Smuggler Archive

Thread: Which will come first? Smuggling or the New FRS?

MsNiL
Fri Aug 12, 2005 1:09 pm
#53






cpz wrote:
MsNiL, your thread, unfortunately, is BS.
You were involved in a thread a couple of days ago in which you called Smugglers "whiny ingrates" for asking for the profession to havethe function it should have.
And now this thread appears, where you outline all the issues, but fail to mention our lack of function? Dear Lord, you expect to be taken seriously?
And on top of that you decide not to include the Smuggler moves affected by bugs and issues, like ConcussionShot and PanicShot [hint for you, they're dazes and Pistoleers have no dazes...]
So take your smart alec attitide and shove it, sister


I do not know what "ingrate" is. English is not my native language.

Last time I saw your nick you walked past to call me "hag". I know what that means, and I had that reported.

This post was incalled for. I do not see you as someone who represent Smugglers. I see you as someone who are more interested in starting arguments and fights than improving this game.

Message Edited by MsNiL on 08-12-2005 10:10 PM



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
WillburWright
Fri Aug 12, 2005 1:25 pm
#54






MsNiL wrote:






cpz wrote:
MsNiL, your thread, unfortunately, is BS.
You were involved in a thread a couple of days ago in which you called Smugglers "whiny ingrates" for asking for the profession to havethe function it should have.
And now this thread appears, where you outline all the issues, but fail to mention our lack of function? Dear Lord, you expect to be taken seriously?
And on top of that you decide not to include the Smuggler moves affected by bugs and issues, like ConcussionShot and PanicShot [hint for you, they're dazes and Pistoleers have no dazes...]
So take your smart alec attitide and shove it, sister


I do not know what "ingrate" is. English is not my native language.

Last time I saw your nick you walked past to call me "hag". I know what that means, and I had that reported.

This post was incalled for. I do not see you as someone who represent Smugglers. I see you as someone who are more interested in starting arguments and fights than improving this game.


Message Edited by MsNiL on 08-12-2005 10:10 PM




It's short for ingrateful. Ungrateful, whatever. You're sure to know what that means, right?




Message Edited by WillburWright on 08-12-2005 04:25 PM

WillburWright
Fri Aug 12, 2005 1:31 pm
#55



MsNiL wrote:





Unika wrote:
Heh true.. I see Smuggler getting the bat AGAIN.. just like commando :/ cause of lazy programmers




The only broken issues with Smuggler is that indirectly Overwhelming Shot arent as useful since states are weak... and then they cant stack their loot.


If you count number of fixes/improves/content/issues related to all professions, Smuggler end up as one of the most playable and dev-loved professions in the game...


Devs flirtalot with the smugglers now, but commando are forgotten.








lol

SmugglinZane
Fri Aug 12, 2005 1:34 pm
#56






MsNiL wrote:






cpz wrote:
MsNiL, your thread, unfortunately, is BS.
You were involved in a thread a couple of days ago in which you called Smugglers "whiny ingrates" for asking for the profession to havethe function it should have.
And now this thread appears, where you outline all the issues, but fail to mention our lack of function? Dear Lord, you expect to be taken seriously?
And on top of that you decide not to include the Smuggler moves affected by bugs and issues, like ConcussionShot and PanicShot [hint for you, they're dazes and Pistoleers have no dazes...]
So take your smart alec attitide and shove it, sister


I do not know what "ingrate" is. English is not my native language.

Last time I saw your nick you walked past to call me "hag". I know what that means, and I had that reported.

This post was incalled for. I do not see you as someone who represent Smugglers. I see you as someone who are more interested in starting arguments and fights than improving this game.





I don't see you as representing Smugglers either, but you sure do have a lot of opinions about us. With that said, move along now.



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
SmugglinZane
Fri Aug 12, 2005 1:50 pm
#57

I'm in game, but not going into space anytime soon, and that other guy isn't on yet.



