Smuggler Archive

Thread: [Poll] Loot or crafting?

Skrim
Fri Jul 01, 2005 5:47 pm
#40






Arnwald wrote:



How about voicing your opinion here?


It's not signing a petition or flaming or agruing.



Please just choose one :



  1. [ ] I like loot only slicing components system

  2. [ ] I want Crafted only components

  3. [X ] I want Crafting for normal slicing and loot additives for top end slicing (ex : as AS with krayt tissues)

  4. [ ] I want components as rewards from Smuggling missions.

edited


Message Edited by Arnwald on 07-01-2005 02:47 PM





This is by far my favorite Idea. WS, AS, BE, Tailor, Cheff all get to do this, wouldnt be too much of a streach if we could also.






=================================================================
"Luke, you're going to find that many of the truths we cling to depend greatly on our own point of view." - Obi-wan Kenobi
=================================================================
Ikithack (Wanderhome); Skyneeie (Wanderhome); Ava-Go (Bria); Lilago (Eclipse); Skrim (Chilastra); Ikien Skrimshaw (TC prime); Whevo Skrimshaw (TC prime)

Arnwald
Fri Jul 01, 2005 5:52 pm
#41






yimaz wrote:
TomoRainer has been a smuggler and a part of the smuggler community since before most of you even know there was a SWG's to play.




/tiphat



update :



  1. [ 00 ] I like loot only slicing components system

  2. [ 00 ] I want Crafted only components

  3. [ 09 ] I want Crafting for normal slicing and loot additives for top end slicing (ex : as AS with krayt tissues)

  4. [ 19 ] I want components as rewards from Smuggling missions.
Rylux
Fri Jul 01, 2005 6:31 pm
#42

Option 4



Traesk Kre'lar
Phoenix Squadron
1ArmedWampa
Fri Jul 01, 2005 6:58 pm
#43

4. I want components as rewards from Smuggling missions.








Kkabrakk
Vendors -1991, -3915 on Tat,
ouside of Bestine

SmugglingSkipper
Fri Jul 01, 2005 7:29 pm
#44

4



~The Skipper of Otters~


*Pirate at heart...YO HO YO HO A PIRATE'S LIFE FOR ME!*


$licing and $picing on the Flurry $erver


Solitethos
Fri Jul 01, 2005 9:04 pm
#45


I second Starphire's idea...would've been easier to implement than this QFE loot system anyways...and it will allow smugglers to become distinguished. Better quality resources = better quality slicing tools = better slice. So simple and obvious it makes my head hurt that it doesn't work this way.

XrioT
Sat Jul 02, 2005 12:00 am
#46


I miss the excitement and anxiety when slicing a premium weapon just hoping you don't hit below 20% and ruin the customers day


At least with crafting the components and allowing the addition of loot drops as optional components there is the excitement and anxiety factor,


*I just put my only delicate trigger assembly into making this slicing component, experimentation, please don't fail me now!*


Maybe I should just stick to weaponsmithing



  1. [ ] I like loot only slicing components system
  2. [ ] I want Crafted only components
  3. [x ] I want Crafting for normal slicing and loot additives for top end slicing (ex : as AS with krayt tisses)
  4. [ ] I want components as rewards from Smuggling missions.

Message Edited by XrioT on 07-01-2005 12:01 PM

Arnwald
Sat Jul 02, 2005 12:06 am
#47






Xeranx wrote:







Arnwald wrote:



How about voicing your opinion here?


It's not signing a petition or flaming or agruing.



Please just choose one :



  1. [ ] I like loot only slicing components system

  2. [ ] I want Crafted only components

  3. [x ] I want Crafting for normal slicing and loot additives for top end slicing (ex : as AS with krayt tissues)

  4. [ ] I want components as rewards from Smuggling missions.

edited


Message Edited by Arnwald on 07-01-2005 02:47 PM




[x ] I want Crafting for normal slicing and loot additives for top end slicing as rewards from Smuggling missions.


Fixed.



Message Edited by Xeranx on 07-01-2005 02:58 PM



This would be a nice idea but I can't change the rules each 5 min, so would all who voted for Xeranx ideabe kind to point me to either option please?

