Smuggler Archive

Thread: How do you feel about the treatment smuggler has received?

Jaguarrr
Mon Jul 18, 2005 7:27 am
#40






Oblox wrote:





Nezodon wrote:






DARTHBAYLOR wrote:

"What about lubricant!!!??


"theres no time"


"!!!!Theres always time for lubricant!!!!!!"









Real smuggler dont need or more importantly arnt given lubricant bend over and be happy for any "luv'in" you get.







Smugglers make their own lube, its in your spice schematics.




Did I mention that I have truckloads of that stuff?



We couldn't play SWG without Tiggs. Now we can =)
AramusLowca
Mon Jul 18, 2005 7:31 am
#41

well lets face it smugglers are crafters with some combat bonusus.


they were never ment for heavy combat, so dont expect them to have ownage moves, LD is amazing, be happy with that :/



===============================

I am Aramus,

i do what i want.

===============================
Aendracon
Mon Jul 18, 2005 7:45 am
#42






AramusLowca wrote:

well lets face it smugglers are crafters with some combat bonusus.


they were never ment for heavy combat, so dont expect them to have ownage moves, LD is amazing, be happy with that :/





We are not complaining about being unable to solo krayts or glowbat wielders. This is a rant about being unable to smuggle. More preicsely - about having been promissed some smuggling content for about 2 years now. Being crafters with combat bonuses is what makes us unhappy. We don´t want to craft spice- we want to smuggle it.



Ryian Coron - Elder Smuggler
"do not assume your customers are morons. odds are they know a lot more about the situation than you do because they live with it every day. listen to them, actually listen, and take what they say into account. you might save some money, morons."
- Fernas
Nezodon
Mon Jul 18, 2005 8:00 am
#43






AramusLowca wrote:

well lets face it smugglers are crafters with some combat bonusus.


they were never ment for heavy combat, so dont expect them to have ownage moves, LD is amazing, be happy with that :/





No smugglers arnt crafters they are smugglers!



Jorrai Takkori
Elder jedi
Force explorer

Mfusion
Mon Jul 18, 2005 8:03 am
#44

we get treatment?



nnnnnSCIENCE
nnnnnJEDY
nnnnnSLACKER
nnnnnNGE KILLED ME

Jabourn
Mon Jul 18, 2005 9:25 am
#45

I'm extremely dissapointed in what has happened with the smuggler profession.


So much potential, and it's all been set on the back burner now for years.


I've come and gone time and time again from this profession, and have master right now, but for content, I'm seriously considering dropping it for a pure combat template so I can have some fun.


The way things are right now just don't cut it for me, and after this long I fear we are in for more endless waiting.


What happened to the 20 extra developers they hired several months ago? Patches, content and hotfixes were being pushed out at a furious pace a few weeks after they came on board, now we are right back to where we were, if not even worse off than before.







Do you like it? Do you like it, Scott? I call it, "Mr. & Mrs. Tenorman Chili"
-One of Cartman's finest moments-
Aendracon
Mon Jul 18, 2005 9:40 am
#46






Jabourn wrote:

What happened to the 20 extra developers they hired several months ago? Patches, content and hotfixes were being pushed out at a furious pace a few weeks after they came on board, now we are right back to where we were, if not even worse off than before.





Are you kidding me? There is no way there are currently 20 devs working on SWG in total! Probably were only hired for the CU and laid off afterwards.




Ryian Coron - Elder Smuggler
"do not assume your customers are morons. odds are they know a lot more about the situation than you do because they live with it every day. listen to them, actually listen, and take what they say into account. you might save some money, morons."
- Fernas
MISTagent01
Mon Jul 18, 2005 10:53 am
#47

I'll give you three sentences:

1. SOE isn't the enemy...

2. I would IMMEDIATELY hit cancel if LucasArts took SWG from SOE, because I specifically recall speaking to a dev that said, "If LA just let us go, you would have an experience beyond your wildest imagination."

3. I feel like crap.



V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


SmugglerPie
Mon Jul 18, 2005 10:56 am
#48






MISTagent01 wrote:

2. I would IMMEDIATELY hit cancel if LucasArts took SWG from SOE, because I specifically recall speaking to a dev that said, "If LA just let us go, you would have an experience beyond your wildest imagination."





The problem is, if one of the Devs said that to me, I wouldn't know if they were being honest or just trying to shift the blame to someone else in order to take the heat off of themselves.


I've just been lied to too many times. And each time it was by SOE employees, not LA.


I guess I'll just settle for thinking of them both as liars.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
dlc3007
Mon Jul 18, 2005 11:02 am
#49




MISTagent01 wrote:
I'll give you three sentences:

1. SOE isn't the enemy...

2. I would IMMEDIATELY hit cancel if LucasArts took SWG from SOE, because I specifically recall speaking to a dev that said, "If LA just let us go, you would have an experience beyond your wildest imagination."

3. I feel like crap.




Interesting......


Even without this very curious piece of information, it is worthwhile to note that this game is being run by not one, but two corporations -- and anyone who's worked in one knows how quickly decisions get made and how competent those decisions often are.



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
SpinningCloud
Mon Jul 18, 2005 11:02 am
#50






SmugglerPie wrote:






MISTagent01 wrote:

2. I would IMMEDIATELY hit cancel if LucasArts took SWG from SOE, because I specifically recall speaking to a dev that said, "If LA just let us go, you would have an experience beyond your wildest imagination."





The problem is, if one of the Devs said that to me, I wouldn't know if they were being honest or just trying to shift the blame to someone else in order to take the heat off of themselves.


I've just been lied to too many times. And each time it was by SOE employees, not LA.


I guess I'll just settle for thinking of them both as liars.






I like accountability. It doesn't seem though that anyone involved in producing this game wants to be accountable for what they do...or don't do.


I have NO clue if it is SOE or LA that is royally screwing SWG up. However I do know that SOE is directly responsible for the development effort and more importantly for communicating with us. So they are my first target.


Lucas Arts may very well pull the strings from the shadows.


You know, I think I just figured out the fairest thing to do in this case. I will simply extend my boycott of products from SOE to all of Sony (as I've said before) and on to Lucas Arts. I will not pay either Sony or LA for any product they produce from this point forward.


IF I want to see an LA film I'll simply wait till it's out on video then go watch it at a friends house that has already bought it. Simple and no skin off my back. Suck that up Sony and Lucas Arts.






Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

BRI2K
Mon Jul 18, 2005 11:30 am
#51

It seems like this game should be called "Star Wars: Jedi vs. Bounty Hunter," since that seems to be the only focus.
The rest of the game is just killing spiders on different colored planets and a tacked on space fighter game with repetetive missions.



"Oh, I'm afraid the deflector sheild will be QUITE operational when your friends arrive!"
Darth Sidious
uselessn00b
Mon Jul 18, 2005 11:44 am
#52






DarthHommie wrote:




I'll meet you there.......


Smuggler is not the only prof ignored. Im msmuggler/mcommando and both proffs arebadly broken. actually can't say commando is broken, just non existant. I came for the title, but only the community has kept me here, and when star trek online comes out, im switching.....







I heard there was a flamethrower fix in the works, but yeah STO ftw






The flamethrower fix? Only thing fixed is dead stuff doesn't get up and attack you anymore hardly a fix


Us commandos are standing with you guys.... but you can keep the pie, we just need beer





My lack of faith... completely and utterly justified.
My subs, now being paid to Eve Online.
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