Smuggler Archive
Thread: Revamp Discussion: Contraband & Smuggling Missions
silversaber wrote:Ipseck wrote:
In order to get busted with contraband you are likely a member of a faction, so it is in effect nearly the same argument.Likely??? I am argueing that HAVE to be in a Faction to PvP. If one is not in a Faction, there should be NO chance whatsoever of being forced into PvP.
Instead of just saying its going to ruin the game for most players, how about you tell me WHY its going to ruin the game for most players. Educate me, instead of talking out your ass.Ok, if you want it spelled out for you, only 5-10% of the playerbase participate in PvP according to SoE. That leaves the MAJORITY of players that hate PvP that this will ruin the game for.
Oh, and whatch on who your calling an ass. I will tolerate this once, but you WILL be reported in the future
read and re-read.
1) I said that people busted with contraband are already a member of a faction. People who sign up for a faction are consenting to pvp. You're replay doesn't refute that.
2) I called no one an ass. I said you were talking out of your's. Report me all you want.
3) My main argument is that people crying about 'forced pvp' don't think their argument through and aren't afraid of pvp at all, but don't like their own reactions to it. It makes them mad, it makes them uncomfortable etc etc without any real reasons whatsoever. For some strange reason, these people get worked up more about dying to players (that possess infintely more skill than an npc) than they do to dying to a gnort. Again, its all in their head and its all things they have personal control over. They should get over it already.
I'm finished discussing this with people who can't bother to put any actualy meat into their arguments. Its the same thing over and over without any substance. I'm leaving it at this. Sorry for the rantings guys
Message Edited by Ipseck on 06-17-2004 11:35 AM
Smuggler_Caylin wrote:
GreenMarine wrote:
This thread is huge! I'm working through reading all of this and I'm writing down notes. It will probably not be until Friday before I can post some responses (mainly because I'm fairly busy today and tonight).
/wave
Hiya GreenMarine
/waves also
Oh, and heya Caylin. Sorry I didn't get a chance to welcome you back before. ![]()
Ternque01 wrote:
Okay okay okay... how about this PvE/PvP disscusion takers?
GM's contraband system remains virtually untouched save for one small detail: when visibility crests to the point of sparking a BH the player gets this message box on their screen:
"Your visibility as a criminal has put a bounty on your head. Please select a PvE or a PvP bounty hunter below to take you out!!!"
End of story, people who don't want PvP don't have to tolerate it, people who do can have their fun
One note on the issue, PvE bounty hunters should be just as difficult to defeat as player ones. Having your visibility so high means that you are on the top scale of criminal punishments, and that should be felt. Hard crimes need hard punishments. This is Star Wars
Ryutek wrote:
Smuggler_Caylin wrote:
GreenMarine wrote:
This thread is huge! I'm working through reading all of this and I'm writing down notes. It will probably not be until Friday before I can post some responses (mainly because I'm fairly busy today and tonight).
/wave
Hiya GreenMarine
/waves also
Oh, and heya Caylin. Sorry I didn't get a chance to welcome you back before.
Ternque01 wrote:
First of all bro, I suggest you back off! It is not nor ever will be your place to ban me from this forum, and considering I have done nothing but do my best to constructively post here, i suggest you hold off on statement like these or things will get ugly. Got me? If any mention of a sunny day triggered you to tell me to leave, i'm sorry it ain't happening.
Ryutek wrote:
A couple of things to consider first Ternque, after you choose which style you prefer, PvP or PvE, how would the NPC BH appear? Would it be instantaneous (killing immersion about as much as having a box pop up, but I haven't come up with an idea on how to rework that one yet) or would it place your name on a NPC BH Terminal so to speak? (Just meaning that within the next few days of game time you are probably going to be found by a BH?)
I think it would be cool if you had like upto a week for it to pop.. I mean if it just popped right away again there is no "danger" waiting around for the bh to find ya. But if you chose "PvE BH" option and then nothing happened right away you would start to sneak around... trying to stay out of open areas.
