Smuggler Archive
Thread: My simple, honest, and heartfelt question for any DEV willing to answer.
DrevenStrobe wrote:
You'll forgive me if I don't start shouting for joy and doing cartwheels just yet...
Yes, this is a good beginning...but there's a long way to go before Dev credibility is restored...
This is my sentiment exactly.
Though I will freely admit GreenMarine has always been able to bring about the most hope for me. I've only interacted with him briefly in the past, and it was enough to convince me he is an outstanding guy who really does care.
DrevenStrobe wrote:
You'll forgive me if I don't start shouting for joy and doing cartwheels just yet...
Yes, this is a good beginning...but there's a long way to go before Dev credibility is restored...
Exactly!
GreenMarine wrote:
Why should I, or anyone else in the Smuggler community, continue to pay for this game?
Because:
- At its core, SWG is still a fun game. The next few publishes are focused on fixing major elements of what makes the game frustrating. Eliminating hologrinding, improving the Jedi experience, balancing combat, and introducing new GCW features. All of this promises to improve the overall SWG experience.
- JTL is coming. Jump to Lightspeed is adding a completely new experience to the game. It's a lot of fun and its very different.
- Smugglers will get a revamp. I can't say when. If I did, and we missed it, you'd kill me. A revamp will happen.
- No more smuggler B.S. No more announcing a date and not delivering. We're going to put together a plan for smuggler and post it here so you guys can review it. We'll have a plan determined before we start writing the code so you know whats going to happen to your profession.
- Because we will do a lot of stuff you asked for. Better spices. Spice experimentation. No more pistol requirement. A lot more new stuff as well.
If they do answer, another question I would have would be... why should I, or any other member of the Smuggler community, believe you this time after so many broken promises?
- No more broken promises. I had some very frank discussions with several smugglers at Fan Fest. I KNOW you guys are frustrated. We aren't going to string you along. There will be a revamp. It might happen after JTL, but it will happen. There will be a public plan for the revamp ahead of time (possibly soon) that you guys can start tweaking for implementation.
- I take this profession very seriously. I know its flaws. I'm going to level up a new smuggler character, myself. It's very important to me that Smuggler is improved and turned into a fun, rewarding profession.
WAIT -- What is that ? Is that a Light at the end of the tunnel? No It can't be. I have seen that Ilght before. I have run to it in the past. It calls me. Like a Small Child looking for it's mother. I run to it as I have in the past. At the end of that light is a small Man and his words to me are simple but strike Anger in my heart, Words like knives that hit in a hail storm against my body.. these words.. "Please list your Top 5 problems with the smuggler class" Arrrruggggg.. GREEN Nothing against you man. You have taken on the thankless job of beingunderthe bus andon the business end of all the anger with the Post-grenade that JustG and TH left. I Want to beleve this will happen. But I know it will not happen for at least the rest of this year, and when JTL comes out even longer. Though I was under the Idea that you guys were working on something for the smugglers. Has it been put to the side. Your post sounds like you guys haven't even started any thing. Why would you ask for so much info about something that hasen't even hit a drawing board? This is why I don't beleve this will happen for sometime. There are too many big protucion items coming down the line for anyone to set aside time to do what is needed for our class. You know there will be problems with JTL .. it would be foolish to think otherwise. Anything worth while will take time. But I think time is something we have been giving up a lot of to help make this game fun.. It seems like it's your turn.. Why not push back JTL? Fix the classes that need work and then go and toss out a ANOTHER item we have to PAY to OWN. Sorry just Mad and Wish we were not so in the Dark all the time.
Message Edited by Knapf on 06-06-2004 11:49 PM
Message Edited by Knapf on 06-06-2004 11:50 PM
Message Edited by Knapf on 06-07-2004 12:02 AM
GreenMarine wrote:
Because we will do a lot of stuff you asked for. Better spices. Spice experimentation. No more pistol requirement. A lot more new stuff as well.
Mackle wrote:Your answers seem genuine and carry hope, Greenmarine, which of course makes me nervous. It all just seems so far off now, when we have been led to believe that help was on the way for such a long time. Maybe those of us who have become 'glass half empty' types will feel different once we see how the next few patches change the game. Maybe seeing your plans for the Smuggler Revamp in the near future will help us understand why it had to be put off until who knows when. Looking forward to seeing it, regardless.Through all the previous talks of our impending revamp, we never actually got much in the way of info, of what could or could not be done for our profession. Actually seeing a proposal of what is in, what is out, what might be possible, and what is impossible, would go a long way towards regaining our trust and retaining our business.
I can agree with all of that. Smuggler has been the single profession I've kept throughout the last year, desperately hoping we'd finally get something worth having instead of yet another nerfed special, or another reason not to bother craft spices. I can wait a bit longer, i suppose, but it's getting kinda hard to maintain enthusiasm. The sooner we see some genuine communication with the Smuggler community, the happier I'll be.
Apzu
Sea of uruk
I taste the salt of you
yeah, and Cthulhu Ftagn! to you as well
None the less, it is a small positive at least.
-DD
AnXdiety wrote:
The question that I think most of us want answered is:
Why are we currently paying to play a profession that requires to be revamped. When the people we are paying are using that money to work on something optional.
You are not paying to play a profession that could do with some changes, you are paying to play SWG, with many places to go and many professions to master, the smuggler profession is about a third of your character.
You are paying to play the game, not to be a smuggler.