Smuggler Archive
Thread: Help out Thunderheart Poll on Slicing experimentation
Rogue135
Tue Aug 31, 2004 4:53 am
#652
Ok, the personthat necro'd this thread gets it right where the sun don't shine! Anyone that is suggesting B can't possibly be a smuggler... Well, they can, but they've taken one too manyMuon Goldhits! 
*Waves a pistol around menacingly*
EXPERIMENTATION MUST STAY OUT OF SLICING!!!
Message Edited by Rogue135 on 08-31-2004 07:05 AM
Message Edited by Rogue135 on 08-31-2004 07:07 AM
MujtahiD
Tue Aug 31, 2004 5:00 am
#653
Just increase the slicing range at Master Smuggler to 20% - 35% (Weaps) and 25% - 45% (Armour), and give us the ability to pick the slice. That would be the best solution to slicing (imho).
Eivo
Tue Aug 31, 2004 7:00 am
#656
Eivo / Master Smuggler from Intreped
I vote A
I completly understand the benifets of B, however, I look to smuggler as my "Cash" profession. I can buy crates of my tools including wuk's, auk's, knifes, and clamps for about 5k a full crate. I sell my slices at 5k. I am with the system now making literally 1000%+ profit (if not more) of my slices. And since I have minimum overhead I can keep my prices down like that. The last thing we need is someone running around shouting slices 30k. If our tools increase in price and rarity then so will our cost, and our profits will shink acordinly. I don't know anyone that will pay for a slice, even if it is 30%+, for 30k if its still random damage or speed. I may be wrong but atleast that how I make my living.
samijx
Tue Aug 31, 2004 8:08 am
#658
A if slicing mechanics stay the same.
B if we are given the ability to choose which slice occurs. (Don't want to use high qual resources, just to get a slice I don't want.)
Scoooter
Tue Aug 31, 2004 1:52 pm
#659
A
And from looking at it A won anyway. This is not only Necro-posting but necro-polling lol
hemispherezz
Tue Aug 31, 2004 11:09 pm
#660
B
This sounds good if we cant get to choose our slices
haanoverfist
Master Smuggler / Master Weaponsmith
Scylla
Fye
Wed Sep 01, 2004 12:08 pm
#661
A becauseif slices where not random then we would lose business. No more slicing 3 or 4 of the same weapon at a time. People would get the slice they want the 1st time. To make up that difference I guess we could just charge a crap load more.