Smuggler Archive

Thread: Proposed FIX to Feign Death

GrimRebuke
Mon Sep 27, 2004 6:07 am
#27

Why are we trying to screw up FD when the real issue isn't Feign at all? The only thing wrong with FD is that you don't appear as a corpse to your opponent and you don't automatically stop fighting.
Other than that, FD works just as it is supposed to, you fake your death, your opponent walks away satisfied. If it is a real issue for the BH/Jedi conflict, then make the skill requirements to be a Jedi high enough to limit their ability to 'dabble' in an elite profession as well. If this is a BH hunting a brand new Padawan with no real fighting skills, I'm not really feeling sorry for them. BH is supposed to be a tough profession. If that means you lose a mark that you had seriously outclassed in the first place, boo friggin hoo, kid. Take up an easier profession. I've watched the BH tell the Jedi to stop whining about being permanently on the terminals and unable to remove themselves or clone because the cloning center was camped. The BH go on about how Jedi is supposed to be a hard profession and they should just suck it up. Well, now it is the BHs' turn. If you don't want to risk the Jedi feigning, take missions for higher end jedi who don't have the points for FD or take up an easier profession... or take on an NPC mission.
If the Smuggler will eventually wind up on BH terminals, and I think we should at some point, the last thing I want to see is the only real defense we have against such a powerful elite profession being removed before the start.
SLK
Tue Sep 28, 2004 12:29 am
#28



PhoenixOrion wrote:

SLK wrote: Right now the jedi can just FD + logout + login his alt.. Then his "corpse" is removed from the battlefield.. Its like an unlimited get out of jail freecard..

Yeah. But he's still on the Terminals for the next 2-3 weeks, so it really doesn't matter anymore if a Jedi Feigns. Take the mission again and go after them. Wait them out if you have to, do whatever it takes. If you do a KD move, they can't feign.


Selko wrote:

Care to expand on this? Or is Hell no all I get?

Really FD in PvP is kind of stupid. If someone falls over and dies I am damn well going to make sure that person is dead.

Ithink that there is no easy solution to this and that some are going to hate it and some are going to love it whatever happens.I am just hoping that the solution makesus happy for once.


I would think as a fellow Master Smuggler, you'd be the LAST person to want Feign Death nerfed. Unless you don't PVP that much. Feign Death is one of the few definitive moves left. It's OUR move. Removing it from PVP would make it pretty much useless and if they are going ot remove it from PVP, they should do so for PVE. But then I can tell you right now, there will be alot of people mad about it's removal. Feign Death in PVP is just awesome. It's OUR MOVE. It's THE move for a Smuggler, and it fits our profession well. Removing it would be the equivilantcutting off your manhood. You say you hope the solution makes "us" happy. Well if not all of "us" agree, then your hopes are already shot down before any fix occurs.

If the whole complaint is b/c of Jedi doing it - make it so once a Force Sensitive person hits Jedi Padawan, they can no longer use Feign Death. Simple as that. Why hurt the majority of the profession who aren't Jedi just b/c the few abuse our specials so their precious god-class doesn't lose XP? I'm all for Jedi who actually PLAY their class, and would love to see them lose the ability to Feign. But not at the cost of US losing it too.

So there are my reasons. Why punish the non-Jedi Smugglers b/c of the actions of the Jedi with Dirty Fighting?






I have yet to hit a KD that lasts through 3k ham before my second hit... This can be done every time a bh arrives



Ashik Zheren
eVo
*Dropoff Vendor @-450 -5800 Talus*
Selko
Fri Oct 01, 2004 5:36 pm
#29

I don't want FD removed or changed, but it does make sense to do so. There are too many ways to abuse FD it's a be all end all combat move that there is no counter for. There never should be a move that leaves no doubt as to what happens next. There are really no consequenses for a smuggler in PVP being black barred is nothing, losing armor, once again nothing. Face it FD allows us to PVP without real risk.


I don't want a nerf, anymore than the next guy. I want a solution, so that dabblers don't get the benifit and BH's can carry out their missions.




Selko Embries

Professional Scoundrel
Bzzzz
Fri Oct 01, 2004 7:00 pm
#30




Selko wrote:

There are really no consequenses for a smuggler in PVP being black barred is nothing, losing armor, once again nothing. Face it FD allows us to PVP without real risk.





I disagree. For most of us (ie. non-jedi), there's no penalty for dying in PvP. Taking one in the chops and rebuffing is nothing compared to trashing a set of well eff-sliced stun composite. The costs of replacement may be insignificant to you, but you don't speak for everyone, either.


But forget consequences, aside from FD there are no *benefits* to smugglers in PvP. That needs addressing before eliminating our only significant ability.



-Zz

Smuggler_Caylin
Fri Oct 01, 2004 7:20 pm
#31

Most of the time I see Feign Death only considered in the form of a passive skill. We lay flat on the ground while people pass us over or repeatedly shoot us.


What ideas would you have to make it an active skill?


They still haven't told me a **** thing yet, but I thought we could try thinking a little differently for a bit.


Example:


A method of leaving an image behind as we get some time to run the heck away.


I'm sure there are other ways that can be more interesting than just laying in the dirt for a half hour.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

Mimic79
Fri Oct 01, 2004 7:55 pm
#32

Interesting Caylin, almost like a holo-image left in our place....


Feign Death is an awesome ablilty in my opinon, although it does have it's problems (what doesn't in SWG?). I agree with making the smuggler appear as a corpse, with NO OPTION TO DEATH BLOW. Why would you be able to DB a smuggler? He just fooled you into thinking he was dead, right? People forget....smuggler's are tricky, clever, and manipulative. That's what the whole Dirty Fighting tree is about, playing dirty. Just be glad we can't switch GCW sides in the middle of battle. Sure it'd be cheesy, but then again, that's what a smuggler is. I know there are most likely more people not into "roleplaying" than are, but you have to look at the profession for what it really is. Bounty Hunters hunt Jedi, Armorsmiths craft armor, Dancers dance, and Smuggler's smuggle.


