Smuggler Archive
Thread: Help out Thunderheart Poll on Slicing experimentation
/mind trick
Don't look at the peopel who put B for there votes, they don't know what there getting into
/wave
/walk away
But in all seriousness i want to hear why the AVG Msmug wants to waites 15 SP or pay a hell load of money for top of the line resoucres?
is there any B votes capiable of giving me a logical well thought out answer?
- Randomness should be improved with slicing level.
- Our tools should do their job regardless of quality. I don't want to be a surveyor!
- IF B, WUKs and AUKs should be the determining factor and randomness should STILL decrease with level
- Make FANs allow you to decide which attribute to affect. I love that idea!
- Rest assured that if they do make experimentation a factor, they WILL break it.
- Spices would be great to experiment on, but only if Artisan experimentation would NOT help!
Thank you,
Prtua
A
If you vote B this is what you will get:
Smuggler Re-vamp -
Smuggler now have the ability to experiment on slicing tools! Yay, you are all better Smugglers now! Enjoy your Smuggling re-vamp!
Tesshu
Master Smuggler
Message Edited by PlayeroftheDay on 03-31-2004 11:18 AM
Message Edited by Siinna on 03-31-2004 11:27 AM
I vote A
1)I don't have the points to survey, and the economy in this game is WAY out of whack to buy the resources!!!!!
2) The skill level should raiseour min & max percentage level
3)Weare smugglers, not crafters...yetwe have to craft, andwe can't smuggle.............
4) the WUK's& AUK'swe can't make, so what good would that do us????
5) Once we get to the space expansion, do we really want to be crafting??
6) Not only that, but we will have more crafting to do: vecihle upgrade kits, most likely a new tool to do that, and who know's what else.....
A
Smugglers are supposed to be able to work with just about anything, i agree that the higher a smuggler goes up the tree and masters the proffesion the slices should be better, but it is hard enough for lower level smugglers without molecular clamps to slice, yes the clamps can probably be procured but if you add the experimentation in than they will be even more costly and harder to come by. Plus i don't really charge for slicing cause i can use junk materials that people get rid of for the tools and still get a good slice. A lot of people charge to slice but what's the point. I have never paid for the materials to make my tools, and i have a friend weaponsmith/armorsmith who will make me a schem for the upgrade tools if i give him the materials i have to make them with.
how bout putting 2 experimentation points per slice box all the way to master. that totals 10. move wuks and auks to novice smuggler. then we can craft like the big boys.. oh, two rows of experimentation so we can either experiement for a full 40 percent chance in speed or a full 40 percent chance in damage or any combination of the two to come up with what ever numbers. the 40 percent is not permanant its just a number i thought up of while typing on the fly. maybe put in the system to guarentee that not all slices are not always 40 percent... the old doc buff logrithm or what ever was used to determine the buff put on a target. that way there is still a chance of a 40 percent slice or 20 percent slice. also suggesting a possible skill of: to slice 5 percent to put in each box. that way you know as a smuggler you get a 25 percent min slice. yeah 25 percent slice sounds a little high possibly but considering our lack of pistol speed modifiers accuracy modifiers and so forth. is that a gift that is really to much to ask for? also how about a suggestion of an enhanced wuk or auk. standard ones can be made with run of the mill materials but the sweet ones that, well maybe guarentee 30 percent slice, may require some crazy resource that maybe spawns once every 10 weeks or so (ahem sure missing that ahazi duralloy for over 2 months now)
this would allow smugglers to make their own stuff craft to what they want to have. if the so called crackdown makes things illegal atleast let smugglers provide a service to customers that makes it worth getting caught (getting cought with a 15 percent speed slice wow whoopie doo. now get caught with some 30-40 percent slices, that is worth some penalties with the crackdown. i mean really we already know how to stick the laser knife into the gun why would a smuggler not know about the trigger mechanism for speed or the whatever that provides more power for damage