Smuggler Archive

Thread: Smugglers dont want the loot system to do their jobs:) Sign here..

RumField
Thu Jun 30, 2005 9:08 pm
#53






DigiDante wrote:


I was totally looking towards the slicing mini game







Hey... Good for you!


I don't care if there is a mini game or not.... I just wish that they would communicate more. So... if they decide that they are going to make a change from what they originally told us they were going to do... theycould at least tell us more then just a couple of days before hand. And maybe one day who knows! Theymay actually listen to some of our input on this...


I think it's good customer service and all.... but I won't hold my breath.





Naver Drol
Master Pilot - Elder Rifleman - Elder Scout
Amongst other things...

KRONOS1974
Thu Jun 30, 2005 9:19 pm
#54

I for one am sick of every damn new item being added to this game aloot drop. Im sorry but as a crafter i dont have the ability nor the time to go get this crap on my own and people want to charge an arm and leg for the loot drops. Only to increase price on them more. And for my smuggler alt i sure the hell wont be out aimlessly kiling every npc i can see for the loot. Sorry but the smuggler profession is just a sick joke.



What else are the dev's going to screw up next............ im so close to leaving this game.





Ono'mas - Elder Architect, Droid Engineer, Artisan, Weaponsmith, Armorsmith, and Shipwright.
Onopanek Elder Jedi, Bounty Hunter, Smuggler, and many more.

Vendors located in Hadrian's Market, Tat
Drop off on my -Sith Lord- vendor.
Mayor of Hadrian's Market
KinsashaLao
Thu Jun 30, 2005 9:29 pm
#55

if you want things done just start posting links to here to all SWG Fansite fourms, as well as making a ruckuss on gaming sites review systems, like lowering the rating on it, as well as voicing your "Comments" on the game.



IGN : Kinsasha La-o
Server: Ahazi
Dark Jedi Bounty Hunter



(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)


DigiDante
Thu Jun 30, 2005 9:30 pm
#56



KinsashaLao wrote:
if you want things done just start posting links to here to all SWG Fansite fourms, as well as making a ruckuss on gaming sites review systems, like lowering the rating on it, as well as voicing your "Comments" on the game.





Doesn't work... lol.



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

Without the past, the future would never happen.
Believes in a better future for SWG.
Everytime a Rollback or Additional server thread is spawned SOE murders a kitten. Please... think of the kittens and stop this erradication.
ssekrer
Thu Jun 30, 2005 10:43 pm
#57

/sign.


To be clear : I LIKE the new system ! It's great ! We can choose what are the improvment type it's a very good thing... BUT WITHOUT LOOT PART PLEASE !


It should be more natural to have some crafted component and, why not, like WS for krayt tissues, loot replacment for theses component.


And don't respond : "Yeah but smuggler isn't a crafter profession".

IT IS ! Craft for spices, craft (before) for slices... ! I don't like the "magic button" to slice everything (terminals, container, ...).
Road-Kill21
Thu Jun 30, 2005 10:44 pm
#58

/sign



-------------------------------------------------------
Avowyn Star
-Imperial Colonel
-Out of Retirement as of 1 April 2006
-------------------------------------------------------
rexan
Thu Jun 30, 2005 10:47 pm
#59






dubusset wrote:


I like thenew system of slice, its fun, but i dislike the obligation to fight hardcreatures just to do one good slice. Please misters devellopers, give to the smuggler a real and "starwarsy" place in your fabulous universe Its an35 years fan who ask that to you

We could imagine some missions for smugglers to gain slicing tools, or new schematics...Ive read a lot of good ideason this forum, so dont let the smugglers without job..help us


ps: sorry for my english faults..





I have to agree with you. However, what I'm hoping is that once they introduce some "smuggler content" we will be able to "smuggle" these loot kits out of smuggler missions. Sure, there is still the leg work issues, but I think it would give back slicing to smugglers, rather than the uber combat types who are going to be selling these slice kits like krayt pearls.





