Smuggler Archive
Thread: Smuggler's Guide to Selling Faction Points v3.0 by: Dreven (Updated for Pub 13.1 --- 2/24/05)
AntiBrand wrote:
The faction points cap needs updating, it is different now thecombat upgradeis in place..
It's going to have to be up to someone else to keep this updated. I'm on hiatus from SWG...I haven't even logged in since the CU went live, so I don't have any kind of clue what's going on.
/salute
/target Dreven;
/salute
I miss the old price wars, Col. Strobe. It will be good to see some honest competition on the trade forums again on your return.
(1) What are faction caps now? is there a formula now, or just all over the place?
(2) Entertainer Inspiration Buffs - Need a mention that it is wise for you to have a buff when buying faction and your customer to have one wehn time comes to /del - and some math / formulas for calcualting what you should /del if they do, or what cost is if you do would be nice.
(3) Startegies for selling / meeting - someone in another thread mentioned using Dearic (rebel) as a place to declare SF then jumping in your MP ship to do safe transactions... hmmm
(4) Probably could use a writeup about perk costs and the GCW control system.
Anything else? I'll write up a few of these, but some things I don't have handy - in particular the new FP caps, so anyone know the new ratio for figuring out caps?
Ragnaat wrote:
Ok, lets see whats missing from this FAQ, and maybe we can pull an update together...
(1) What are faction caps now? is there a formula now, or just all over the place?
(2) Entertainer Inspiration Buffs - Need a mention that it is wise for you to have a buff when buying faction and your customer to have one wehn time comes to /del - and some math / formulas for calcualting what you should /del if they do, or what cost is if you do would be nice.
(3) Startegies for selling / meeting - someone in another thread mentioned using Dearic (rebel) as a place to declare SF then jumping in your MP ship to do safe transactions... hmmm
(4) Probably could use a writeup about perk costs and the GCW control system.
Anything else? I'll write up a few of these, but some things I don't have handy - in particular the new FP caps, so anyone know the new ratio for figuring out caps?
- Go combatant at any place convient for you
- Have your customer(s) ready waiting at the starship terminal
- Launch with your customer(s) into space
- Have some fun blowing stuff up while on the way to the Dantooine Space Station
- Assuming you have already done the quest, land at the abandoned Rebel Base (Vortex Pilots most likely have)
- Walk (because walking is much cooler) into the base and go upstairs to the captain near Mon Mothma
- Go SF and delegate, if your customer is not rebel he can't enter the building (I don't know what the range is but a line of sight seems not to be needed).
- Any gank-squads that wil be that desperate to get you flail outside until your combtant/on leave again.
- Give your customer a ride after a successfull deal or let your customer rott if he tried to scam you
Hello, sorry in advance for the questions I'm not smuggler don't know anything about your prof. I've read the FAQ and still have these questions:
As an armorsmith wanting to make faction armor, do I get my local smuggler to smuggle the schematics or the fp so I can buy the schematic?
I have a friend who turned from imp. He's at -5k of faction. does he purchase 5k of reb fp to even out to zero or can he donate/give his imp fp to a smuggler so they can turn it into cash?
Thanks ![]()
Javrie wrote:
Hello, sorry in advance for the questions I'm not smuggler don't know anything about your prof. I've read the FAQ and still have these questions:
As an armorsmith wanting to make faction armor, do I get my local smuggler to smuggle the schematics or the fp so I can buy the schematic?
Smuggle the shematics? *sigh* Would be great but there is no smuggling. In fact the /delegatefaction (is that the complete one? dunno, always use only /del
) command is NOT a Smuggler command. Another fact is that only Armoursmiths can buy the shematics, preventing non-AS Smugglers from buying them with a discount and making a nice deal. The deal with a Smuggler is only because a Smuggler can bribe/donate money to a recruiter and get some FP fast, and I mean real fast. Need 100.000 FP? No problem, just pay in advance and give me a minute.
I have a friend who turned from imp. He's at -5k of faction. does he purchase 5k of reb fp to even out to zero or can he donate/give his imp fp to a smuggler so they can turn it into cash?
From -5.000 Rebel faction to 0 he has to either buy them or earn them via missions. The "Sell Out" option a Smuggler has is gone, A Smuggler can not sell any faction to a recruiter. Besides there would be the problem that you have to be SF to delegate. And since your friend left the empire that might be a tidbit problematic.
Thanks
Ok, sorry for having to ask this, but i been trying to figure out the math of what i need to charge for 1 fp up to a bulk of 1k of fp. im not that good in math ( shouldnt have dropped out in 3rd grade ) and im trying to follow the formula posted on here but i still cant grasp it. im an imperial colonel master smuggler. so if any one can help me i wuld appreciate it alot.
thank you.