Smuggler Archive

Thread: Commando to get Revamp before Smuggler? Hints inside from their Cor.

silversaber
Wed Sep 21, 2005 3:07 pm
#27








StarNick wrote:
Silversaber...you do know that its not as black and white as "its us or them next"? You called the notion of a smuggler revamp, as a content revamp and the inklings of getting a commando revamp utter BS in two forums now.


No, what I call utter BS is any claim that the CU changes and Slicing changes that happened (and were NOT what we werecalling for)constiutes our revamp.


Does that give it priority over a combat/role revamp? Maybe...especially since it's been in concept for the longest time and rightly is deserving of coming out.


Your combat/role SHOULD have been taken cared of in the CU, just like we were. Maybe you hate the role you were put into (like we hate the role WE were put into), but that does NOT mean you dont have a role.

Will it take up an entire publish where nothing else comes out? I hope not, as there are other professions (not just us) who are in need of role-specific fixes as well as content additions too. Thats a fairly big difference compared to "us first, then you second or screw you". When the smuggler revamp goes to in-development, commando's want to see something in the in-concept...not the other way around.


Thats NOT what im seeing, im seeing "You Smugglers have had your revamp, WE should be next" where imcalling BS on that line of thinking.


Message Edited by StarNick on 09-21-200505:49 PM






silversaber
Wed Sep 21, 2005 3:11 pm
#28






StarNick wrote:
"Yeah, I believe we should have a smuggler revamp before a commando revamp. The thing is, we both need them desperately. Hell, if commando got a revamp, and we were garunteed next, I'd be happy. (Well, yall know soe, though)"

Thats the thing that got everyone mefuddled (if thats a word...!), I want you guys to get this revamp. No point screwing another profession that, like you, has been screwed...just bad form, and Im really feeling bad that this was misintreperatated. I'll make sure I'm more careful, but keep in mind that when something's common knowledge on a community board it gets redundant to stress it each and everytime you make a post. That's just my opinion, as Corrospondent's have a pretty big duty...but we're players like everyone too. I personally like being with my community, and being actively involved on a day to day basis.

Call me addicted

Message Edited by StarNick on 09-21-2005 06:02 PM





Well, no problem then.


You have NO idea of how raw our nerves are with this FUBAR priority reasoning the Devs have had over the last two years.


gassygunslinger
Wed Sep 21, 2005 4:24 pm
#29

Okay, this is how I feel about the matter. It was my understanding that the Smugglers, Commandos, Rangers and Squad Leaders have all had a special "bond"... Call it "The shwartz"... We are all fubar. Some of us more than others. Some of us had attention we didn't need, that some of the others covet. Sometimes, looking at that attention, we wished they went back to not noticing us (*cough* slicing revamp *cough*)... But I had the impression that we all had a silent agreement that if ANY of us were to get a revamp, it would be for the better. At the squad leader revamp, most cheeared. At the Ranger revamp most (not all) cheered for them. No one would be saying "me first" or else it would break the "bond". I admit, we have a lot of village idiots on each side, and I've been trying to keep the smuggler ones back (hence my "If anyone is going to naysay the Ranger revamp, they're gonna have to go through me!!!" posts).

Lately, there have been a lot of that bond being broken. On -BOTH- sides I might add. If we have to lower ourselves to whinning "ME ME ME FIRST!!! I WANT THAT!" we are no better than the jedi and BH's. There are a lot of Commandos that should keep there mouth shut. And there are a lot of Smugglers I'm ashamed of. But the point is, I think we shouldn't argue about who's more FUBAR, or who needs it most. And DEFINATELY not argue about who should be first. Just keep your mouth shut, and hope for the best. Arguing will only weaken the communities.



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SmugglinZane
Wed Sep 21, 2005 5:28 pm
#30


StarNick, I was one of the Smugglers responding about Commando content. It came from the post you quoted when responding. I was responding to both you and the person who you were responding to since it was a lot quicker than replying to each post (as I said in that post) and I only had a short amount of time until my next class (being back in college after so long is such a pain).