You could also make it, as I am not sure how well the devs could have them actually track you down, but have it so like your shuttling from Karen to theed... the system randomly picks a time for you to get hit by the BH and waits for you to shuttle the next time and then spawns the BH in the city your heading to... of course the 60 second timer still needs to be use so you just dont die while loading but then the battle is on. For those that do not shuttle often you could also have it spawn in your Player city or a city you frquent alot. Something other then just falling from the sky lol
Smuggler_Caylin wrote:
PvP the common smuggler is not going to have a chance, while in PvE we have a variety of skills and set mechanics that the player can work with and interact around. I don't want to be killing nunas to have a 3k HAM buffed, composite wearing, pound me in the hindquarters BH come out of nowhere to shoot me in the head and go '**edit** NEWBIE PWNED!' and have my character raped by his pet bantha. I see that mentality too much in this game and I can certainly understand player who don't want to indulge them or even interact with them.
I am a PvPers, and I must admitthat I absolutely Detest people who act like that, and speak like that.. It gives PvP such an awful reputation, and really limits the potential RP for PvP in all MMOs. Pity there isn't a way to isolate that minority onto thier own server so they can pwn each other to thier hearts content.
Smuggler_Caylin wrote:
I'm here for a little bit only. Eating popcorn chicken and a 7-11 slurpee before I go back out to face the real world again and try to find someone will pay me for some kind of labor I'm capable of. I'm still on 'break'but this thread captured my interest.
Understood. This thread has been about the only thing that has brought me back into posting and debating again on the forums. Enjoy the time away, it really does help. Anyway, back to "business" I guess.
Ipseck, their arguments are quite valid and they are being quite clear.
PvP the common smuggler is not going to have a chance, while in PvE we have a variety of skills and set mechanics that the player can work with and interact around. I don't want to be killing nunas to have a 3k HAM buffed, composite wearing, pound me in the hindquarters BH come out of nowhere to shoot me in the head and go '**edit** NEWBIE PWNED!' and have my character raped by his pet bantha. I see that mentality too much in this game and I can certainly understand player who don't want to indulge them or even interact with them.
I agree with the sentiment Caylin, and understand the concern very well. However, I also side with Ipseck very strongly, so maybe it is time to look more towards what we can do to accomodate both ideas and not lose immersion. Ternque's idea is a good start, it just needs refining.
This is how I stand:
This part is my personal opinion, not what I propose:
Having "Visibility" raised for using illegal signifies, to me, consent to a possible PvP encounter. Yes, the playerbase would have to be informed, quite clearly, that this would be a possibility, but that is it.
This is what I actually stand behind:
It seems to me your main concern Caylin is with our progression up the skill tree. The idea of a flag that could be set, preferably through the launchpad options to keep a player form changing it at will in the in-game options, would be the best solution. You could choose what type of encounter you wanted to have when your visibility reached a high point.
I would not go through the headache of seperating the two modifiers, and instead allow the flag to apply to using illegal items as well.
Thoughts?
Message Edited by Ryutek on 06-17-2004 03:09 PM
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Thanks for poking back in and letting us know you're still around.
GreenMarine wrote:This thread is huge! I'm working through reading all of this and I'm writing down notes. It will probably not be until Friday before I can post some responses (mainly because I'm fairly busy today and tonight).
Word of advice tho... don't pop in here tomorrow and tell us "its too much" and you need us to "summarize it all in a new document"... I think we've proven we don't take kindly to that by now =)
Oh, and Hi to Caylin from me as well
Ragnaat wrote:
Thanks for poking back in and letting us know you're still around.
Word of advice tho... don't pop in here tomorrow and tell us "its too much" and you need us to "summarize it all in a new document"... I think we've proven we don't take kindly to that by now =)
Oh, and Hi to Caylin from me as well