Smuggler Archive
Thread: Concerns about slicing.
I know that everyone else has said this already, but MY GOODNES! Loot drops! I'm offended. I did not start a Smuggler to go hunting. FOR TOOLS? I'm not a combat player and my character isn't either. I'm level 55! I only have the combat skills needed to be a Smuggler pluss the general Marksman track. I do NOT want to HUNT for tools. And what about all the people who ARE hunting? They'll pick up my tools and sell them to me for an outragious price. Then I'll have to raise my slicing rates and people will whine about how I'm just screwing them to make a buck.
AAAAARRRRRRRGGGGGHHHHH!
We should start calling the developers Lucy. Then change the name of the profesion to Charley Brown, cuz they keep yanking that football away and we keep trying to kick it.
Now I know why all the smugglers are bitter.
Message Edited by NinjaRoach on 06-29-2005 12:34 AM
Message Edited by GreatScottman on 06-29-2005 01:21 AM
Glad I saved the respec token for my smuggler,
I have a Master Smuggler - Master Merchant. I use the merchant to seel my architect wares and smuggler wares. Not sure what I am gonna go - no way for me to loot parts from the DWB.
The players will loot the part then have a smuggler use it on their stuff, rare drops are gonna stay with the player that looted them.
Shame too - I had a decent smuggling supply business thats probably gonna fail.
lol ... very funny
i am really sad for those change in smuggling, i really liked that class and that work but when some days ago i have read what THEY want to do with slice i start to think what i can do with skill points after pubb 19 because i am dropping smuggler prof ( idin't want to stress myself in the game as in the real life)... don't blame me
whay Devs and csr start Focus thread on new slice system where tons of us (customer ) have writed down thir disapproval about plan b and loot drop inside jedi only dungeon ( i have really tried dwb at the second room all my level 80 group was composed by 8 corpses ) dwb?? AP?? why you (intended as thinking directors) think that i must do the hell house (dwb) to obtain a piece for a slice LOL that give 10 % to critical lol
10% ok will be a good deal if dwb component grant you 20 or 30% on critical hit bonus and if i cannot do i must pay millions for one of those component and at the end when a custumer ask for a level 3 slice haow much i can gharge? 1 million for what 10%??
please say me that this is a nightmare say me that tomorrow all be changed in a really wanted sistem where thos drops are reward for smuggler missions
please ....
an disappointed ex smuggler
I hope you're going through all these posts... there's so many good ideas in here that you don't even have to THINK of a plausible system, and maybe the answer lies in a little bit of all of it.
I personally like the idea of the parts being mission loot of some sort rather than spawned loot. i was on a different MMORPG that it got so bad that you could camp a unique creature for WEEKS without even SEEING it. Dependency on other crafters is another great one - Let weaponsmiths craft some parts... there's plenty of other crossover components in the crafting system, and its never been a problemfor them. Throw in a few limited use schems as quest rewards. Give us a single "crafting tool" and station, like other crafters have. Everybody benefits, everybody happy.
The ones i REALLY love is some kind of reverse engineering of weapons. If you don't add this into slicing, you should look into implementing it on its own. Re'ing rounds out SW so beautifully that i can't imagine it being any worse on a smuggler. I wouldn't care if i needed the assistance of all my guildies to loot the uber rare parts if i could, conceivably, with enough effort, produce comparable results on my own.
It would also add in a whole SPECTRUM of smuggler loot, not just a couple of furniture schems, narcotics, and a handful of weapons. I'd say that imlpemented properly, this thing could BURY us in as much new content as we can stomach.
And while we're talking 'bout slicing, give us visibility for using sliced weapons so smuggs can go up on the terms... For some odd and unknowable reason i cant get BH to accept duels... and get to work on making my ranged arms sliceable.
There's gold in these here hills, greenmarine.... we're making your job easy. Thanks for communicating with us on this one.
Well boys, D-Day is upon us, guess I'll get my macro ready...
/shout FORMING DWB LOOT RUN, PST FOR INVITE!!!!
/pause 40
/macro farmingthedwb'cuasethedevsweretoolazytofixplanA
sorry for my bad typos in my upper reply
listen i really like this game.... as many other players here i have 3 account ... when i have some free time i play to swg ![]()
i really trust in "change and balance theory" but i am really disappointed to be (as tons of other players) nothing in that game .. i wish explain better
when a new focus thread begins the hope for all posters is to be listened by devs/csr in order to give contribuiton to the developing of that game ... so when i read all post where a large majority of players are adverse at changes in slice where a smuggler must have the holed luck to find one piece in the loot in the dwb before the death as in the APand after many words where people ask for loot in smuggler mission or revers engineering ... devs have put those loot where nobody want
hehe a great sadness envelop my mind ...
so please again one more time stop here and put those little pieces inside smuggler mission or reverse engineering and after you can see our large smile rasied up again
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