Smuggler Archive
Thread: Concerns about slicing.
I personally can never drop the class no matter how bad it gets because it's just too neat to have the "Rogue" tag. I know I don't have to be master for that, but I don't dabble if I can be a master in a class. All or nothing - extra points are for filler.
Right now slicing is pointless, spice is pointless (as I can look at the galaxy vendor and at last count there were 6 full pages of crates for 4k down to 2k.) I actually thought about buying all of them up and destroying them, cost roughly 4 mil to do and maybe the profit to the creators would be so low they wouldn't bother with more batches, or they would raise prices. Then I remembered I'm lazy and I don't have 4 mil.
Message Edited by Cooter_Scylla on 06-30-2005 04:19 PM
Liveware wrote:Regarding the salvage options on unpacked upgrade kits,This seems to have worked on every server except starsiderMessage Edited by Liveware on 06-29-2005 02:53 PM
And Shadowfire. At least it didnt' work for me. And I'm not pulling 24 AUKs just to get one to test that either.
majorslappy wrote:Should NOT have slicing tools be random loot. Loot camping = bane of all games.
Well said, and I'm sure it will be well ignored. Loot camping has never been fun.
johncarter wrote:
majorslappy wrote:
Should NOT have slicing tools be random loot. Loot camping = bane of all games.
Well said, and I'm sure it will be well ignored. Loot camping has never been fun.
I totally agree ... while I think some should be nice elite components to look (maybe 5%) not 85%!
pls
No longer Slicers we are,
Specialists of Weapons Upgrade, become we have!
fofl
Frosti
After 25 pages of this, All I can add is after playing it for a few hours, I am very close to finaly quiting. I looted a whole of cool stuff: Crystals, Lances, rings, aa's, and ca's. But not one stinkin' slicer loot. And I'm totaly against the whole "Remove the crafters from the game", make everything loot drop anyway. I found a lance tonight far better than anyone can craft, so I no longer need weaponsmiths for anything. I also am TKM, so no need for a doctor or an armorsmith, and I'm lvl 80, so I can use stims that heal over 1/3rd of my health. No Medics need apply. I just don't see how the last few months of so called upgrades have made us work more closly together. And then this Smuggler loot drop thing comes along and breaks another economic link. Odd how that was such a rushed last minute change of what had been discussed for over a year too. I have to wonder if there are some personel changes that have just taken place at SOE-SWG, Because the game's vision seems to have taken a severe turn from what it once was. I can't say I like where it is going...
So to sum up 25 pages of this:
THIS SUCKS!!
Nothmund wrote:
After 25 pages of this, All I can add is after playing it for a few hours, I am very close to finaly quiting. I looted a whole of cool stuff: Crystals, Lances, rings, aa's, and ca's. But not one stinkin' slicer loot. And I'm totaly against the whole "Remove the crafters from the game", make everything loot drop anyway. I found a lance tonight far better than anyone can craft, so I no longer need weaponsmiths for anything. I also am TKM, so no need for a doctor or an armorsmith, and I'm lvl 80, so I can use stims that heal over 1/3rd of my health. No Medics need apply. I just don't see how the last few months of so called upgrades have made us work more closly together. And then this Smuggler loot drop thing comes along and breaks another economic link. Odd how that was such a rushed last minute change of what had been discussed for over a year too. I have to wonder if there are some personel changes that have just taken place at SOE-SWG, Because the game's vision seems to have taken a severe turn from what it once was. I can't say I like where it is going...
So to sum up 25 pages of this:
THIS SUCKS!!
QFE
And the communication has improved SO much over the past two years!
Happy two year anniversary SOE!
gjholland wrote:
I re-subscribed last night after a year absence. I neglected to check the Smuggler forums, I didn't think they'd force Smugglers to farm loot for slicing. Just... wow... talk about non-Star Wars, non-fun, and non-sensical. Camping monsters for components to illegally modify weapons? What?
I should've checked the forums before I re-subscribed. As it stands, I'm one month and done again. This is ridiculous. I rolled a Smuggler to roleplay being a Smuggler, not another loot wh0re.
/comfort.
i'm close to cancelling myself
yay!.. i needed a good slap in the face..
why is it that you all wanna loot so damn much?!.. and when will we see the complete removal of crafting profs?.. cause what in a few months tops.. maybe a year..its gonna be time to play- World of StarQuest!... I cant WAIT!!!!!!!!
really whats the deal.. i dont get it.. WoW was a huge PoS.. and lets face the fact that EQ-EQ2 suck thats why i aint there.. i came here cause players WERE the game.. not hours and hours of campingcrap to get things done.. and tho i like the idea of gettin ourgear from smuggler missions.. i never minded gettin stuff for this from armor and weaponsmiths...
but what would i know.. i liked the crafting of spices.. just wish i could have put them mods for experimenting to use.. but no special blend for me.. and now its lookin like no above newb slices for this LONE (since yer stupid CU made pretty well everyone i know ghosts) MASTER SMUGGLER..............................................GL to me in DWB!