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
atone48732
Fri Aug 12, 2005 1:52 pm
#58

are you kidding.. of course the FRS comes out first.. why he hell would they care about the regular profs.. specially smuggler... damn them



Oelos Takushi: smuggler proud member of Oi and Smugglers alliance pilot..

Elalia Takushi: Dancer and rebel pilot and member of Oi
bring back TEras Kasi and the melee profs as expertise skills.. bring some fun and real diversification to SWG
MsNiL
Fri Aug 12, 2005 1:58 pm
#59





WillburWright wrote:



MsNiL wrote:
The only broken issues with Smuggler is that indirectly Overwhelming Shot arent as useful since states are weak... and then they cant stack their loot.

If you count number of fixes/improves/content/issues related to all professions, Smuggler end up as one of the most playable and dev-loved professions in the game...


Devs flirtalot with the smugglers now, but commando are forgotten.



lol




I still havnt managed to squeeze what else is broken yet.


On my list I have theese so far:
Concussion Shot/Panic Shot - Daze may be breaked by duelling.
Overwhelming Shot - Reducing state resistances is pointless atm.
Lootkits do not stack.
Pistols are very limited post-cu.


Feel free to fill me in on the rest.


Compare this to TKA:
Combo Hit damage is divided by three, so it do less damage than Melee Hit.
Dizzy have no noticeable effect in this game.
Knockdown is practically meaninglessin pve.
Taunt do not keep aggro.
Innate Armor cannot be armorbreaksliced and armorbreak is overused in pvp.
Force of Will do not work as intended.

Or Pistoleer:
Stun do not work as intended.
Intimidate works as a taunt.
Daze is countered by dueling.
Chain Rooting
Pistols are very limited post-cu.
Pistoleer's cone aggroes everything within 64m when doing cone attacks.
-80 Defense with Warning Shot isnt a big deal.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
WillburWright
Fri Aug 12, 2005 2:06 pm
#60






MsNiL wrote:





WillburWright wrote:



MsNiL wrote:
The only broken issues with Smuggler is that indirectly Overwhelming Shot arent as useful since states are weak... and then they cant stack their loot.

If you count number of fixes/improves/content/issues related to all professions, Smuggler end up as one of the most playable and dev-loved professions in the game...


Devs flirtalot with the smugglers now, but commando are forgotten.



lol




I still havnt managed to squeeze what else is broken yet.


On my list I have theese so far:
Concussion Shot/Panic Shot - Daze may be breaked by duelling.
Overwhelming Shot - Reducing state resistances is pointless atm.
Lootkits do not stack.
Pistols are very limited post-cu.


Cannot Smuggle.


Low level spices are redundant. IE useless, watered-down versions of higher level ones.


Unarmed Pre-req, unarmed mods. Where's the specials?


Feel free to fill me in on the rest.


Compare this to TKA:
Combo Hit damage is divided by three, so it do less damage than Melee Hit.
Dizzy have no noticeable effect in this game. Sure did when I PvP'd....
Knockdown is practically meaninglessin pve. Not really.
Taunt do not keep aggro.
Innate Armor cannot be armorbreaksliced and armorbreak is overused in pvp.
Force of Will do not work as intended.

Or Pistoleer:
Stun do not work as intended.
Intimidate works as a taunt.
Daze is countered by dueling.
Chain Rooting Fixed. Bar exploits. Chain roots, intended until Jedi whined.
Pistols are very limited post-cu. Smuggler? Lol, we get a boost in CL, without a equal boost in skills.
Pistoleer's cone aggroes everything within 64m when doing cone attacks.
-80 Defense with Warning Shot isnt a big deal.








WillburWright
Fri Aug 12, 2005 2:07 pm
#61






SmugglinZane wrote:






cpz wrote:


So take your smart alec attitide and shove it, sister






QFE





I'm beginning to see now.

