Smuggler Archive

Thread: Just a Quote & Clicky that Makes me a Sad Smuggler *Tiggs Posted Within*

DrevenStrobe
Mon Jan 31, 2005 8:37 pm
#40






Tremk_Stryder wrote:

"every single prof in this game has gotten attention."


u havent tried commando have you? i mastered 6 combat professions..that was the saddest experience i had in this game..at least smugs have feign death and can slice..





Oh yeah...because you know we love to be caught up in /tell hell while we're laying flat on our back.


NOT!





Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
Ternque01
Mon Jan 31, 2005 8:40 pm
#41








Tiggs wrote:


Hello,


We did start that work and just to be clear it is work on several of the non-combat professions. The Combat Upgrade is still coming first before we get into implementation however some fixes like the one currently on Test Center will be coming in the interim.






This was exactly what I was figuring. It is no coincidence that two smuggler related changes have already come or are just about out the door: beefed up Crackdown and the change in the faction purchasing cap.




Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
SmugglinZane
Mon Jan 31, 2005 9:15 pm
#42


2 Points to make here:


1.





Tremk_Stryder wrote:


"every single prof in this game has gotten attention."




u havent tried commando have you? i mastered 6 combat professions..that was the saddest experience i had in this game..at least smugs have feign death and can slice..





Commando is being addressed in the CURB so it's a moot point. So is the combat portion of Smuggler which is why people aren't talking about it. I won't get into a who needs what discussion here, but a revamp is a sore spot for Smugglers and I would like to prevent outsiders from turning this into a thread that it was not intended to be. (Just for kicks take a look at the In Concept Forum and see how long the Smuggler threads have been there.)



2.


There have been quasi conflicting statements made by SOETyrant. He says Smuggler Revamp (and I do appreciate the mention of us specificly) and also says that an underworld will not be seen anytime soon. Since Smuggling relies on one of two things(but preferable both), an underworld experience in the game or illegal and taxed items in game. Let me further explain my concerns here. No player will ever give up his sliced item to a Smuggler just to travel to another planet. So what exactly are we looking at then?


What I am saying at this point is that do not call this a revamp if it is just another delay until you find a way for us to smuggle. SOETyrant, as the boss, needs to clarify his statements as to what the intent is. I'm not asking for solid stuff. I'm saying that he put something out that does not sit right, and it would be nice to have some clarification.Please do not misconstrue what I have said with this. I am not accusing, and I am not pinninganystatements to anyone, but what has been said does worry me for thefuture ofSmugglers since itwas said asour revamp wasgoing into at least preliminary design.I have faith in the ability to design and implement a meaningful revamp, but anything short of actually smuggling will not be a revamp. Finally I'd like to say that I truly hope that with the revamp you find a way to make a definitive difference between Smugglers and smugglers.


In closing... Nick, this post is not intended to be of the type that you asked us to refrain from. These are some of my biggest concerns at this point since the day I give up Smuggler will be the day I cancel my subscription. This community, this profession, and possibly even this player will not survive another slight by the development team. There are new people involved that weren't in the past, and it is of the utmost importance that they realise how important it is that someone finally gets this right.


I appreciate you coming here Tiggs and filling us in, and I really hope that whoever is doing the designs has taken the time to go back and read the now very long and very old threads regarding revamp ideas that came from players, correspondents, and even some devs.

Message Edited by SmugglinZane on 01-31-2005 11:16 PM



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
NickHeel
Tue Feb 01, 2005 1:11 am
#43



http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=43271&highlight=smuggler++studio#M43271 to the following quote. (since the previous edit borked my clicky)


"Smuggler revamp / non-combat profession upgrades The smuggler revamp is important[???] and detailed design work starts on it and several other of the non-combat professions in January. We need the context of the Combat Upgrade to be finished though before revamping the non-combat professions completely. This doesn't mean we are not going to address critical bugs and issues with professions, see the next item…."


Now, what I'm getting out of "detailed design work starts on it..." is that they are planning the...well...designing the detailed workings of the profession (and several others).I completed understand that this doesn't involving revamping the profession and publishing it withina couple of months.


