Smuggler Archive
Thread: Do something for smuggler now, remove the Brawler pre-
Noukie wrote:
Remove the brawler pre-req skils!
Comon say it with me.
Remove the brawler pre-req skils!
Well they wont do that because of balance without adding a new line because the combo of tripple threats would be unbalancing and we would be th FOTM even worse which is just screaming "nerf us"
Scoooter wrote:
Noukie wrote:
Remove the brawler pre-req skils!
Comon say it with me.
Remove the brawler pre-req skils!
Well they wont do that because of balance without adding a new line because the combo of tripple threats would be unbalancing and we would be th FOTM even worse which is just screaming "nerf us"
Nerf smuggler? LOL
They cantbe nerfed even more, even if smuggler was a basic proffessionthey wouldent be overpowerd.
PhoenixOrion wrote:
So now that I'm finally a novice smuggler, I'd decided to revisit this thread with my opinions:
make Artisian a requirment instead of Unarmed. Why? So you can survey to find stuff like metal, gas and vegetables and such. You will need those for making such things as spices, clamps and slicing materials.
Unarmed is basically unused once you hit Novice Smuggler. I know, I haven't used it since.
Message Edited by Noukie on 08-17-2004 11:02 AM
Noukie wrote:
PhoenixOrion wrote:
So now that I'm finally a novice smuggler, I'd decided to revisit this thread with my opinions:
make Artisian a requirment instead of Unarmed. Why? So you can survey to find stuff like metal, gas and vegetables and such. You will need those for making such things as spices, clamps and slicing materials.
Unarmed is basically unused once you hit Novice Smuggler. I know, I haven't used it since.
A community grandpa gave me a tip to a old smuggler thread, back then he was all for it and now he's flaming everyone for saying the exact same thing.
http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=9900&page=1
Message Edited by Noukie on 08-17-2004 11:02 AM
Happily, I actually learned of TKA the very next month, and started my route to that.
And just so people don't think I don't know how things are with other professions - I've mastered Artisan, Medic, Brawler, Marksman and almost mastered Entertainer. Just to get a feel for all of those. The only one I've kept has been Business IV so I could have my own vendors to sell Smuggler Tools and Spices. Since the majority of Smugglers I come across don't enjoy harvesting materials as opposed to just going out and buying the tools off a vendor.
But again. The ONLY reason it seems the thread originator wants it removed is to help himself and his friend hold onto a monopoly.
Smugglers are here for a reason. To interact with and at the current time (read: CURRENT, not past) - slice weapons and sell faction points. We ARE the middlemen. If you really want to corner the market on your MAS/MWS business, partner up with a smuggler to do bulk slices. It's not that hard. The validity of your reasons for removing unarmed were null when you stated your MAS/MWS intentions. Don't get mad at me b/c I am right and debunked your selfish, monopolistic reasonings.
Noukie wrote:
Scoooter wrote:
Noukie wrote:
Remove the brawler pre-req skils!
Comon say it with me.
Remove the brawler pre-req skils!
Well they wont do that because of balance without adding a new line because the combo of tripple threats would be unbalancing and we would be th FOTM even worse which is just screaming "nerf us"
Nerf smuggler? LOL
They cantbe nerfed even more, even if smuggler was a basic proffessionthey wouldent be overpowerd.
Yes we would be nerfed by not only adding more pre-reqs but by not even considering the long awaited revamp
Ok so if you aren't an AS or a WS, you can Master Pistoleer and Smuggler...so whats the problem? Hmmm?
Ace2 wrote:
And like noukie said i'm not a WS or AS, i just want more SP to spend on my pistoleer skills instead of spending them on useless brawler skills. And i would rather kill myself then use someone like you as a middleman lmao, good thing not all smugglers are like you.
Scoooter wrote:
The proper answer is to get added to our revamp some things that makes sense like more pistol speed and some unarmed specials.
Ace2 wrote:
Because even with master marksman/pistoleer/smuggler i stil dont shoot at speedcap and i suck bigtime in pve, dont get me started on pvp. The extra SP from brawler would be great for some BH pistol skills. Maybe i should just get master rifleman like everyone else.
So what you are wanting to do is get better at PVP? Seriously man, if you don't have a business to run - the triple master of TKA/Pistoleer/Smuggler is THE best way to go, especially if you don't want to drop Master Smuggler. It has great defenses for both PVP and PVE - and with speed sliced Geonosian pistol or a krayt-enhanced speed sliced pistol that does stun damage - you can be a contendor.
The Master Marksman really doesn't do anything special. Trust me on that, as I've mastered marksman and it was a waste of skill points with pistoleer and smuggler.
Ace2 wrote:
Because even with master marksman/pistoleer/smuggler i stil dont shoot at speedcap and i suck bigtime in pve, dont get me started on pvp. The extra SP from brawler would be great for some BH pistol skills. Maybe i should just get master rifleman like everyone else.
Well speed slice youself some pistols lol, get tissues, get some CA's or AA's you will get to the cap as a master pistoleer. I am a master pistoleer and with speed sliced pistols I can go at the cap, or damaged sliced ones and some good speed PUPs.
just because you want tp roleplay your smuggler as one great in pistols but dabbles in all ranged weapons is no reason for you to make a pre-req change.
The ability to have some unarmed defense makes too much sense to aprofession that has to deal with criminals to remove it.
Like I said, if they take it away there will be too many combos of the tripple threat so they will add another pre-req or use that as an excuse to not do our revamp. Basically nerf.
They wont go for it.
The proper answer is to get added to our revamp some things that makes sense like more pistol speed and some unarmed specials.