Smuggler Archive
Thread: Smugglers who Don't understand Smugglers
Vrond wrote:
I like this idea if its tied to a mission give a rebel smuggler a mission to sneak guns into bestine, give imperial smugglers a mission to sneak into anchorhead and slice a terminal so the empire can monitor who uses it. Things like that CONTENT. For Neutral smugglers they can go up against the BH if you run a mission for Jabba maybe corsec or Nym will put a bounty on you.
Faderbain wrote:
Sounds like a vicious circle if you ask me.
1) Bounty Hunter seeks Smuggler to slice a weapon for him
2) Smuggler gets "marked".
3) Bounty Hunter kills Smuggler.. LOL
What if instead of marking a smuggler only for bounty hunters, the smuggler is marked on an opposing faction terminal.
Thus re-instating the long forgotten GCW. Imperials hunting down Rebel smugglers, Rebels seeking to end Imperial smuggling etc.
CorSec is the correlian security force, you could call it police. Have you ever heard that the police hires a Bounty Hunter to do their job? We are not in the wild west where there is only one sheriff in town. And today Bounty Hunters chase people who were released on bail and tried to flee, and they are not paid by the police.
CorSec is the correlian security force, you could call it police. Have you ever heard that the police hires a Bounty Hunter to do their job? We are not in the wild west where there is only one sheriff in town. And today Bounty Hunters chase people who were released on bail and tried to flee, and they are not paid by the police.
"No, you don't have to add every class into it, because we are the real illegal people, other people doing other illegal things would get on this system too (see the revamp idea)
They need to make this one big revamp
No Boba hunted Han because he was a smuggler how FAILED. he lost his cargo AND was not able to pay Jabba back not just because Han was a smuggler. If you want to hunt smugglers for smugglers you need a new profession called Cop and Corsec faction to hunt criminal faction."
Actually, with the addition of the Han Solo trilogy in the EU,Fetts hatred of Solo started even before the botched kessel run.Fett was hired by the Ylesian high priest to hunt Han for stealing valuble antiques from the priest's personal collection. the priest, being vendictive and slightly obessed, hired Fett for a live capture bounty on Han, so that the priest could punish the smuggler/thief himself. So, thanks to the creativity of several authors, the story keeps morphing and changing. BH's in the SWG are hitmen, plain, simple, effective. If you want someone dead, found, or captured, you hire a BH to do the dirty deed. its not just smugglers, its anyone who rubs you the wrong way. it was just easy for employers to hire BH's to collect debts from, or eliminate, their employees who screw up.
The empire had its own method of dealing with smugglers. total annialationfor the smugglers, and the pacification of their Hutt employers (while yes, most smugglers were independent contractors, the Hutts controled the majority of the smuggling operations in the galaxy.) While yes, im looking forward to the revamp, hoping its worth waiting for, and hoping they fix our profession before they turn BH's on us, i do think that they've really really restricted the bh profession as far as "Live" marks are concerned. make it all inclusive.some one slips up, they get whacked. /stepsoffsoapbox
Din Tarish Master Smuggler Chimera
Message Edited by yimaz on 09-23-2004 11:31 AM
Faderbain wrote:
Would you have a terminal where anyone could go to and get a mission to hunt a smuggler, even if they are not a bounty hunter? - Yes, it would appear on the opposing faction terminal instead of a BH Terminal. Neutrals could get missions from Jabba or Nym. - we are asking for missions that get us to truly smuggle items, the dev's will not also do a who new fact term system, not when they know how and what the GSW revamp will be all about.
Would there be mission dificulty? And if so, how would that be calculated? - Mission difficulty would be based on the players Faction Rank, and the Smugglers Faction Rank -devs will not go for this
Would it be planet specific, or galaxy wide? - Galaxy Wide, have to make it worth while.
