Smuggler Archive

Thread: Help out Thunderheart Poll on Slicing experimentation

DexNullify
Wed Jun 30, 2004 4:58 pm
#612

B with the Underworld skillmade into a factor in getting better resources. You seem to think that smugglers and junk dealers are kindred spirits, so smugglers should be able to go to them and buy resources for slicing gear. It would also explain what they're doing with all the junk. ("Yeah, I got some Eweohedi. Fell off the back of a landspeeder, ya know? Step into my office.")



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Tomarr
Wed Jun 30, 2004 5:25 pm
#613

a



Tomarr Bendtion
Survivor of UKRM, lost to the Empire 22/04/04
Scoooter
Fri Jul 02, 2004 8:56 am
#614

A



B will lead us into the resource madness of huge prices and resource competition. Many galaxies will be left out because of waiting for uber resource which will become the owners of the rich and smuggler is not a "cash cow" profession.. Also many of the metal stat requirements match that of WS's


However experimentation on spice would be great




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yimaz
Fri Jul 02, 2004 8:59 am
#615

whats with the necro post, this thread is like 12,000,000 years old!....



Yimayz Samoot
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StarladySWG
Fri Jul 02, 2004 10:47 am
#616


B


If experimentation makes a difference, then it should make a significant improvement to slicing, not just a small difference.


actnjcksn
Sat Jul 03, 2004 12:43 am
#617

Not that it really matters anymore, but since I never voted previously...


A

However, GM may find this information useful for the upcoming revamp.




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Jibbrish
Sat Jul 03, 2004 12:49 am
#618

Combo of the two.


So the quality of the tools make it more likely to score higher with in the possible percentage for the skill level of the slicer and make the lower end less likely. Lower quality tools can still make those good slices but they don't have the increased odds of the better tools.


On a related note, how does cloningdecay affect the tools now? After this?



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DragonKnight
Fri Jul 30, 2004 8:25 pm
#619

B
Capt_Baobab
Sat Jul 31, 2004 6:18 am
#620

A
the problem with be is every AS, WS, artisan, and two bit Greedy Bugger has a lock on all the high end Resourse spawns. i can't count how many times i've gone through a Resource farm, where the dood's got one little tent, and about 20 Heavy Harvs. go into his tent, he's got a vedor, shilling 10000 units of whatever high OQ resouce he's strip-mined for 250,000. i'm not kidding... i know, you're all saying "what's this chumps problem? it's only 25CPU..." look, My point is that i'm having a hard enough time getting resources for my laser knives(i'd rather make'em, and get the xp, than buy fac crates).. it's going to be ever more nuts when i try to make WS.

/drops some coins on the table
Sorry 'bout the mess



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Daak_Gelrin
Sat Jul 31, 2004 6:34 am
#621

B



Daak Gelrin
Master Smuggler (FOREVER)
Dieseltec
Sat Jul 31, 2004 10:09 am
#622

B



Mercy:
Master Smuggler since November 2003
Account Cancelled
Lithrac
Sat Jul 31, 2004 3:01 pm
#623

B without a doubt in my mind



Lithrac Dheno
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~There's method to the madness~
scall01
Sat Jul 31, 2004 3:36 pm
#624

A, I have neither the time, nor the money to hunt/buy resources. If any of you guys can actually tell me you are getting rich off of smuggling, then I will swtich to B, because I am certainly not getting rich.



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