Smuggler Archive

Thread: When (IF) smuggler bounties are introduced how will you change your template and why?

yimaz
Mon Jan 03, 2005 8:44 am
#40






HOTDOG wrote:

I was thinking the same thing Yimaz. I didn't know that once you got padawan you couldn't drop it though.


I hadn't decided if Tevin was gonna go through with his Jedi trainning but I will unlock.


I had thought to make the 2nd character a TKM/Master Weaponsmith so's I could cash in. But then I found that I kinda like PvP and thought about making a BH.


That idea gave birth to Wasodo, who I have been playing recently. It's kinda fun 'cause I don't know ANYONE on Starsider- I just kinda log on and jump into space but once I get back to leveling up BH again I will truly be able to play the loner hunter who kills for money.


So that brings me back to what I would do with a 2nd character if the bounties come around.


I will either go

BH 3040

Smug 0040

Master Pistols


or


BH 3040

TKM

Commando 0040


It's tempting to do the Pistol King: Master pistols, BH 3040, Smuggler 0040 but EVERYONE will be doing that.










are they REALLY gonna change spices and buffs? Where'd ya'll read that?








Yep from what I understand once you make the move to padawan and get your 2nd slot, that's it you can never drop it for an old temp. I was shocked to learn this and while it is a pain to lose my triple master temp I think FS combat prowess will make up for it. I wont be using the light saber or the robes I will stay a master smuggler and master TKA so it should be cool I just hope the FS stuff makes me a TKA bad arse, guess we will have to wait and see.


Check this one out, for my 2nd slot:



BH/Jedi, Im not sure what skills I will get but it will be a basic BH with all my other skills in Jedi (yes a re-grind back to glowie and all that but its an alt so no big deal). I wont be a dark jedi I wound be a light jedi. I will be a Bounty Hunter with something like MLS and some jedi defence. A loner who hates Jedi and uses their own powers against them. A Jedi, Jedi killer.

Message Edited by yimaz on 01-03-2005 10:45 AM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Scoooter
Mon Jan 03, 2005 11:41 am
#41

Well if smuggler bounties come I will be dropping, there will be no way a master smuggler will be able to compete with a BH. We are a hybrid class that contains non combat areas where BH is a complete combat hybrid


Currently BH's ignore higher level Jedi and concentrate on the weak paddy's. So for the easy credit they will turn to us full time.




Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
Bzzzz
Mon Jan 03, 2005 3:33 pm
#42

If we don't get any meaningful reasons to BE on the Bounty terms, than my template will not include Smuggling.




-Zz
egbertvanloenen
Tue Jan 04, 2005 4:05 pm
#43

well, atm i am going for my template, which i think i'll keep once they start hunting me


master smuggler

master rifleman

TKA 4000

scout 4000


and maybe drop some scout skills for FS luck(ever heard of a smuggler without luck?), and ranged speed(always best to be fast, especially with rifles)


this way, i can kill mind, useFeign and Force of Will


plus: i can get some nice temporary bonusses to my health/action with a pixie/powerboost...


and meditating wounds away, makes this a nicesolo-survival templatethat isperfect for the smuggler whotrusts only himself,even whenthat is in doubt sometimes, hehe



---------------------------------------------------------------------------------------

Rebel Colonel Rasti Rostelli (Euro-Farstar)
Master Smuggler
Master Commando
Bounty Hunter 0201
Ternque01
Tue Jan 04, 2005 4:35 pm
#44






Scoooter wrote:

Well if smuggler bounties come I will be dropping, there will be no way a master smuggler will be able to compete with a BH. We are a hybrid class that contains non combat areas where BH is a complete combat hybrid


Currently BH's ignore higher level Jedi and concentrate on the weak paddy's. So for the easy credit they will turn to us full time.








You know, GreenMarine, the dev, said that he is designing two kinds of smuggling missions. One is low risk/low reward. The other is high risk/high reward. Stick to the low risk missions and you won't have a problem. If you wanna play with the big boys/girls, you're gonna have to stick your neck out. And we all know there is no worse of a risk than to have a gank squad personally come after you, spit on your corpse, then say, "I PWNED YOU NOOBIE!!!!!".


That is just the way things are...




Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Mrkieron
Tue Jan 04, 2005 4:46 pm
#45

Sticking to the classic Master: Smuggler/Pistoleer/TK. (3 pts for FS luck....Slicing, who knows?:smileytongue


I put some thought into this for my "Smuggler" alt, as my main PvP combatant/loot getter. If armor and buffs get nerfed, TKs will rule. (80-90% Kinetic resist armor is the only thing keeping TKs sucky in PvP) DE-10s are decent for Pistoleers, if expensive. But, hmmm.....think dual wield? And, what if they (finally) add some defences and mods to smuggler (You can call me super stack)? Not sure whats gonna happen to damage mitigation, but if its there in any form you've got max coverage for both melee and ranged.


Unlike some "glowy stick wavn'" Padawans, This "Mark" will hand a BH's head to him.


Kieron-DS-Ahazi
WillburWright
Tue Jan 04, 2005 6:32 pm
#46

I think I'll be fine the way I am. The Smuggler Revamp, possibly containing Smuggler bounties, would be post-CU. I'll still have my new-and-improved Pistoleer, and, if things get dirty, I can go head to helmet with my TK training.

riotcontrol
Tue Jan 04, 2005 7:46 pm
#47

If the bounties happen before any major skill point/combat skills overhauls, I'll be dropping MBH, leaving Master Pistoleer, Investigation 4 and Bounty Pistols 4, and picking up Novice Smuggler again - with some Dirty Fighting boxes. That way, I could (hopefully) play proper Hutt underworld scum - both hunting and being hunted.

Message Edited by riotcontrol on 01-05-2005 03:47 AM



__
wieland argosy <gunslinger>
Mrkieron
Wed Jan 05, 2005 12:42 pm
#48

Oh...And another thought.


Watch the BHs howl about FD. They pitch a fit if a Jedi has it, our whole profesion does.


Kieron-DS-Ahazi
MavriK512
Wed Jan 05, 2005 12:58 pm
#49

Right now I'm (going for, not quite there yet) master smuggler, master pistoleer, master marksman, commando 3-0-0-0.

If I change it, I'll drop the commando and master marksman for something more than the ability to throw big grenades.



Naco-Smuggler-Valcyn
Naogo Belau-Ranger/Creature Handler-Ahazi
DragonSnack
Thu Jan 06, 2005 7:32 am
#50

I'm gonna keep my Master Commando and Master Smuggler.

I will be using 16 of the left over SPs for FS skills.

Now that I have the time I plan on learning how to use foods/spices instead of buffs and armor.

Maybe I'lleven know how to PvP when the combat upbalvamp happpens.


Anyone know where I can spend the remaining 2 skill points?

j450ns
Thu Jan 06, 2005 12:09 pm
#51

Buy a pack of Spangles



IGN - Tarratti

Teras Kasi Master
Master Swordsman
Fiddling with the rest

For the Glory of New Valor
Scoooter
Thu Jan 06, 2005 12:49 pm
#52






Ternque01 wrote:





Scoooter wrote:

Well if smuggler bounties come I will be dropping, there will be no way a master smuggler will be able to compete with a BH. We are a hybrid class that contains non combat areas where BH is a complete combat hybrid


Currently BH's ignore higher level Jedi and concentrate on the weak paddy's. So for the easy credit they will turn to us full time.








You know, GreenMarine, the dev, said that he is designing two kinds of smuggling missions. One is low risk/low reward. The other is high risk/high reward. Stick to the low risk missions and you won't have a problem. If you wanna play with the big boys/girls, you're gonna have to stick your neck out. And we all know there is no worse of a risk than to have a gank squad personally come after you, spit on your corpse, then say, "I PWNED YOU NOOBIE!!!!!".


That is just the way things are...






Well one thing they have not even done is define what is even a good reason for BH's to even hunt smugglers


Jedi's are on the boards to gate their progress and Jedi's do have the ability to get to a point where they can handle themselves against a BH. Also the profession itself is outlawed.


The only reason for smugglers to get on the boards is if they fail to satisfy their customer (Jabba for example) or by slicing (the empire).


The empire despises BH's and only used them when they had no other recourse.


The CU is not adding much us except spices.


The problem is we spend a lot of skill points to be a hybrid service/combat/crafting class so we really cannot compete against BH's solo. There is also no reason to gate a class that has a dwindelling population. Smugglers are rarer that Jedi already lol


I will end up just being another method to grieve from everything I have read and will just make smugglers more non existant than they already are.


You need to remember the empire only used BH's under extreme circumstances where they would admit they could not do the jobthemselves. And crime lords are ul;timately businessmen that would rather have you make it up to them and only place a bounty if it was absolutely necessary.


Although the RP aspect of it may sound fun, we are also constrained by game mechanics.







Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
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