Smuggler Archive

Thread: Answers from your friends in red

Algren_Earth-Stormer
Wed May 04, 2005 1:14 pm
#40

Off Topic----


As far as I know, the origin of the Yello Ribbon was a song about a man getting out of jail, and his lover/family was supposed to tie a yellow ribbon "'round the old oak tree" if she/they wanted him home. If he saw no ribbon, he would keep on going and move on with his life.


When Desert Shield / Desert Storm went down, it was converted to our way of telling our troops that we supported them and that they would recieve a welcome return, unlike the troops of our last large conflict, those from Vietnam.


When I was a kid, we had a Yellow ribbon around our old poplar tree by the road and my dad had a big one on the front of his Freightliner big rig. When I was in the Marine Corps and deployed to Afghanistan for Enduring freedom, the yellow ribbons came back up, and I came home to one. When I was recalled to active service during the recent Iraqi conflict, I came home to a Yellow ribbon.


So, when I see an OAK tree in someones sig or if I see a DIGITAL YELLOW RIBBON on someones tree, then I'll take a second to think about it all. Until then, check my sig.




On topic -


Smuggler is definately not a 5 in crowd control. Pistoleers root seems much more effective. Plus, with no AoE attacks, we aren't really "Crowd" control, so much as individual control.


I say make our panic shot and concussions shot an AoE, but keep Low Blow a regular attack.


But hey, what do I know.



============================
Maco Cearo Elder Jedi (formerly MBH / MPist / Carb 0440)
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Valkyrie Elder MBH / MCM / Pist 0003 (FOTM)
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Account canceled due to NGE
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You can find me in Eve Online (www.eve-online.com) as Maco Dragoon
SmugglinZane
Wed May 04, 2005 1:33 pm
#41






Algren_Earth-Stormer wrote:

Off Topic----


As far as I know, the origin of the Yello Ribbon was a song about a man getting out of jail, and his lover/family was supposed to tie a yellow ribbon "'round the old oak tree" if she/they wanted him home. If he saw no ribbon, he would keep on going and move on with his life.


When Desert Shield / Desert Storm went down, it was converted to our way of telling our troops that we supported them and that they would recieve a welcome return, unlike the troops of our last large conflict, those from Vietnam.




Actually, there are cadences that talk about yellow ribbons thathave been used in the military since WW2. The use of yellow ribbons to show support of troops has been around longer than anyone on this forum, which was kind of my point. It was revived with DSbecause it was the first time there was wide spread support for the troops during a conflict since Korea. Because of Vietnam, many people did not realise where the practice was rooted.

Message Edited by SmugglinZane on 05-04-2005 05:01 PM



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
WedgeStarkiller
Wed May 04, 2005 1:37 pm
#42

1. Fix slicing. Good. Having broken slicing.... bad. Nothing like taking a looted exceptional nightsister lance and getting a 0% speed slice on it to make your slicing customer base happy. Atleast I haven't seen a negative slice yet. Since we now know its officially broke I'm just gonna put all my tools in my house and warn people they don't want things sliced for the time being.

2. Seems like our whole skill set boils down to 4 specials at master. Of them only concussion shot seems to do anything tangible and all it does it root things. A 5? I think not. With the commando aoe weapons you can root multiples but that certainly doesn't make smuggler a 5. Also the root is only useful against melee mobs/pc's. Anything that can attack with a longer range than the renegade pistol still kills us despite our "5" status. A side note: when we ask if a game system is working as intended, replying with "dunno really what do you think?" is kind of maddening since the entire point of the question was in regards to your intention, not our expectations.

