Smuggler Archive

Thread: Out of curiosity... Smuggler Bounties.

WillburWright
Mon May 23, 2005 2:57 pm
#53

LOL- I'm done now. Istead of making one post, I took all the ideas that others had the I agreed with/ were also my ideas, and "QFE-I like" 'd them....




/nod



FILTHPIG
Mon May 23, 2005 3:31 pm
#54

I'm not a Smuggler yet but I want to be. I think Bounties on Smugglers is a fabulous idea. Very very fun.
But like you said, there should be like a special mission terminal where you can take smuggling jobs (transport, spice making, etc.) from the Hutts or Valarians and other organizations to raise your visibility.
Of course the missions should pay a little higher than others or have special rewards or something to make it worth the risk.
Hell ya!



D
Capt_Baobab
Mon May 23, 2005 3:34 pm
#55

I have to agree...QFE



R.I.P. Chenlambec 6-23-04 to 8.9.05. Rogue Wookie,Smuggler, and Go To Wookie for Radical Limb Removal.
"I was born a smuggler, and I died a smuggler, and only the spicefiends mourned my passing."
The Inimitable Capt. Baobab
Ashet
Mon May 23, 2005 4:41 pm
#56

I think smuggler bounties would ruin the profession. For two reasons.


The first is that the Jedi/BHs are the most immature players in the game. Now I have heard it said in this forum that there are a lot of factors that creat the level of immaturity that revolve around the way it is setup, but the fact remains that the players themselves are immature and they will not magically grow up when they get a smuggler bounty. The only class that exploits (ie cheat) as much as the BH is Jedi


Bring them into our game, and they will not rise to our level, we will lower to theirs.


Here's a real world example. They get wind that I am a smuggler. They will follow me around, and kite in a mob to foil my mission so that I will go on the boards. They will then grab a bounty and come after me. This is SOP for BHs and Jedi.


The second reason is we are no match for them. We are a combat class, but us in recon armor with our itty weapons do not match a BH with assault armor and a proton carbine. It will not be 1v1, it is not with Jedi. They will bring in friends to heal them and kite in mobs to attack me so that I lose. Again, SOP.


Its a dirty, dirty game that is not about beating the other person in a fair fight but finding an exploit to pwn your opponent.


IF we get this, it will be the end of the smuggler

nerfherder321
Mon May 23, 2005 6:32 pm
#57

wes, here is the problem, thats the thing we tell jedi...



"You Chose to do jedi, you chose to grind in a group, and you chose to kill NPCs and flash your lightsaber in public, THATS the reason you are being hunted" we tell them that they ahd a choice to do these things and they did it, yet they complain... and beg for PVE jedi so they dont get hunted



i can image some...new or old smugglers saying the same thing "but i wanted to do the mission and i failed, but i am forced to PVP now! this sucks! BH are Griefing me!"






Cheat Fetto
Graxul
Mon May 23, 2005 7:26 pm
#58

I'm actually surprised that the devs haven't implemented this already. Bounty hunters want players to hunt...atm they can only hunt jedi that don't want to be hunted. On the flip side we smugglers are a daring bunch...not only do we want to be hunted by player bounty hunters...we demand it. Because by creating missions for us to actually smuggle something we put ourselves in danger of being hunted. And I know many of you, myself included, are just drooling over the idea of being a wanted Smuggler being hunted across the galaxy. Isn't that what Bounty Hunters and Smugglers want...to feel and act like actual smugglers and bounty hunters in game?



Graxul Starweaver-Starsider
Grax Oblivion-Starsider
Turd_Ferguson523
Mon May 23, 2005 10:47 pm
#59



AngusMacGregor wrote:
I've been replying to posts on the BH forums that lots of us Smugglers would enjoy having bounties on our heads and be hunted by player BH's. I know I would. It would add a little excitement to the game for me. I'd even go out of my way to get bounties placed on me, just to test my wits and skills against a hunter. I don't like factional PvP in this game anymore, since it seems like if you're not a Jedi, you're gonna die to one.
So, my question is this:
Would you like to see Smuggler bounties in the game? If so, why? If not... why not?
This is assuming it's implemented in such a way that you would have to willingly decide to do something that could get a player BH to come after you, such as special missions, or whatever.
I know this is a topic that has been brought up before, but I was just kinda curious what the percentages were of us Smuggs that would enjoy this feature.
Thanks in advance for your replies!





Been a part of the smuggler community for a while now. Read a lot of the posts / ideas as well. Love the idea of smuggler bounties. Always have. But as I sat here and REALLY thought of running across the planets, getting on my ship getting chased, ducking in and out of places, giveing the slip, etc. I just started grinning like a waterhead with a fresh ice cream cone. Man I really want this to happen. Damn there are so many things I want to see happen in this game. So much potential.



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

Mythor
Mon May 23, 2005 11:48 pm
#60

I think that, while the current GCW is a bit borked, the system of Special Forces and Combatants (and On Leave) would be a good compromise between those who really want forced PvP, and those who just want the fun of some different content.
I don't know what terminology would be used for such a system as it relates to Smugglers, so I'll just use the GCW ones.

