Smuggler Archive
Thread: HOTDOG looks at some Templates: BH/Comm/MCM/TKM/MP
JWing wrote:
Hmmm, thx
but no force tree branches
Use the "Show Jedi" button
cpz wrote:
SpinningCloud wrote:
I don't know anything about thermal detenators...how would that help a lone smuggler running from a BH?
I have no idea, but it sounds cool, and I want it!
I just wanna say a lil' somethin' somethin' 'bout CPZ's Detonator idea...
THAT LINE HAS SOME LETHAL ASSED WEAPONS!
Check it:
Cryoban Detonator: Causes those in range of blast (5m) to be ensnared for 10s and possible speed debuff- (350-700)
Glop Grenade: Blinds those in range (5m) for 10s (550-850)
Imperial Detonator: Knocksdown all in range of blast (20m) (700-1000)
Thermal Detonator: Puts Burn DoT on all in 20m of blast. (1000-1400)
The cost of throwing any of these little gems? 10 action!
You could be throwing these things ALL DAY LONG!
Go for the Master box and get this lil' gem:
Proton Grenade: Puts Burn DoT on all in 20m of blast also causes malfunction in vehicles 30m from blast making them go slower. (700-1200)
Not to shabby.
...and yeah, the numbers in white are the damage it does.
You'd get +40 more to general ranged accuracy over the commando 0040 one and get the burst shot and disarming shot specials.
Ipseck wrote:
how about MS, MBH, Pistols 0400.
You'd get +40 more to general ranged accuracy over the commando 0040 one and get the burst shot and disarming shot specials.
HOTDOG wrote:
cpz wrote:
SpinningCloud wrote:
I don't know anything about thermal detenators...how would that help a lone smuggler running from a BH?
I have no idea, but it sounds cool, and I want it!
I just wanna say a lil' somethin' somethin' 'bout CPZ's Detonator idea...
THAT LINE HAS SOME LETHAL ASSED WEAPONS!
Check it:
Cryoban Detonator: Causes those in range of blast (5m) to be ensnared for 10s and possible speed debuff- (350-700)
Glop Grenade: Blinds those in range (5m) for 10s (550-850)
Imperial Detonator: Knocksdown all in range of blast (20m) (700-1000)
Thermal Detonator: Puts Burn DoT on all in 20m of blast. (1000-1400)
The cost of throwing any of these little gems? 10 action!
You could be throwing these things ALL DAY LONG!
Go for the Master box and get this lil' gem:
Proton Grenade: Puts Burn DoT on all in 20m of blast also causes malfunction in vehicles 30m from blast making them go slower. (700-1200)
Not to shabby.
...and yeah, the numbers in white are the damage it does.
Wow
That's settled. I'm going to sacrifice a little personal toughness by including some Squad Leader, but I'm going to go SL x41x, Commando 4xxx and Pistoleer 22x4. That should give me enough defences to keep me alive while leading a team as chief crowd controller and Mr Grenade
Message Edited by cpz on 04-05-2005 09:30 AM
Master Smuggler - Master Pistoleer - Combat Prowess 4-4-0-0 - Enhanced Reflexes 4-2-0-0 - Heightned Senses 0-0-0-4 - Commando 4-0-4-0
Skill mod Summary:
Feign Death +70
General Melee Accuracy +40
General Melee Speed +10
General Ranged Accuracy +172
General Ranged Speed +67
Heavy Weapon Accuracy +5
Heavy Weapon Defense +30
Heavy Weapon Speed +30
Language Comprehension +100
Luck +4
Melee Defense +185
Missile Launching Skill +100
Pilot Special Tactics +100
Pistol Accuracy +40
Pistol Defense +50
Pistol Speed +45
Ranged Defense +180
Spice Assembly +100
Spice Experimentation +100
Thrown Weapon Accuracy +55
Thrown Weapon Speed +50
Unarmed Accuracy +110
Unarmed Damage +60
Unarmed Defense +40
Unarmed Speed +55
- Pistol Speed stacks to General Ranged Speed?
- PistolAcc stacks to General Ranged Acc?
- Pistol Defence stacks to Melee and/or Ranged Defence (presumanly only kicks on with pistol equipped)?
And so on?
HOTDOG wrote:
BUT BEFORE WE DO THAT- For those of you that are interested in Smuggler Bounties. Lets take a look at the typical (check the BH forums and you will see) template of the type of BHs that will hunt us...
MBH/MCommando + one line of any ranged prof- or medic.
typically:
General Melee Accuracy +55
General Melee Speed +20
General Ranged Accuracy +200
General Ranged Speed +60
Heavy Weapon Accuracy +55
Heavy Weapon Defense +50
Heavy Weapon Speed +45
Melee Defense +190
Ranged Defense +175
This guy is no joke and he's gonna keep on coming 'til the job gets done. Tons of hardcore weapons and a buncha tricks to use them with. I don't even know where the weaknesses are!
I mean, there are some SERIOUSLY big numbers in there!
Holy Spit!
Among items more fearsome to me than the above is a Fettishtemplate:
Master BH/Master Carbineer/SL 0404/CP 4000
General Ranged Accuracy: 202
Carbine Accuracy: +65
General Ranged Speed: +70
Carbine Speed: +50
Ranged Defense: +225
Group Ranged Defense: +50
Melee Defense: +200
Carbine Defense: +40