Smuggler Archive

Thread: A Poll On Smuggling and Risk

JTGAlpha
Fri Feb 20, 2004 3:05 pm
#27

Tyrannux, I'm not arguing with you on this point. To you, and San too, really, I'd say the same thing: this poll doesn't qualify HOW smuggling could be, fun or boring. I'm not guessing or qualifying. Obviously if it was "fun" you'd say yes. If it were boring, you'd say "no." I understand that. I'm saying all things being equal, and it is equally likely to be boring or fun. Even ground.


So far I've got LOTS of yeses, many of them qualified, and one no. Please, keep voting.





Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

Shrendyc
Fri Feb 20, 2004 3:31 pm
#28

Add another yes to the pile.



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
Star_Ranger
Fri Feb 20, 2004 4:07 pm
#29

Yes


The answer is obvious; without risk it wouldn't be smuggling now would it






}=T==[)

-Corbin Lancer (Engineer / Scoundrel)


}=T==[)
slugeater
Fri Feb 20, 2004 4:20 pm
#30

That's the old risk vs reward problem. A hit in number of sales is n't important if the benefit keeps up. If making/moving spices si to be risky, then the reward has to be according to the risk you took. Meaning, great risk, expensive spices.
Since this is a player economy, selling expensive spices needs them to be powerful. Nobody is going to spend lots of cash if spices aren't any better than legal goods.



Sluggy Devlya
Master Smuggler-Politician
Avian City-Talus-Chilastra

Best way to deal with the tall guys is to give them incentives to lick the ground. And dont look down on me that way youre not THAT taller.

VegitoX
Fri Feb 20, 2004 4:28 pm
#31

Absolutely (yes)



Reo Grande* Mos Eisley Bred* Blue Milk Fed
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Soyel
Fri Feb 20, 2004 4:35 pm
#32

Yes !



Account Cancelled Dam you SOE

There is no emotion, there is peace. There is no ignorance, there is knowledge. There is no passion, there is serenity. There is no death, there is The Force.---The Jedi Code
Where there is no emotion, there is indifferance and apathy. There is no ignorance, there are only idiots who don't know better. If there is no passion, there can be no strength and courage. There is The Force--- there is also Loyalty, Duty and Honor......and Friends.---The Jedi Code-- (as interpreted by Sergeant Rene Jones).
Ostracized
Fri Feb 20, 2004 6:31 pm
#33

Yeppers



1st holo = Jedi

DOH !!!!
HabeasCorpus
Fri Feb 20, 2004 8:26 pm
#34

Umm... I'd even be so bold as to say, take away slicing and making spices, just let me smuggle for players!









Alytheia Talisvera (TSA), Master Smugger & Master Gunfighter, Tempest
Tyrannux
Sat Feb 21, 2004 11:46 am
#35

Well I don't really know anything about San other than he is the former smuggler correspondant.After reading his posts recently in another smuggler board thread, I really don't want to know him either. Idon't know what his problem but he certainly needs to exercise a little self-control.Anyways, Ihave read some of the arguments and I have thought about them, I read the question you provided in the poll and I decided (for myself) that my answer would be no. The second post wasto answer the question of another poster who asked me what else would smugglers do if they didn't transport goods.




EelcoS
Sat Feb 21, 2004 12:34 pm
#36

yes



_____________________

Ihiktacos -- Member of THC
Master Smuggler -- Colonel of the Rebellion
Elysium, Naboo -- Selling Rebel Faction at 110 cpu
Smug-Druggler
Sat Feb 21, 2004 3:27 pm
#37

First of all, JTGA, thanks for even posing this question.


Second, with a MMORPG this complex, it would be wrong to just say yes or no. So I'll keep my qualifiers short.


My Instinct says a big "right-before-orgasm" YES!


My Reason agrees with those who have said that the "contraband" has to worth the risk and big money. Rightnow theSpices, Sliced Armor, and Weapons aren't worth paying for to be smuggled and/or taking a fall for (and, oh yes, there's no "fall" either, yet, but I'm still hoping on that).


And for those that say Solo was no real smuggler (sorry again for the debate, JTGA), they should pay little attention to the movies and recent books, but instead check out "The Han Solo Adventures" by Brian Daley, copyright 1979 - 1980, Del Rey Books, ISBN 0-345-39442-9.


In it, he and Chewbacca are true MF'ing hustlaz on the realness !


- Keer Tregga





Keer Tregga the "Smug Druggler" -- Corrupting the Galaxy One Spice Run at a Time....
Kantaro
Sat Feb 21, 2004 3:44 pm
#38



Currently, No. To me, smuggler would become *very* boring if it became a muling profession for other people (Like the crackdown almost did, before the changes). Truely, "smuggling" (As the word is used to alot of folk here) is holding people's stuff and going from pointA to point B with.. with20-30% chance of getting caught. Whoopiee! Ain't that exciting and fun? I'm not mocking anyone here, it's just that I believe the smuggler will become more "useful", "needed", etcin the Space Expansion.


Also.. the crackdown would've been perfect for SE IMHO.





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The Master (Smuggler) box improves slicing, but the tool quality and other things do not. - GreenMarine

Professions are *not* created equal in terms of combat - Thunderheart
^Take note
EcadMistflier
Wed Mar 03, 2004 10:48 am
#39

Yes



Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

"There is more stupidity than hydrogen in the universe, and it has a longer shelf life."
Frank Zappa
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