Special Forces players would be open to whatever system of player based enforcement was decided upon (BHs/Player Police Forces/whatever), based upon how much illegal activity they are known to engage in. So a SF Smuggler that is regularly getting busted by NPCs for carrying contraband will inevitably be hunted down by other players.

"Combatant" Smugglers would be open to an NPC enforcement, but otherwise it would be the same system.

SF Smugglers would have to be given a timer longer than 30secs/5minutes to swap between SF and Combatant, and they would not be able to do so at all whilst they're in the process of completing a mission. I'd suggest a timer of at least 1 hour (IN GAME) and probably more like 3 or 4 hours in game would be appropriate. (Edit) Making this a "buff/debuff" icon would be ideal, so people would know how much longer they need to wait to back out of SF.

This way, those who think being hunted by players would make for a more fun experience, can easily just flip the SF switch and say "come and get me!" while those who want no part of the system can just stay a "Combatant"/PvE-only Smuggler, but still enjoy the sweet, sweet content.
Combatants who want a taste of SF life can swap over and try it, but aren't locked into that style of play permanently.
Neither side should lose anything due to not wanting to be involved in either style of play. There are good reasons to prefer both sides and there are downsides to both styles of play. Look beyond your bias and recognise the obvious - the PvE game is not the pushover it once was.


My main concern is that by making Smugglers be even more involved in PvP than they currently are due to dabbling will result in many Smuggler skills being "nerfed" to the detriment of players who only use the skills in PvE anyway.

Message Edited by Mythor on 05-24-2005 06:51 PM

Malcolm_CaKre
Tue May 24, 2005 12:12 am
#61

Yes, please.
Mythor
Tue May 24, 2005 2:11 am
#62



Lokiman_Lonewolf wrote:
As a Master Smuggler I can say I would love to be hunted. As A Bounty Hunter I can say I would rather hunt smuggler than Jedi. Smugglers do not whine like they do and won't take shortcuts to win or escape.




Smugglers don't "whine" like Jedi do because they're not being hunted day and night and suffering through Bounty Hunters using dozens of exploits against them.
If/when Smugglers are added as marks, the exact same thing will occur, I can assure you. You don't really think there's not even one ex-Smuggler amongst the multitude of Jedi, do you?

(Note: I'm not saying the Jedi don't give as good as they get on the exploit front, only pointing out that BHs use exploits against Jedi, which raises the "whine" level.)
Turd_Ferguson523
Tue May 24, 2005 2:23 am
#63



Mythor wrote:


Lokiman_Lonewolf wrote:
As a Master Smuggler I can say I would love to be hunted. As A Bounty Hunter I can say I would rather hunt smuggler than Jedi. Smugglers do not whine like they do and won't take shortcuts to win or escape.




Smugglers don't "whine" like Jedi do because they're not being hunted day and night and suffering through Bounty Hunters using dozens of exploits against them.
If/when Smugglers are added as marks, the exact same thing will occur, I can assure you. You don't really think there's not even one ex-Smuggler amongst the multitude of Jedi, do you?

(Note: I'm not saying the Jedi don't give as good as they get on the exploit front, only pointing out that BHs use exploits against Jedi, which raises the "whine" level.)




Sorry. No sympathy here. You can't assure it, because you don't know the system that will be in place. Most of the Jedi aren't willing to take the time to grind the way its meant to be done. They want to do it fast. Its been said a couple times by the red names (albeit, not recently, since they've probably figured its not going to happen that way), 'Your Jedi character was not meant to be played full time.' Hence the slow grind. They have said many times, it will take you a LONG time to level up.



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

Mythor
Tue May 24, 2005 3:19 am
#64

So you're saying that all the Smugglers will manage to keep themselves off the terminals at all times, when some of them are explicitly saying that that is exactly what they want to happen at least some of the time?

If the system can result in other players coming to kill Smugglers, then Smugglers will inevitably be hunted. And then there will be whining.

It is inescapable. IT IS OUR DESTINY!
TheAincient
Tue May 24, 2005 4:10 am
#65

My take on this thing is this.

a) create a Sith class to compliment the Jedi.
b) remove Jedi / Sith from GCW.
c) BHs dont hunt Jedi, Sith do and Jedi hunt Sith.
d) BHs hunt Smugglers.
e) Smugglers group can help the smuggler, BH is attacking the group.
f) Vis is given by slicing BH terms and other "questionable" activity.
e) Jedi and Sith are hunted by Darth Vader's hunters.


Anyway I'm droping these thoughts into the pot and see what happens.



A'Ton Sands, Elder Jedi, MOB Inquisitor (Bria)
Charlis B'Stard, Master Commando, MOB (Bria)
A'Mor Sands, Master Shipwright, MOB (Bria)
A'Sprin Sands, Master Medic, MOB (Bria)
A'Wol Sands, Master Officer, MOB (Bria)

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