  • [ ] I want Crafting for normal slicing and loot additives for top end slicing (ex : as AS with krayt tissues)

  • [ ] I want components as rewards from Smuggling missions.

I'll update the numbers when you are done, thx for your unerstanding in the matter




Message Edited by Arnwald on 07-01-2005 03:08 PM

GanymedePharuu
Sat Jul 02, 2005 12:08 am
#48

  • [ ] I like loot only slicing components system
  • [ ] I want Crafted only components
  • [ ] I want Crafting for normal slicing and loot additives for top end slicing (ex : as AS with krayt tissues)
  • [ ] I want components as rewards from Smuggling missions.
  • [X] I want the mini-game slicing system they proposed 5 months ago but never actually did any work on.



  • cccccccccccccccccccc
    Kohs V'sto
    I wanted Smuggling for Christmas
    but all i got was
    <--- this stupid hat.

    I am Jack's ignored profession.
    Luke Skywalker is DEAD!
    Wolph
    Sat Jul 02, 2005 12:23 am
    #49






    Arnwald wrote:



    How about voicing your opinion here?


    It's not signing a petition or flaming or agruing.



    Please just choose one :



    1. [ ] I like loot only slicing components system

    2. [ ] I want Crafted only components

    3. [X] I want Crafting for normal slicing and loot additives for top end slicing (ex : as AS with krayt tissues)

    4. [ ] I want components as rewards from Smuggling missions.

    edited


    Message Edited by Arnwald on 07-01-2005 02:47 PM




    As with WS...let us do our jobs with crafted components and make it something special with a high end loot part.


    Loot parts dropped from logical sources, NOT a trigger assembly from a Krayt. Make them drop from higher level NPCs..Jabba's, Valarian, Marauders, Imp, Rebel etc. say, CL70+


    On the subject of Smuggler quest. Give us a long drawn out quest that will take some time to complete with a limited use schem for a upgrade part that's a bit better than even the loot drops.
    Combine ground and space, include any of the Smuggler based NPC's already in game...Jabba, Valairan, Talon Karde, Borvo, Nym, Han & Chewie.


    It will be a stretch but maybe make it fun, immersive, a good story that we actualy care about and make it hard.
    By, "hard" I don't mean the current SOE version of hard = CL427 mobs that respawn in 3min (DWB/Corvette) or mobs that spawn once every 3rd Tuesday if it's partly cloudy.

    Make it require thought, make the conversations with the NPC have a point, and for once make the effort involved worth the reward at the end. As opposed to the Empire Day disappointment or killing a CL84 Nightsister and looting a combat staff.



    On a side note...let us "slice" ship parts

    Maybe just Engines and Blasters or maybe Chassis for a bit more mass.
    Fat chance, but just a thought. "Made a lot of special modifications m'self"




    Colonel Wolphak
    Master Smuggler | Alliance Ace
    Kane-Sen Rok
    Jedi Knight
    | IFN |

    Some people are like Slinky's. Not much good for anything but it does bring a smile to your face when you push them down the stairs.
    Pale-Toraus
    Sat Jul 02, 2005 5:28 am
    #50

    4. [ ] I want components as rewards from Smuggling missions.
    Arnwald
    Sat Jul 02, 2005 7:13 am
    #51


    update :



    1. [ 00 ] I like loot only slicing components system

    2. [ 00 ] I want Crafted only components

    3. [ 09 ] I want Crafting for normal slicing and loot additives for top end slicing (ex : as AS with krayt tissues)

    4. [24 ] I want components as rewards from Smuggling missions.


    Well no love for option 1 or 2 so far.


    Regarding the answers and the data it seems players wants :



    1. Smugglers missions (aka content)

    2. Loot from theses missions (as rewards)

    3. Slicing implemented like all others crafting professions with Experimentation points and looted components additives.

    I

    Curs3
    Sat Jul 02, 2005 7:48 am
    #52

    Exactly!



    Bria: Master Smuggler/Master Pistoleer - Zaitsev
    Ahazi: MasterRifleman/Novice Commando/4000CM- Catcher
    Page 4 of 7