3. No more slicing xp doesn't bother me all that much as a long time master and unbeliever in all things mystical. It does offend me from a simple common sense standpoint. When we saw smuggler as all pistol/combat xp the initial response across the community was "there is no way they could actually intend that, must just be a placeholder or some such". To quote a anonymous sage "not!". Imagine the logic... Computer science college classroom: "excuse me professor can you teach me how to hack an atm to get extra money when i withdrawl?" "of course, here's a revolver, go out front and shoot any rabbits or other small animals you can find, come back after you kill 10,000 and then we'll talk". Reminds me of an old hologrind post where someone rewrote Star Wars in which Luke became a Jedi through the SWG system. He and Obi-Wan met Han at the cantina and before they left for Alderaan Obi gave Luke some hawtpants and told him to dance in the cantina till he came back for him and if he had time to learn to play the slitherhorn.




Antonius Ordnung
Master Smuggler, Master Commando (Thanks NGE!)
Resident of Shadow Impire, Lowca
Colonel, Imperial Supply Office / Master Pilot, Corsec
Captain of the YT-1300 "Overdue Revamp"

SpinningCloud
Wed May 04, 2005 4:24 pm
#43

"1 and 3 smell like revamp. Wish they'd be a LITTLE more specific."


"Soon" is as specific as SOE ever gets. Sometimes that means the kind of soon we would prefer, other times it means never.






Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Phat_D_Har
Wed May 04, 2005 4:25 pm
#44



TomoRainer wrote:
I'm also sad to see slicing and spice xp go. I really hope 1-2 of our lines end up using some sort of smuggling experience, as this whole pistol xp for everything deal is rather bland.




Not only that, but it makes keeping unarmed as a pre-requisite for smuggler even more questionable. I hated grinding pistol to get my MS badge. I can't imagine having to grind it for four trees. *ewwwwww*



All three accounts canceled as of January 2006.
Lagofar Refunds Requested.

So long and thanks for all the fish!
Graxul
Wed May 04, 2005 6:06 pm
#45

Well imho we are designed as mezzers so concussion shot is one of if not the profession defining ability of our class. However as it is designed it is meant to be a mez or a daze effect stopping both the movement of the enemy and its ability to attack at all....this would work against both melee and ranged attackers. As long as no one attacks the target or as long as the timer is in effect the target would remain mezzed or dazed. Currently its working as a root....a very effective root but a root none the less.


Panic shot would work better if it reduced a percentage of the target's attack speed. This way we might actually see a noticeable effect on players, npcs, and creatures. Low blow should also work similarly...it should have a high kd chance percentage and reduce the targets attack speed by a percentage as well. In order for it to be actually noticeable I think regular panic should be 20% attack speed reduction, improved panic 25% attack speed reduction, and low blow with a 50% attack speed reduction along with a high chance of KD.


Restraining shot and other snares should in turn also use a percentage reduction in speed of targets in order to make them truly effective.


The improved and advanced versions of reckless shot should increase damage done by the special and reduce defensive penalties more.


Last Ditch for me at least has a high chance of missing and often incaps you immediately upon use even if no one attacks you after you use it.


Also an area effect version of concussion shot would be nice as well.


If this was done then I'd say we would be a 5 in crowd control.





Graxul Starweaver-Starsider
Grax Oblivion-Starsider
Chaosxv279
Wed May 04, 2005 8:37 pm
#46

I just converted some Slicing exp today (that I earned this past week explaining to people that when I get a 1 or 2% slice that it's not my fault and that they should /bug it if they have an issue with it) so it's not completely removed yet. I really hope they leave it there, even if we don't use it to get the tree (which I think is garbage, though they must have wanted to get rid of the way you could level it and promote more grouping) As Woody Hearn, cartoonist of www.gucomics.com once said about EQLive in a very very old comic "No, you can't use the bank, Verant [original EQ people, bought by SoE] made it so you need to group to do that too."


Meh, bring on the revamp. We're ready.



Curse Hawkwind
Elder Jedi
Smuggler for life.
RogueCloudwalker
Wed May 04, 2005 10:20 pm
#47

Say Wes, did they ever give you any feedback on that Imperial Blockade idea that you sent em? Just tell them to go over my posts and sig and they will find that stuff fast! I would hope they would add something like that for Smugglers.



