Smuggler Archive

Thread: HOTDOG looks at some Templates: BH/Comm/MCM/TKM/MP

Evalissa
Tue Apr 05, 2005 10:25 am
#27

yes, general and pistol do stack but pistol is worth more than general, but only active when a pistol is equipted, if you get that


im thinking MS/MC/BH 3/0/0/0 and maybe the range or meele defece tree from the fs part



----
Evalisa Imperial Major

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HOTDOG
Tue Apr 05, 2005 10:30 am
#28






Rhu wrote:

Among items more fearsome to me than the above is a Fettishtemplate:


Master BH/Master Carbineer/SL 0404/CP 4000



General Ranged Accuracy: 202


Carbine Accuracy: +65


General Ranged Speed: +70


Carbine Speed: +50


Ranged Defense: +225


Group Ranged Defense: +50


Melee Defense: +200


Carbine Defense: +40



All this, PLUS the ability to run circles around any smuggler/commando hybrid(any nonscout, really)in a place with nonlevel terrain. (Now of some tactical importance due to terrain obscurements).





Oh Jebuss!


I've been worried about how much a pain in the buttocks not having terrain nego. was gonna do me in...CAN'T THEY GET THEM FROG WORKING ALREADY!!!








TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
Obed
Tue Apr 05, 2005 10:47 am
#29






cpz wrote:

Do we know for certain whether:


  • Pistol Speed stacks to General Ranged Speed?

  • PistolAcc stacks to General Ranged Acc?

  • Pistol Defence stacks to Melee and/or Ranged Defence (presumanly only kicks on with pistol equipped)?

And so on?





Also, do we know if Pistol speed/acc/def from Pistoleer stacks with the same from smuggler? There's a big part of me that hopes it doesn't... but that's because I don't really want to keep master pistoleer post-CURB.





Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
JWing
Tue Apr 05, 2005 10:49 am
#30

Crap, forgot to name mine!!!

One Man Wrecking Crew


Master Smuggler - Master Pistoleer - Combat Prowess 4-4-0-0 - Enhanced Reflexes 4-2-0-0 - Heightned Senses 0-0-0-4 - Commando 4-0-4-0

Skill mod Summary:

Feign Death +70
General Melee Accuracy +40
General Melee Speed +10
General Ranged Accuracy +172
General Ranged Speed +67
Heavy Weapon Accuracy +5
Heavy Weapon Defense +30
Heavy Weapon Speed +30
Language Comprehension +100
Luck +4
Melee Defense +185
Missile Launching Skill +100
Pilot Special Tactics +100
Pistol Accuracy +40
Pistol Defense +50
Pistol Speed +45
Ranged Defense +180
Spice Assembly +100
Spice Experimentation +100
Thrown Weapon Accuracy +55
Thrown Weapon Speed +50
Unarmed Accuracy +110
Unarmed Damage +60
Unarmed Defense +40
Unarmed Speed +55

Message Edited by JWing on 04-05-2005 12:49 PM



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________________Jorras Thri v lvl 31 Imperial Medic

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[Stating that the subpar smuggling system would be pushed to LIVE]
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Smugglers History - Written by the DEV'sv Imperial Holo-ReportvMerchant ~ Talus -2310 36 -2164
maxtheusher
Tue Apr 05, 2005 11:03 am
#31






cpz wrote:

Do we know for certain whether:


  • Pistol Speed stacks to General Ranged Speed?

  • PistolAcc stacks to General Ranged Acc?

  • Pistol Defence stacks to Melee and/or Ranged Defence (presumanly only kicks on with pistol equipped)?

And so on?






I'm almost 99% sure that weapon-specific Speed and Accuracy stack with General types, However I can't claim that they Stack in a 1:1 manner ie: 50 pistol speed + 150 General Speed might not be the same as a hypothetical 200 pistol speed


I assume Pistol defense is separate from, but stacks with Ranged AND Melee. . . what I mean is, much in the same way a person wearing a Psg and armor first get a reduction from the Psg and then get a second, separate reduction from the armor.




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InfluenzaSWTA
Tue Apr 05, 2005 11:37 am
#32



Obed wrote:


cpz wrote:
Do we know for certain whether:
  • Pistol Speed stacks to General Ranged Speed?
  • Pistol Acc stacks to General Ranged Acc?
  • Pistol Defence stacks to Melee and/or Ranged Defence (presumanly only kicks on with pistol equipped)?