While I thank you for coming here to clear the air, the tone here and the tone in that thread are entirely different. What Commandos are saying, and you're encouraging, is that they need a revamp because they are broken, have no role, and have no content. I simply pointed out what content for Commando is. I also pointed out that you needed things fixed and you'd have both your role and your content. What you, and others are saying, is that you need a complete overhaul which is a farce. You need to have what's there fixed, with a sprinkling of something new to make up for time being broken. That does not constitute a revamp, nor should that take as long to get done. While you could get it before we get our time, to push for more than is needed, then state you deserve it more than us was a big mistake on your part. I have a Commando. I know how long you've been broken, when and what they've broken themselves, and when and what they've tried to fix. Commandos need some fixing, and that can be done over a couple publishes.

Now we have the issue with Smugglers. Smugglers' problem is with content. That content has to come from our profession (see BH). We DO NOT have a role in combat since our role has never come close to to being fulfilled as it was designed. To be honest, we shouldn't have a role in combat, we should have combat skills that aid us in Smuggling (which many will whenever that time comes). We have NEVER seen a fix for our skills, except for the abortion of a slicing fix... and take a look around to see what that did for us (it benefited everyone else more than it did us). If you, or anyone else, wants to count the jawa trash game as content, well then that would explain a whole lot about where you're coming from.


To compare a content driven profession with a combat driven profession is really pointless, but you guys fired the first round. To try to compare the history of Commandos in this game with the history of Smugglers is pretty pointless too. Unless you guys can show me not only a need for development since launch,but the acknowledgment and promise of this from the dev team. People seem to have short memories around here which is why I point out launch and not CU like many others try to do.



That's the last I have to say about all this. I won't even return to the thread that spawned this one because I'm sure what I've said has been twisted 100 different ways already (someone already tried to come here and do it). I will say this, you earned back a lot of respect by coming here, so I tip my hat to you and say I hope you get what you're looking for, just please don't try to get it in opposition to us Smugglers.

Message Edited by SmugglinZane on 09-21-2005 08:30 PM



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
Unika
Wed Sep 21, 2005 9:23 pm
#31

See once everyoe says their intentions, suddenly the air is cleaner. Minus the posts aiming to cause more conflict I think we all want the same thing. I personally posted a timeline I would give my left.... well a lot for. AoE fix, Smuggler Revamp, Continue with rest, but again that is my opinion.

Ok gotta go or face the FRYING PAN OF DOOOOMMM!! Worse than any other heavy wpn in the game.



Unika Starrunner

Master Smuggler / Master Commando

"ALL BADGERS MUST BURRRNNNNNN!!"

Smugglers in SWG History - As written by the Devs
LaughingWolf
Wed Sep 21, 2005 9:29 pm
#32

Thanks for the clarification StarNick. Chilastra eh? "wave"



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
coldreboot
Thu Sep 22, 2005 12:43 am
#33






Unika wrote:





SmugglinZane wrote:





WesBelden wrote:
Just so you know, I've not seen anything that indicates a Commando revamp (although I do hope there are plans for one), let alone one happening before the new Smuggling system gets developed. StarNick's comments may seem a bit tactless/insensetive towards long time waiting Smugglers if taken out of context, but I'm sure he's just trying his best to look after his profession and their needs; can't fault him for that.





That may be, but I still left a response to him and the other tools in that forum. I'm sure I'll get flamed, but I don't really care.


That is not leadership from someone who's supposed to be community leader. If he wants to continue to foster that line of thinking then he'll get zero respect from me.


It's sad that so many of people seem to think they need to drag Smugglers into whatever problems they think they have. We have always been supportive of others. We have waited for our turn time and again, and for yet another group to think they should take priority over development that's over 2 years in the making is absolutely disgusting. Any "leader" who thinks that's the way to go needs a lesson in what it means to be a leader.








Ummm noone asked you. Also where do you get of thinking we need the revamp before commandos. I have the misfortune of playing both profs. I use my smuggler side a lot more than any of my commando weapons and abilities because THEY ARE COMPLETELY BROKEN. At least smugglers have utility. As I said Nick isn't trying to say US FIRST!! He is pushing for a temporary fix that will make commando playable before the smuggler revamp. Not a complete overhaul like we will be getting.