How would payouts be handled? - Again, based on Faction Ranks - another whole new system the dev's wont go for
Would Smugglers be (unfortunatly) allowed to hunt other Smugglers? - I would think that smugglers of opposing Factions would WANT to hunt each other, to improve their business opportunities. - smugglers tend to stick together regardless of faction, Ive been a smuggler for a long time and seen it time and time again.
if opposite than above, If two Smugglers were in the area, and onje got attacked, could both smugglers attack the attacker? - If the smugglers are of the same faction, they should be able to backup each other in combat (if grouped)
hey that's my style of Q&A ![]()
You system (while a good idea)is way more work then the devs will put in just to revamp us besides I dont understand why people are so worried about BH's the jedi system is improving (all be it slowly) and the dev team will work with what they have (a player hunting system that is in place not write a new one) they have said that about other changes to other professions in the past. Last point it is a bounty hunters job to hunt people who have peeved people off, not other smugglers. Let BH's be BH's and Smugglers be smugglers.
Message Edited by yimaz on 09-23-2004 04:04 PM
Orcajum wrote:
Phoenix, just took a look at this pic and all i gotta say is....DAMN. You done pi$$ed a ton of people off. Must be doing something rightGood job
Faderbain wrote:
1. Would you have a terminal where anyone could go to and get a mission to hunt a smuggler, even if they are not a bounty hunter? - Yes, it would appear on the opposing faction terminal instead of a BH Terminal. Neutrals could get missions from Jabba or Nym.
2. Would there be mission dificulty? And if so, how would that be calculated? - Mission difficulty would be based on the players Faction Rank, and the Smugglers Faction Rank
3. Would it be planet specific, or galaxy wide? - Galaxy Wide, have to make it worth while.
4. How would payouts be handled? - Again, based on Faction Ranks
5. Would Smugglers be (unfortunatly) allowed to hunt other Smugglers? - I would think that smugglers of opposing Factions would WANT to hunt each other, to improve their business opportunities.
6. if opposite than above, If two Smugglers were in the area, and onje got attacked, could both smugglers attack the attacker? - If the smugglers are of the same faction, they should be able to backup each other in combat (if grouped)
My thoughts:
1. nah, leave it for the bh's only.
2. i'd base it not on difficulty, but on the smugglers infamy.
3. galaxy wide... lets not make it toooo easy for them to find us.
4. payaccordingto the smugglersinfamy based on a) how bad he's screwed up, b) how many bh's have tried for him, but died in the process.
5. only if they were also bh's
6. heck yeah. we are all brothers and sisters in the profession. we fight dirty, and in large numbers when need be, we help each other out of a jam, and help newer smugglers get started in the profession. its only fair that when we see one smuggler get jumped by a hunter, that we should have the option to jump in and tear it up. concequences of which give us visibility.
just my credits worth of ramblings.
yimaz wrote:
Faderbain wrote:
Would you have a terminal where anyone could go to and get a mission to hunt a smuggler, even if they are not a bounty hunter? - Yes, it would appear on the opposing faction terminal instead of a BH Terminal. Neutrals could get missions from Jabba or Nym. - we are asking for missions that get us to truly smuggle items, the dev's will not also do a who new fact term system, not when they know how and what the GSW revamp will be all about.
Would there be mission dificulty? And if so, how would that be calculated? - Mission difficulty would be based on the players Faction Rank, and the Smugglers Faction Rank -devs will not go for this
Would it be planet specific, or galaxy wide? - Galaxy Wide, have to make it worth while.
How would payouts be handled? - Again, based on Faction Ranks - another whole new system the dev's wont go for
Would Smugglers be (unfortunatly) allowed to hunt other Smugglers? - I would think that smugglers of opposing Factions would WANT to hunt each other, to improve their business opportunities. - smugglers tend to stick together regardless of faction, Ive been a smuggler for a long time and seen it time and time again.
if opposite than above, If two Smugglers were in the area, and onje got attacked, could both smugglers attack the attacker? - If the smugglers are of the same faction, they should be able to backup each other in combat (if grouped)
hey that's my style of Q&A
You system (while a good idea)is way more work then the devs will put in just to revamp us besides I dont understand why people are so worried about BH's the jedi system is improving (all be it slowly) and the dev team will work with what they have (a player hunting system that is in place not write a new one) they have said that about other changes to other professions in the past. Last point it is a bounty hunters job to hunt people who have peeved people off, not other smugglers. Let BH's be BH's and Smugglers be smugglers.
Message Edited by yimaz on 09-23-2004 04:04 PM
yeah, the devs won't want to put too much into the revamp, i mean, its not like we're jedi or anything.