That wouldn't make sense totear down and rebuild a house over the same faulty foundation. WhatI thought that SOETyrant/Gordon Walton's statement meant was that theywere laying the blueprint for the new house while the old stuff was torn down and the foundation was being rebuilt.However, ifdropping the cap forFaction Point buying for us is their "detailed design work", then I'm sorely disappointed.


This sort of irks me in two ways:


1.) The Devs told us that they were going to do some unprecedented thing and work closely with the Smuggler community for our revamp. They've either started on it and aren't telling us squat and gonna throw amystery grab-bag of stuff at us and hope that we like it...OR...


2.) This is pushback/delay #73. Once again, it is certainly possible that the announced time (by the StudioManager himself)forthem to start work on our revamp, internally or externally, has yet again been delayed and pushed back without letting us know what's up. Nothing new but it sucks none-the-less.


Bonus: They could have lied to us and the community at large to gain favor immediately and have no intentions on following their announcement. Wouldn't be the first time for that either.


Personally, I'm going with #2 with a very small sprinkle of the Bonus. What do yall think?

Message Edited by NickHeel on 01-31-2005 06:38 PM




THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
yimaz
Tue Feb 01, 2005 1:15 am
#44






NickHeel wrote:

CLICKY to the following quote.


" detailed design work starts on it and several other of the non-combat professions in January."




Ummm, Wes any word on this very, very valid point?




Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Shrendyc
Tue Feb 01, 2005 1:21 am
#45

You see, the rubberbanding we got in this last patch was our revamp. This way, we get to fly past imperial scanning teams 4 or 5 more times, thereby increasing our smuggling skills 500%!



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
Ternque01
Tue Feb 01, 2005 1:23 am
#46

Swamp gas.... relecting off the moon...back.. and to the left...



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
yimaz
Tue Feb 01, 2005 1:24 am
#47






Shrendyc wrote:

You see, the rubberbanding we got in this last patch was our revamp. This way, we get to fly past imperial scanning teams 4 or 5 more times, thereby increasing our smuggling skills 500%!






ROFLMAO



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

NickHeel
Tue Feb 01, 2005 1:31 am
#48






Ternque01 wrote:

Swamp gas.... relecting off the moon...back.. and to the left...






QFE




THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
Shrendyc
Tue Feb 01, 2005 1:32 am
#49






Ternque01 wrote:

Swamp gas.... relecting off the moon...





Sorry, bad burritos...



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
riotcontrol
Tue Feb 01, 2005 1:40 am
#50

Relax, there's still about 2 hours of January left in the GMT+1 time zone, and I'm sure there's an even bigger chunk of January left in the USA. Plenty of time to come up with a, uhm, detailed design plan...

Message Edited by riotcontrol on 01-31-2005 09:40 PM



__
wieland argosy <gunslinger>
maxtheusher
Tue Feb 01, 2005 1:44 am
#51



riotcontrol wrote:
Relax, there's still about 2 hours of January left in the GMT+1 time zone, and I'm sure there's an even bigger chunk of January left in the USA. Plenty of time to come up with a, uhm, detailed design plan...

Message Edited by riotcontrol on 01-31-2005 09:40 PM





Just wait, 5 minutes before midnight Pacific, Red Name drop by and say, so guy's how you coming on that revamp we expected you to do for us...



大胆框
赏金猎人

动 性交 你 SOE
Shrendyc
Tue Feb 01, 2005 1:51 am
#52






maxtheusher wrote:





riotcontrol wrote:
Relax, there's still about 2 hours of January left in the GMT+1 time zone, and I'm sure there's an even bigger chunk of January left in the USA. Plenty of time to come up with a, uhm, detailed design plan...

Message Edited by riotcontrol on 01-31-2005 09:40 PM






Just wait, 5 minutes before midnight Pacific, Red Name drop by and say, so guy's how you coming on that revamp we expected you to do for us...





To which I would reply "Go back and read all the documents that Caylin submitted to you, along with the countless posts in this forum expounding on that very thing. We expect the coding to be done by end of February. For each day you are delinquent, each smuggler gets a free 24 hours of gaming. For each bug after the code hits live, each smuggler gets a 100 dollar bonus check. In the event you get the job done on time and correct, you get to go home and sleep the remaining time until the deadline."



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
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