They didn't ask for a nerf, and most of the commandos are saying the same thing, calm down and lets just concentrate on getting AE fixed before they put everything into the profession revamps. I don't expect to see a revamp of Commando until they redo the GCW. I personally think his remarks when taken in context make sense. Not that we are getting a revamp before commandos do, but that we are getting a full revamp while commando is unplayable. The ideal timeline IMO.. Commando AE fix, Smuggler revamp, continue profession GCW revamps.

This is nto a flame, just telling everyone Nick has always supported smugglers when others attacked us, and has been very supportive of smugglers in general. I do not want to see him get crispied because he either misspoke, or something he said was taken out of context. Bear in mind sarcasm, tone of voice, and sometimes reason to not carry when typed.




Sorry but I'm with Zane on this one. It's not your job, or any player's job to sugar-coat something a corr has said. A corr should be damn careful of what he/she says/doesn't say when talking about something as sensitive as that. Most corrs are. No matter what StarNick's intentions were, he should not have posted that even if it was pandering to his fellow players just to quieten them. Wes doesn't do it, No other Corr I know does it. So why should he?


At the very least he should retract the statement and amend it to what he means (if he indeed meant something different).



WANTED


Rieko Terook
i Known Rodian Smuggler i
i Captain of the Astral Sword i
i Leader of the Mooncursers i

Reward Offered for Information

Crillan
Thu Sep 22, 2005 9:50 am
#34

One thing that really bothers me is all the people saying "smuggler already got a revamp with the CU." That's ridiculous. If that's the case, then every combat profession got a revamp with the CU. The smuggler revamp that everyone wants is when we get the ability to smuggle and deal with illegal goods with a reason to keep away from the authorities. Our combat moves changed with the CU, but so did everyone elses. Our slicing changed, but that was simply because the CU changed the stats on weapons and armorand the old slicing system didn't work right with the new equipment. We have had no "smuggler" revamp. What's coming in the in concept is what we've been looking for and hopefully it will come this time.



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
gassygunslinger
Thu Sep 22, 2005 10:22 am
#35



Crillan wrote:
One thing that really bothers me is all the people saying "smuggler already got a revamp with the CU." That's ridiculous. If that's the case, then every combat profession got a revamp with the CU. The smuggler revamp that everyone wants is when we get the ability to smuggle and deal with illegal goods with a reason to keep away from the authorities. Our combat moves changed with the CU, but so did everyone elses. Our slicing changed, but that was simply because the CU changed the stats on weapons and armor and the old slicing system didn't work right with the new equipment. We have had no "smuggler" revamp. What's coming in the in concept is what we've been looking for and hopefully it will come this time.





And on that note, the only reason why the so-called "CU Smuggler Revamp" looked so great was because we were more FUBAR than just about any other combat profession pre-cu.



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Odinwaa
Thu Sep 22, 2005 10:39 am
#36



Crillan wrote:
One thing that really bothers me is all the people saying "smuggler already got a revamp with the CU." That's ridiculous. If that's the case, then every combat profession got a revamp with the CU. The smuggler revamp that everyone wants is when we get the ability to smuggle and deal with illegal goods with a reason to keep away from the authorities. Our combat moves changed with the CU, but so did everyone elses. Our slicing changed, but that was simply because the CU changed the stats on weapons and armorand the old slicing system didn't work right with the new equipment. We have had no "smuggler" revamp. What's coming in the in concept is what we've been looking for and hopefully it will come this time.





I have a smuggler and a commando, and I have seen way more improvements to the smuggler than to the commando, if anything my commando has gotten worse. What about the slicing patch? Is that not something new? And yes with the CU smugglers got NEW and DIFFERENT things. COmmando got broken grenades and a damage dealer promise of 5. My pvp rating has dropped from 1430 pre CU to 1140 post CU. I use the best tactics I can and the same weapons I had. How is that damage dealer 5?

I know we all want to be ego-centric on the inside and love others on the out, but you gotta be honest with yourself, side by side, smuggler vs commando, smuggler has gotten the cool side of the pillow and commando got the drool side of the pillow.



