Smuggler Archive
Thread: Proposed FIX to Feign Death
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Isleh
Tue Oct 05, 2004 12:47 am
#40
Smuggler_Caylin wrote:
Most of the time I see Feign Death only considered in the form of a passive skill. We lay flat on the ground while people pass us over or repeatedly shoot us.
What ideas would you have to make it an active skill?
They still haven't told me a **** thing yet, but I thought we could try thinking a little differently for a bit.
Example:
A method of leaving an image behind as we get some time to run the heck away.
I'm sure there are other ways that can be more interesting than just laying in the dirt for a half hour.
The skill should probably be renamed if it's changed to this, but for now, I'm keeping the same name to indicate that it's a replacement to the Feign Death skill.
When the smuggler hits the Feign Death, at that very moment, the smuggler slicesthe power regulatoron a PSG completing the final preparations made on the shield.The shield becomesovercharged and hasresist to all types of damage (including lightsaber, see below for % resist). The overcharged shield prevents the smuggler from making any attacks. Firing inside the shield would produce some very interesting effects as the blaster bolt back feeds into the weapon and it explodes inside the shield,melee weapons are surrounded by the expanded shield literal nerfing them. The smuggler can notinteract with NPC because the shield prevents normal communication, blocks the commlink with static (The language Lekku doesn't work because the subtle movements are distorted by the wavering shield). The smuggler can't slice because the overcharged shield prevents fine manipulation. After a few minutes, the shield burns out
The smuggler would need a PLK in their inventory and have a PSG equipped to Feign Death.
So when the smuggler hits the command they see a system message "You quickly pull a laser knife and slice the regulator on you shield".
100% shield resist at the master smuggler level
95% Dirty Fighting 4
90% Dirty Fighting 3
85% Dirty Fighting 2
80% Dirty Fighting 1
Alternatively
Resist is always 100% but the duration is increased for higher levels in Dirty Fighting and Master Smuggler
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