the content that being hunted by bh's would provide. why is it so important to you that it be an npc?

And I'll reiterate my question:

whave you ever PvPed?

It seems like you're pulling one of those jewish-passion arguments, and saying something is horrible without ever going to the trouble of actually seeing the movie.

Message Edited by Ipseck on 06-18-2004 11:42 AM





7Ipsecki Tunnel8
eMaster Smuggler - "Deliverer of goods"e
N"Captain Moody"N
Rueger_Karde
Fri Jun 18, 2004 11:40 am
#725

"How is being hunted continously by difficult NPC's not a risk? Lol, honestly, explain that to me?"


Well thats fine for you, but what about the other PvEers who you DONT represent with your views that would think this is incredibly unfair yet still dont want to be harrased by PvPers?



"People are wondering what will happen to Afghanistan when were finished fighting there. Im sure there are plans to rebuild the country, and a lot of times with rebuilding comes a name change. These are some possible name changes the government has been mulling over: Halfghanistan, Pothole-istan, Jenniferanistan, @ssbackwardstan, Bye-bye-Talibanstan, @ss-Kicked-istan."
— Jay Leno
Rockweaver
Fri Jun 18, 2004 11:41 am
#726



Rueger_Karde wrote:
In reponce to HOTDOG.
We cant have the switch. Because that would screw BH. Who in thier right mind would choose PvP combat when easier PvE combat is available. The only way to make it harder is to make it impossible. Then all the PvEer would get mad that its "Too hard" blah blah blah, thats why seperate but equal will never work. All the PvEers will never be happy with thier current difficulty level of NPC bounty hunters.
The vocal ones here may think its ok to get attacked by NPCs untill they are dead, but what about the ones that dont come here and realize there is no way to not die agiasn't NPCs? It wont EVER WORK. It will never be eqaul. YOu guys just need to bit the bullet and not do the crime if you dont want to do the time.

Message Edited by Rueger_Karde on 06-18-2004 11:35 AM





Are you just talking to hear yourself speak now? Do I need to buy you a mirror?



Sace Delora Jedi Knight
Kyrin T'enar Shipwright
Visit my vendor and gallery at -388, 5291 in New MEKsico, Naboo
Please deliver auction winnings to the Loot Sales vendor. Thanks!

The Right to Choose is Universal
Rueger_Karde
Fri Jun 18, 2004 11:41 am
#727

"It seems like you're pulling one of those jewish-passion arguments, and saying something is horrible without ever going to teh trouble of actually to teh trouble of seeing the movie."


/high5



"People are wondering what will happen to Afghanistan when were finished fighting there. Im sure there are plans to rebuild the country, and a lot of times with rebuilding comes a name change. These are some possible name changes the government has been mulling over: Halfghanistan, Pothole-istan, Jenniferanistan, @ssbackwardstan, Bye-bye-Talibanstan, @ss-Kicked-istan."
— Jay Leno
Rueger_Karde
Fri Jun 18, 2004 11:43 am
#728






Rueger_Karde wrote:


In reponce to HOTDOG.


We cant have the switch. Because that would screw BH. Who in thier right mind would choose PvP combat when easier PvE combat is available. The only way to make it harder is to make it impossible. Then all the PvEer would get mad that its "Too hard" blah blah blah, thats why seperate but equal will never work. All the PvEers will never be happy with thier current difficulty level of NPC bounty hunters.


The vocal ones here may think its ok to get attacked by NPCs untill they are dead, but what about the ones that dont come here and realize there is no way to not die agiasn't NPCs? It wont EVER WORK. It will never be eqaul. YOu guys just need to bit the bullet and not do the crime if you dont want to do the time.

Message Edited by Rueger_Karde on 06-18-2004 11:35 AM







Are you just talking to hear yourself speak now? Do I need to buy you a mirror?"


Once again you wont actually reply to my arguemtns. You just say the same thing or insult me. Are you a democrat?



"People are wondering what will happen to Afghanistan when were finished fighting there. Im sure there are plans to rebuild the country, and a lot of times with rebuilding comes a name change. These are some possible name changes the government has been mulling over: Halfghanistan, Pothole-istan, Jenniferanistan, @ssbackwardstan, Bye-bye-Talibanstan, @ss-Kicked-istan."
— Jay Leno
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