Smuggler Archive
Thread: TC Changes feedback
JonPalpatine
Sat Jan 29, 2005 5:01 pm
#28
FooManChoo wrote:
Here is what the new faction titles look like, you can display both your faction rank and your char title or you can option to turn 1 or the other off.
http://www.imagedump.com/index.cgi?pick=setandget&tp=198511&poll_id=0&category_id=20&warned=y
Finally!Good to see that the high ranking Imps and Rebs will be able to start bossing the grunts around now with no arguements as to whether they are the rank that they claim to be! 
Stawei_Idow
Sat Jan 29, 2005 6:12 pm
#29
FooManChoo wrote:
Here is what the new faction titles look like, you can display both your faction rank and your char title or you can option to turn 1 or the other off.
this is pretty cool, but in the pic, it looks like you are overt.
are you required to be over to have your rank shown, or does it show your faction with the standard icons even though you are not overt?
wouldnt be nearly as useful to us smugglers if you have to be overt to show rank.
FooManChoo
Sat Jan 29, 2005 8:55 pm
#30
Stawei_Idow wrote:
FooManChoo wrote:
Here is what the new faction titles look like, you can display both your faction rank and your char title or you can option to turn 1 or the other off.
this is pretty cool, but in the pic, it looks like you are overt.
are you required to be over to have your rank shown, or does it show your faction with the standard icons even though you are not overt?
wouldnt be nearly as useful to us smugglers if you have to be overt to show rank.
Not overt, when you are in a faction and ctrl-1 to see your name and whatnot it always shows your faction symbol beside your name.
WesBelden
Sun Jan 30, 2005 1:04 am
#31
PM me your TC char's name
Nicolas_Frost wrote:
If you knowsomeone who has enough spare cash on Test Center, have them come to me and we'll find out.
mrbleepbleep
Sun Jan 30, 2005 10:55 am
#32
I'll repeat what I wrote in the other thread:
"My worry for some time has been that the ease of faction farming in JtL (for a sufficiently skilled pilot) would reduce the demand for faction from us. With this change, especially the ability to buy bigger batches at a time, we have the advantage of being able to offer as much as a customer needs right now, which should secure us a market. When those new faction armours go in, from last week's Friday Feature, I'm sure there will be a big market. It all sounds great to me."
Ithink that the new faction rank visibility will help the faction market too. I do think that a more favourable rate for buying FP in bigger batches, or a reduction in the surcharge for a smuggler to /delegate, would help keep us more competitive with faction farmers (ground or space), but I think these changes are really good anyway. All the faction buying that this is bound to create seems like a good money sink to help the economy too.
Stawei_Idow
Sun Jan 30, 2005 11:09 am
#33
right on, i forgot about the target self showing faction.
looks super sweet.
i mean really, if you see a smuggler with a rank title up and they are not a purple name/dot, it isnt too hard to figure out what side they are on, but its good to know you dont need to be overt.
looks super sweet.
i mean really, if you see a smuggler with a rank title up and they are not a purple name/dot, it isnt too hard to figure out what side they are on, but its good to know you dont need to be overt.
DrevenStrobe
Sun Jan 30, 2005 12:20 pm
#34
So...will this be going live sometime later this week? Tuesday maybe? 
*crosses fingers hopefully*
LaughingWolf
Sun Jan 30, 2005 7:12 pm
#35
And I am willing to wait a few days more for a painless patch day. hehehe
Thanks for clarifying about the title, OsirixJedi and the others.
I know I feel weird a bit at the idea of going straight from WO II to Colonel, but in a way, was already possible, just not alone.
Thanks for clarifying about the title, OsirixJedi and the others.
I know I feel weird a bit at the idea of going straight from WO II to Colonel, but in a way, was already possible, just not alone.
SmugglinZane
Mon Jan 31, 2005 1:49 am
#36
DrevenStrobe wrote:
So...will this be going live sometime later this week? Tuesday maybe?
*crosses fingers hopefully*
Don't slap me for saying this, but the shift for the village is going in sometime on or after Friday. After the last patch they said they wanted to test the patching on a full server copy, and there's still some bugs.... Sooooo, I'm guessing they're going to roll it into the next scheduled downtime. But I have been known to be wrong.... from time to time.
DrevenStrobe
Mon Jan 31, 2005 8:31 am
#37
ApollyonTB wrote:
How much does it cost to go from....Nothing to Col? (yes Im too frikkin lazy to look...)
Should cost you around 3.6-3.7 mil if you're Rebel...
And around 4 mil or so if you're Imp.
Daturaze
Mon Jan 31, 2005 8:41 am
#38
Here's a thought.
Once this goes live - Imperial outposts are going to become unholy battle zones. When I need to delegate faction I go to an outpost because they're relatively safe to be overt, and other imperials are there as well.
If Jedi know theres going to be a ready supply of overts in any particular place we can expect to see gank squads showing up. So that means most smugglers for guilds are going to take a protection team of their guildies to protect them during this time.
Not really anyway around it - the devs can increase the toughness of the outposts but then the outposts just become destination spots for squads to attack.
Wonder if Keran is still deserted! 
Cheers
Dat
Dat
Ragnaat
Mon Jan 31, 2005 8:51 am
#39
Daturaze wrote:Here's a thought.Once this goes live - Imperial outposts are going to become unholy battle zones. When I need to delegate faction I go to an outpost because they're relatively safe to be overt, and other imperials are there as well.If Jedi know theres going to be a ready supply of overts in any particular place we can expect to see gank squads showing up. So that means most smugglers for guilds are going to take a protection team of their guildies to protect them during this time.Not really anyway around it - the devs can increase the toughness of the outposts but then the outposts just become destination spots for squads to attack.Wonder if Keran is still deserted!Cheers
Dat
I'm sorry, but I'm not following what you're getting at. The way I look at this its going to be much safer for smugglers to sell FP because you no longer have to buy FP and /del FP at the same time. You ca visit a rectruiter while COVERT, buy FP to your cap (or as much as you want) and then go overt elsewhere, and meet your client anywhere you want and do one /del of the whole lump sum. Before both you and your client had to be standing at the recruiter, you overt, while you let the macro run in chunks of a few hundred FP at a time.