Captain Trevick Cloudwalker of the YT-1300 "Corellia Star"

If you like my ideas, you would probably like the others too! Please support me!

My Instanced Starport Proposal GCW NPC Prisons in Space Proposal
My GCW/PVP/Player Bounty Proposal
A very feature rich Hoth
Muah
Thu May 05, 2005 12:29 am
#48

Crowd control is hard with things that have ranged attacks, esp. Rifles. Doesnt do me any good to root a guy with a rifle he still hits me as far as i can run and still be able to hit him.



Poso'ca Iwa
Bullhype
Thu May 05, 2005 12:46 am
#49

#1 and #3 make it sound like the revamp is near and they don't want to bother fixing it since its changing.


i been happy with the slicing system as of late. Nice and consistent.





Shugal
Keeper Of The Boomstick
Shugal's Spice & Loot Vendor -1575, -2425 North of Bestine

CapnKate
Thu May 05, 2005 5:50 am
#50

I think, if our specials were fixed, we could conceivably be a 5. BUT ONLY IF CONCUSSION SHOT STAYS AS-IS. It is easily the most important CC special to be had, in my opinion(some would say Stopping Shot, but my experience has shown Concussion the superior special-- your mileage may vary). Regardless, my experience grouping with both guildmates and pickup groups in live has shown me that roots are essential to a group's survival. Even a well-cordinated one. On the occassions where I am the nly CC in the group and I afk and the group continues on while I'm away, they tend to have it go rather poorly. Because without the roots, stuff breaks loose, people die. KDs don't do the job, Delays don't do the job, combinations thereof don't, either. Snares help, but not enough, and those cause other issues.

I don't mind that we're single-target CCers. I find that with a good Renegade and the speed mods we get(thanks, Devs!), I don't have too much trouble bouncing between targets firing stuff off as needed. And it keeps me on my toes. The big problem I have with AOE is CONTROL. Cones and Splash areas are not precise. Who knows what extra stuff you might aggro. CC is designed to reduce chaos, not add to it. I want to root the krayt. Not the half-dozen razorbacks milling around it's legs(not a serious example). This is why I almost never use Fanshot. I don't know exactly how wide the cone is, I may not see something that's inside the cone that I don't want to fight... In battle, i don't have time to mull over whether I'm in a good position to use Concussion Shot or whatever. I need it now, my companions are counting on me to hit the whatever-it-is in a timely manner. i don't have the luxury of making sure a cone is clear of ancillary targets.



------------------

Smuggler: We Diggs the Tiggs


Kaytlin Mainwaring, Starsider - Smuggler/CM/Commando/Rebel Pilot
Kaitlin Mainwaring, Kettemoor - Master Smuggler/Master Shipwright/Rebel Ace
--Former SpaceBeta1 Master Tester
oneyank
Tue May 17, 2005 6:41 am
#51



egbertvanloenen wrote:


DoMakk wrote:


Selko wrote:


WesBelden wrote:
Slicing XP has been entirely removed from the game. Will we see it return in a hotfix or with the implementation of the new slicing game?

Slicing XP has been permanently removed.


Then I am curious how are we supposed to get sense XP for those of us trying to finish out the luck tree.



buy FP, exchange for XP, exchange for FS XP...
in SWG, you CAN buy your luck!





Can you still exchange FP for XP?



Edmind de-Avalon
Dark Jedi Padawan


Maxamillion de-Avalon
Domestics Trader
Vendors located in Ballintyne, Naboo -3771 2139
Saarek
Tue May 17, 2005 8:10 am
#52








  • Slicing XP has been entirely removed from the game. Will we see it return in a hotfix or with the implementation of the new slicing game?

Slicing XP has been permanently removed.







And when i slice a weapon it says "You have received 250 points of Slicing Experience" in the middle of my screen...






------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
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S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

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