And so on?



Also, do we know if Pistol speed/acc/def from Pistoleer stacks with the same from smuggler? There's a big part of me that hopes it doesn't... but that's because I don't really want to keep master pistoleer post-CURB.



Yes, and yes. Weapon-specific mods add to your General Mods whenever you have that weapon type equipped. And yes, everything stacks like before.



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Obed
Tue Apr 05, 2005 11:56 am
#33






InfluenzaSWTA wrote:





Obed wrote:





cpz wrote:

Do we know for certain whether:


  • Pistol Speed stacks to General Ranged Speed?

  • Pistol Acc stacks to General Ranged Acc?

  • Pistol Defence stacks to Melee and/or Ranged Defence (presumanly only kicks on with pistol equipped)?

And so on?





Also, do we know if Pistol speed/acc/def from Pistoleer stacks with the same from smuggler? There's a big part of me that hopes it doesn't... but that's because I don't really want to keep master pistoleer post-CURB.






Yes, and yes. Weapon-specific mods add to your General Mods whenever you have that weapon type equipped. And yes, everything stacks like before.




I've kind of got a problem with that on a philosophical level. Basically, that means that smugglers and pistoleers should always master each others' class in order to get the most out of their respective main class. So, either they've created a system where we're each HALF of a profession (which is definitely what it was before) or they've created a system where we're the soon-to-be-nerfed overpowered stackers. We're the only two professions that share weapon-specific mods between us. That can't be a good thing.


I dunno, maybe I'm paranoid and just want to leave pistoleer behind...






Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
Obed
Tue Apr 05, 2005 1:03 pm
#34

Oh, wow... I just looked and that's so true... so we're like BH... neither fish nor fowel. Strangely enough, I feel good about that.




Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
Ipseck
Tue Apr 05, 2005 1:42 pm
#35



Obed wrote:
Oh, wow... I just looked and that's so true... so we're like BH... neither fish nor fowel. Strangely enough, I feel good about that.





yes.. as evidenced by this thread, the possibilities are endless for good templates. There won't just be 1 or 2 main smuggler templates anymore no more 2 or 3 regular bh templates, etc etc. it looks very promising.





7Ipsecki Tunnel8
eMaster Smuggler - "Deliverer of goods"e
N"Captain Moody"N
Steveman84
Tue Apr 05, 2005 3:45 pm
#36

I think I'm going to go Master Smuggler, Master Comabt Medic, and 0040 Commando.


The stats aren't half bad and I like the role ofgroupsupport with a huge flamethrower to make things toasty. I'm excited for the combat balance for sure.
SpinningCloud
Tue Apr 05, 2005 3:56 pm
#37

I've been flip-flopping on the whole thing. About all I know is I'm keeping Master Pistoleer and since I want to be about the best in pistols possible I'm thinking BH 0040 is the way to go. But still, the concept of taking part of the BH profession leaves a bad taste in my mouth seeing as how I'm expecting to be hunted by their ilk one of these days.




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Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

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Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

TsutoToorima
Tue Apr 05, 2005 4:12 pm
#38

I know for a fact I am keeping Master Smuggler. Building of the pre-reqs that requires, I am thinking thatI could mix it with just about anything...if I wanted to hit REALLY bad, I could dable in Rifleman AND Commando...as of now, I am going to have to say I will DEFINATELY master Commando and Smuggler...any idea what else to do with my skill points? Rifleman?



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Dragon942
Tue Apr 05, 2005 7:54 pm
#39


MASTER PISTOLEER/MASTER SMUGGLER/COMMANDO 4440


GENERAL RANGED SPEED-55


PISTOL SPEED-45


GENERAL RANGED ACCURACY-195


PISTOL ACCURACY-40


MELEE DEFENSE-185


RANGED DEFENSE-160


PISTOL DEFENSE-50



The accuracies and defenses make me salivate. This is one mean smuggler's pistols template, backed up with a flamethrower and grenades. the xx4x branch of commando can be dropped (since it just grants more heavy weapons mods, and no general ones) in favor of novice scout or medic if preferred, or for FS combat skills like JWing mentioned.




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