BLUE-CLOUD ~ Master Commando~~Dharma: the Jedi Knight of good Kharma(AoF)
R / Hero of the Alliance
Felisa O'di nwaa-Master Engineer Merchant, Droid crafting, mistress of the wholesale, ex Elder Smuggler and Spice Merchant
Nytewalkyyrr-~ -"Intrepids Best" BASE KILLER -314 destroyed ~~~Sweaty, life debted employee of Blue-Cloud
O'dinwaa's Quickstop Vendor----Fayth, Corellia, 3395 -5822
Galactic Rebel HQ and Rifle Museum, Riverfayth - Corellia 4514 -6596
Gaitan
Thu Sep 22, 2005 11:28 am
#37








Odinwaa wrote:


*snip*

What about the slicing patch? Is that not something new?








Ya know, if you're trying to make a point with a Smuggler, it's probably not a good idea to keep throwing up the new "slicing revamp" as a great new thing okay? You're just saying "Well you got a borked new process that is nothing like it was in concept, why are you complaining?" Not only that but if you read the whole thread you'll see that the miscommunications have been essentially cleared up. "Let sleeping dogs..." and all that?






Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
Odinwaa
Thu Sep 22, 2005 11:47 am
#38



Gaitan wrote:


Odinwaa wrote:

*snip*

What about the slicing patch? Is that not something new?



Ya know, if you're trying to make a point with a Smuggler, it's probably not a good idea to keep throwing up the new "slicing revamp" as a great new thing okay? You're just saying "Well you got a borked new process that is nothing like it was in concept, why are you complaining?" Not only that but if you read the whole thread you'll see that the miscommunications have been essentially cleared up. "Let sleeping dogs..." and all that?






I read the whole post, and I have a smuggler...or did you not read mine? Whether it is good content or not, it is NEW content.



BLUE-CLOUD ~ Master Commando~~Dharma: the Jedi Knight of good Kharma(AoF)
R / Hero of the Alliance
Felisa O'di nwaa-Master Engineer Merchant, Droid crafting, mistress of the wholesale, ex Elder Smuggler and Spice Merchant
Nytewalkyyrr-~ -"Intrepids Best" BASE KILLER -314 destroyed ~~~Sweaty, life debted employee of Blue-Cloud
O'dinwaa's Quickstop Vendor----Fayth, Corellia, 3395 -5822
Galactic Rebel HQ and Rifle Museum, Riverfayth - Corellia 4514 -6596
Crillan
Thu Sep 22, 2005 11:48 am
#39






Odinwaa wrote:





Crillan wrote:

One thing that really bothers me is all the people saying "smuggler already got a revamp with the CU." That's ridiculous. If that's the case, then every combat profession got a revamp with the CU. The smuggler revamp that everyone wants is when we get the ability to smuggle and deal with illegal goods with a reason to keep away from the authorities. Our combat moves changed with the CU, but so did everyone elses. Our slicing changed, but that was simply because the CU changed the stats on weapons and armorand the old slicing system didn't work right with the new equipment. We have had no "smuggler" revamp. What's coming in the in concept is what we've been looking for and hopefully it will come this time.







I have a smuggler and a commando, and I have seen way more improvements to the smuggler than to the commando, if anything my commando has gotten worse. What about the slicing patch? Is that not something new? And yes with the CU smugglers got NEW and DIFFERENT things. COmmando got broken grenades and a damage dealer promise of 5. My pvp rating has dropped from 1430 pre CU to 1140 post CU. I use the best tactics I can and the same weapons I had. How is that damage dealer 5?

I know we all want to be ego-centric on the inside and love others on the out, but you gotta be honest with yourself, side by side, smuggler vs commando, smuggler has gotten the cool side of the pillow and commando got the drool side of the pillow.




Well if you read my post you should have seen what I said about the slicing. It's definitely not a smuggler revamp. The only reason they changed it is because they had to based on the CU changes to weapons and armor and it's in some ways worse than the old system. I also never said commando wasn't broken or they didn't need to change anything. My whole point was about smugglers not getting a "revamp" per se. We got changes, but so did every combat profession. Our profession has a unique role that no one else has and it has never been in the game. Commandos on the other hand have had their whole role complete from the beginning. Broken yes, but your job is pretty set and all there for you to use. Smugglers have no valid legal system to avoid and we don't have any type of ability to smuggle. Even rangers and squad leaders had complete roles and skill sets to use. I know they weren't the greatest or simply broken, but at least they had a set role that they were capable of doing. Smugglers never had smuggling abilities to be broken in the first place. This is what sets us above the other professions that are already being revamped.



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
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