LM
Fri Aug 12, 2005 2:20 pm
#62






WillburWright wrote:





MsNiL wrote:





WillburWright wrote:



MsNiL wrote:
The only broken issues with Smuggler is that indirectly Overwhelming Shot arent as useful since states are weak... and then they cant stack their loot.

If you count number of fixes/improves/content/issues related to all professions, Smuggler end up as one of the most playable and dev-loved professions in the game...


Devs flirtalot with the smugglers now, but commando are forgotten.



lol




I still havnt managed to squeeze what else is broken yet.


On my list I have theese so far:
Concussion Shot/Panic Shot - Daze may be breaked by duelling.
Overwhelming Shot - Reducing state resistances is pointless atm.
Lootkits do not stack.
Pistols are very limited post-cu.


Cannot Smuggle. (and my two cents, for MsNil who apparently feels this is an issue of"content") This is neither an "enhancement" nor a "content" issue. Smuggling is our PROFESSION and WE CAN'T SMUGGLE.


Low level spices are redundant. IE useless, watered-down versions of higher level ones.


Non-Master Smugglers are able to fully slice items.


Criticalslices do not work in combat.


Slicing caps are lower than crafting caps.


Unarmed Pre-req, unarmed mods. Where's the specials?


There are no unarmed mods in the Smuggler master box.


Feel free to fill me in on the rest.


Compare this to TKA:
Combo Hit damage is divided by three, so it do less damage than Melee Hit.
Dizzy have no noticeable effect in this game. Sure did when I PvP'd....
Knockdown is practically meaninglessin pve. Not really.
Taunt do not keep aggro.
Innate Armor cannot be armorbreaksliced and armorbreak is overused in pvp.
Force of Will do not work as intended.

Or Pistoleer:
Stun do not work as intended.
Intimidate works as a taunt.
Daze is countered by dueling.
Chain Rooting Fixed. Bar exploits. Chain roots, intended until Jedi whined.
Pistols are very limited post-cu. Smuggler? Lol, we get a boost in CL, without a equal boost in skills.
Pistoleer's cone aggroes everything within 64m when doing cone attacks.
-80 Defense with Warning Shot isnt a big deal.











MsNil -- these are just a few that come to mind for me. You really ought to do your homework before coming in to another profession's forum and telling them what is or is not functional in their profession.



Lilac Moon

__________________________________________________________

There are no functional Smugglers in SWG; even Han cannot Smuggle.


Smuggler History
Harrison Bergeron by Kurt Vonnegut
SmugglinZane
Fri Aug 12, 2005 2:24 pm
#63






LM wrote:
MsNil -- these are just a few that come to mind for me. You really ought to do your homework before coming in to another profession's forum and telling them what is or is not functional in their profession.





Ding Ding Ding Ding... We have a winner!!!


I'm really beginning to like you LM, even if I don't always agree with you.



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
MsNiL
Fri Aug 12, 2005 2:25 pm
#64





WillburWright wrote:



Low level spices are redundant. IE useless, watered-down versions of higher level ones.


Added.


Unarmed Pre-req, unarmed mods. Where's the specials?


Added.
(IMO: Should have been 0040 Artisan)


Dizzy have no noticeable effect in this game. Sure did when I PvP'd....


Been -50 Defense since the CU.


Knockdown is practically meaninglessin pve. Not really.


4seconds delay... woot?


Pistols are very limited post-cu. Smuggler? Lol, we get a boost in CL, without a equal boost in skills.


Pistols are limited, which cripples any profession based on pistol experience. Which includes Squad Leader. Hm. **adds squad leader to the list**









--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
SmugglinZane
Fri Aug 12, 2005 2:27 pm
#65


MsNiL-


You know, what you have to say here is really meaningless until you actually acknowledge what people are telling you.


You totally omitted the biggest problem with this profession and that's the fact that SMUGGLERS CAN'T EVEN F-IN SMUGGLE.


Now I respectfully, as much as I can, ask you to go troll somewhere else because you're obviously disconnected from what this profession is actually supposed to be about.





"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
Page 5 of 7