Smuggler Archive
Thread: Slice Bio-Linked Weapon(s)
Blixtev
Thu Jul 28, 2005 4:23 pm
#40
Should see a fix on TC soon. You will also see a "bio-link" radial seperate from the "slice" radial. All existing bio-linked stuff will all of a sudden be able to be sliced. This fix should also fix the inability to remove power ups from bio-linked objects.
Also added back in the "has been modified by a smuggler and may bring unwanted attention from the Empire" message to sliced objects, so you should be able to easily tell something has been sliced even if it was sliced in the old system.
Lead Designer
Star Wars Galaxies
SmugglinZane
Thu Jul 28, 2005 4:29 pm
#41
Blixtev wrote:
Should see a fix on TC soon. You will also see a "bio-link" radial seperate from the "slice" radial. All existing bio-linked stuff will all of a sudden be able to be sliced. This fix should also fix the inability to remove power ups from bio-linked objects.
Also added back in the "has been modified by a smuggler and may bring unwanted attention from the Empire" message to sliced objects, so you should be able to easily tell something has been sliced even if it was sliced in the old system.
Thanks Blix!
Now you need to understand that this has caused me to ramp up my planning of a trip to Austin to kidnap you in order to have you code the ever elusive smuggling content right?![]()
fishbrains
Thu Jul 28, 2005 4:31 pm
#42
Blixtev wrote:Should see a fix on TC soon. You will also see a "bio-link" radial seperate from the "slice" radial. All existing bio-linked stuff will all of a sudden be able to be sliced. This fix should also fix the inability to remove power ups from bio-linked objects.Also added back in the "has been modified by a smuggler and may bring unwanted attention from the Empire" message to sliced objects, so you should be able to easily tell something has been sliced even if it was sliced in the old system.
Blixtev ftw! this is great news, thanks for communicating with us on this issue
TheFruitThatAteAntarctica
Thu Jul 28, 2005 4:34 pm
#43
What about bio-link weapons that have already been linked? Will we be able to give these to smugglers to slice?
Perhaps there should be a way to have the smuggler slice weapons without having to trade them. Or maybe just make it so already bio-linked weapons can be traded, but only used by the person its linked to.
Perhaps there should be a way to have the smuggler slice weapons without having to trade them. Or maybe just make it so already bio-linked weapons can be traded, but only used by the person its linked to.
fishbrains
Thu Jul 28, 2005 4:35 pm
#44
TheFruitThatAteAntarctica wrote:
What about bio-link weapons that have already been linked? Will we be able to give these to smugglers to slice?
Perhaps there should be a way to have the smuggler slice weapons without having to trade them. Or maybe just make it so already bio-linked weapons can be traded, but only used by the person its linked to.
um...that's the issue that's being fixed
Ragnaat
Thu Jul 28, 2005 4:41 pm
#45
its sorta depressing to know how much change can be brought about in 24 hours if just given some attention
fishbrains
Thu Jul 28, 2005 4:43 pm
#46
Ragnaat wrote:
its sorta depressing to know how much change can be brought about in 24 hours if just given some attention
/agree
TheFruitThatAteAntarctica
Thu Jul 28, 2005 4:49 pm
#48
fishbrains wrote:
TheFruitThatAteAntarctica wrote:
What about bio-link weapons that have already been linked? Will we be able to give these to smugglers to slice?
Perhaps there should be a way to have the smuggler slice weapons without having to trade them. Or maybe just make it so already bio-linked weapons can be traded, but only used by the person its linked to.
um...that's the issue that's being fixed
lol.. color me n00b. I was just reading what Blix said, wasn't paying attention...
fishbrains
Thu Jul 28, 2005 4:51 pm
#49
TheFruitThatAteAntarctica wrote:
fishbrains wrote:
TheFruitThatAteAntarctica wrote:
What about bio-link weapons that have already been linked? Will we be able to give these to smugglers to slice?
Perhaps there should be a way to have the smuggler slice weapons without having to trade them. Or maybe just make it so already bio-linked weapons can be traded, but only used by the person its linked to.
um...that's the issue that's being fixed
lol.. color me n00b. I was just reading what Blix said, wasn't paying attention...
OMG, Color me nOOb...that's so gonna be my new SWG boy band!
Thomen
Thu Jul 28, 2005 5:20 pm
#50
Jasek wrote:
Jaspor wrote:
Blixtev - To reproduce:(snipped a bunch of stuff actually germane to the subject at hand - good on ya.)
PS - While you're in here, Smugglers not being able to Smuggle has been broken for some time now.
Message Edited by Jaspor on 07-27-2005 08:23 PM
Grow. Up. It's been 2 years, man. No Smuggle. The set gets lots of other bells and whistles, Smuggler is a decent tree, you got some decent stuff in the CU, pretty much every tree is useful and on top of that, varied - something not a whole lot of other professions can say.
BUT OMG YOU CAN'T TEH SMUGGLEZOR!!!!!! Call the President! Add snarky comments to every Dev post, because god knows, they haven't heard you crying for the past 2 years!
I'd pay good money to have the devs add a Fed Ex quest where you take a package from Bestine to Naboo. Would that make you happy? They can call it Uber Smuggler Content, and you can finally shut up.
Ahh nice.. a Jebay in on our boards.. jealous? come on.. admit it you are one of those selfish 13 year old dildo users that cant stand it when someone is working on stuffthat doesnt effect Jedi. We pay money too, youngster... grow up and get a live.
Message Edited by Thomen on 07-28-2005 08:22 PM
KaiRaene
Thu Jul 28, 2005 5:38 pm
#51
Good to hear that I can now get my trandoshan hunting rifle sliced! Woot! BTW, can a weapon be sliced while its ADK'd?
WesBelden
Thu Jul 28, 2005 5:40 pm
#52
KaiRaene wrote:
BTW, can a weapon be sliced while its ADK'd?
For the love of god, please read the stickies/FAQ!!!!!
....and yes, it can