As far as making FD an active ability, I agree with Caylin's example or perhaps an original thought: Show the smuggler as a corpse with the ability to still run away. Put a chance roll on it like /maskscent, where someone could see through the facade that is "feign death" to know you really aren't dead and can continue to attack (with this add that HAM doesn't regenerate so you couldn't use this as a "breather")


Just my thoughts

Selko
Fri Oct 01, 2004 8:24 pm
#33






Bzzzz wrote:




Selko wrote:

There are really no consequenses for a smuggler in PVP being black barred is nothing, losing armor, once again nothing. Face it FD allows us to PVP without real risk.





I disagree. For most of us (ie. non-jedi), there's no penalty for dying in PvP. Taking one in the chops and rebuffing is nothing compared to trashing a set of well eff-sliced stun composite. The costs of replacement may be insignificant to you, but you don't speak for everyone, either.


Most people can make the money neccessary in one buff session to replace a full suit of armor. I am a gimp smuggler can and have made 100k in an hour or two.


But forget consequences, aside from FD there are no *benefits* to smugglers in PvP. That needs addressing before eliminating our only significant ability.


There really aren't any benefits to PvP for any profession with the exception of BH and Jedi. The galactic civil tea party is in full swing, the war has been placed on indefinate hold.


I have no Desire to to nerf FD, but we all know a change is in the wind. There is too much abuse and the game mechanic is being used in a way for which it was never intended. I simply want to toss around a few ideas and let our correspondant give it our voice.






Selko Embries

Professional Scoundrel
Selko
Fri Oct 01, 2004 8:35 pm
#34






Mimic79 wrote:

Interesting Caylin, almost like a holo-image left in our place....


Feign Death is an awesome ablilty in my opinon, although it does have it's problems (what doesn't in SWG?). I agree with making the smuggler appear as a corpse, with NO OPTION TO DEATH BLOW. Why would you be able to DB a smuggler? He just fooled you into thinking he was dead, right? People forget....smuggler's are tricky, clever, and manipulative. That's what the whole Dirty Fighting tree is about, playing dirty. Just be glad we can't switch GCW sides in the middle of battle. Sure it'd be cheesy, but then again, that's what a smuggler is. I know there are most likely more people not into "roleplaying" than are, but you have to look at the profession for what it really is. Bounty Hunters hunt Jedi, Armorsmiths craft armor, Dancers dance, and Smuggler's smuggle.


As far as making FD an active ability, I agree with Caylin's example or perhaps an original thought: Show the smuggler as a corpse with the ability to still run away. Put a chance roll on it like /maskscent, where someone could see through the facade that is "feign death" to know you really aren't dead and can continue to attack (with this add that HAM doesn't regenerate so you couldn't use this as a "breather")


Just my thoughts




I think there should be a chance for a BH to see through your ruse and simply DB you, no matter what your HAM. Make it skill based and make it come from the Invest skill. That was a Master can see through the one skill box smugglers. Whats tokeep a BHfrom putting the muzzle of his blaster under your chin and making scrambled brains in your helmet. SInce BH's can't hunt us and the Combat revamp is schedule long before they ever will this can always change. It would only affect the Jedi exploiting with our skills.





Selko Embries

Professional Scoundrel
Darkmyth
Fri Oct 01, 2004 10:32 pm
#35






eman7h wrote:


Here'smy FD idea:



At Dirty Fighting I, a smuggler is able to /feigndeath, but they have a small chance to fail.


At Dirty Fighting II, a smuggler is able to /feigndeath with minamalchance to fail, and looks like he's incap'ed (as opposed to looking like he /feign'ed.. not really sure how this would be done, it's just an idea..)


At Dirty Fighting III, a smuggler is able to /feigndeath with no chance to fail.


At Dirty Fighting IV, a smuggler is able to effectively fiegn his death, making him appear dead (with "You have killed so and so" message). Make it seem like a 3rd incap thing (no "You deathblow so and so" message).




Just a general kinda idea


Message Edited by eman7h on 09-26-2004 02:55 PM





after reading this post, this is the best idea that I have seen, it makes sence and gives it a little more realism.



Kelcet Creel

Master Smuggler


Egowyn
Fri Oct 01, 2004 11:42 pm
#36

TIMERS BAD

I realy dont understand why people want to see our specials on timers.

and looking like a corpse should be a master smuggler thing



Colonel Egowyn Eiwa MASTER SMUGGLER
KAURI's LONGEST STANDING SMUGGLER
"The gods to are fond of a joke"
Glzmo
Sat Oct 02, 2004 4:40 am
#37

I think the best solution would be to appear as a corpse. Also I would like to be able to feign death in non-combat situations as well, mainly for roleplaying reasons.



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Zandergeef
Sat Oct 02, 2004 10:09 pm
#38

My parents always taught me dont fix something unless its broken. Feign death isnt broken.. just because it is useful to some and not useful to the person it is used on doesnt make it broken. The nerf bat is not what the smuggler profession needs.



Tieler Durden -- Elder Smuggler(retired)
Geef Durden -- Elder Weaponsmith(retired)
Vendor in Twilights End (-2982 5253 Naboo) or at least they used to be

FR33K
Mon Oct 04, 2004 1:04 pm
#39

Here's an idea...


How 'bout we add some cool crap to smuggler (like SMUGGLING) instead of nerfing crap on an already BROKEN profession.


Like we NEED anymore nerfing. And yes, I'm a master smuggler, and no, my jedi does NOT have FD.









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