Rexan Ryu
Master Smuggler
Flurry Server
rexan
Thu Jun 30, 2005 10:49 pm
#60






JoKen_Jash wrote:


I'm fine with the loot system


IF


We get it as a reward from smuggling missions if they ever get in game.


Otherwise, no, I hate it.






Yes, thanks you.


I'll sign this.





Rexan Ryu
Master Smuggler
Flurry Server
Nothmund
Thu Jun 30, 2005 10:57 pm
#61

/sign


As a suggestion, I think we are missing the whole point, and it saddens me greatly that we have lost the vision as a whole. Every one is crying that "It would be ok if they just made the drops more frequent." So we really only care about how it affects us personaly, and not the game as a whole. The terrifying aspect of this "loot drop" dependancy is that it breaks yet another link in the player to player economy. We no longer rely on anyone for supplies to maintain our virtual jobs. So how about this:


Keep the loot drops (but a little easier to at least find), but make the drops componetnts for armor smiths and weaponsmiths to create the slicing kits we need to slice with.


Also, make the things that drop them make a little sense. Why should anything I pull off a Kryat Dragon's corpse help me upgrade a blaster?


Am I the only one that sees this as a fix we could all live with?





Wiedoe, The sharp dressed Ithorian on the Scylla server
"Will Slice for Food"
Ekata, The grumpy Mon Cal on the Corbantis server
"Will Build Houses for Food"
Nothmund, The big lizzard on the Tempest server.
"Will Kill You and Take Your Food"
RumField
Thu Jun 30, 2005 11:19 pm
#62






Nothmund wrote:

/sign


As a suggestion, I think we are missing the whole point, and it saddens me greatly that we have lost the vision as a whole. Every one is crying that "It would be ok if they just made the drops more frequent." So we really only care about how it affects us personaly, and not the game as a whole. The terrifying aspect of this "loot drop" dependancy is that it breaks yet another link in the player to player economy. We no longer rely on anyone for supplies to maintain our virtual jobs. So how about this:


Keep the loot drops (but a little easier to at least find), but make the drops componetnts for armor smiths and weaponsmiths to create the slicing kits we need to slice with.


Also, make the things that drop them make a little sense. Why should anything I pull off a Kryat Dragon's corpse help me upgrade a blaster?


Am I the only one that sees this as a fix we could all live with?







Okay... Someone find out what the minimum combat level of an invoice smuggler is. That's the level of the mobs that the lowest level of slicing component should be found on. But not rare - for the low level stuff! The better the component, the higher level the mob and the rarer it becomes.


But no Kryat's (or other animals for that matter)... that's just too EQ for me.





Naver Drol
Master Pilot - Elder Rifleman - Elder Scout
Amongst other things...

BadgeAddict
Thu Jun 30, 2005 11:30 pm
#63

/sign


My whole ambition in SWG was to master as many proffesions as i could then settle down on the final template of Smuggler/Pistoleer. 22 proffesions later, i reach my final template an then a week later this comes along

Its made me very nearly made me quit smuggler cus of this dam loot system, but im hangin in there in hopes something will change about it.
Reapa_666
Fri Jul 01, 2005 12:08 am
#64

/sign



00101000100110011101001011011111110100100010011111 Reese Kilthar
00111010000011000011000110101111010011010110111000 Noob Jedi

00101000000010010110000111011000001101110000110101 Inquisition Ace
11010011000100010110011101001000001000001110110111
11100111100011011001010110100101010110110011101000 Drakoe Kilthar
01101000110100101101110000011110011010100100110001 Rifleman/BH
10100010100001110000101111101110010010100000000111






Eikmms
Fri Jul 01, 2005 12:13 am
#65

/SIGN


Question though?


Why couldn't they leave it like it was using clamps/knives to do the new slices and just add these looted things as a way to get a lil over the slicing caps?






&& Eikmms Laggerr &&
- I miss the old combat system.
New Rifleman motto "Run it's a picket!"
I support the stocking of pink armor.
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