Smuggler Archive

Thread: My simple, honest, and heartfelt question for any DEV willing to answer.

IGilligan
Sun Jun 06, 2004 7:16 pm
#14






Skedoozy wrote:

Why should I, or anyone else in the Smuggler community, continue to pay for this game?


I respectfully await your answer.






Wow, you got owned noob.



i-Jedi, Tal'Daine of DS
Fear less, hope more,
eat less, chew more,
whine less, breathe more,
talk less, say more,
hate less, love more, and all good things will be yours.
DarthHossith
Sun Jun 06, 2004 7:30 pm
#15

I see people complain about the state that many professions are in at this moment... and then I look back at beta, I realize that we as a community and as paying customers and the devs have come so far that its unbeleivable. Keep it up and realize you may not be able to please all of us most of the time... but most of us most of the time would be great, keep up the work



Hosoke Enaitol - Eclipse
Carbineer - No matter what the NGE says
Commander:Nightfall Leigon, protectors of HyperDrive Radio

IForgotMyName
Sun Jun 06, 2004 7:39 pm
#16






GreenMarine wrote:

No more pistol requirement. A lot more new stuff as well.





Does this mean we don't need pistols 4 or no more pistol xp required?



*edited by admin*
Smuggler_Caylin
Sun Jun 06, 2004 7:41 pm
#17






IForgotMyName wrote:





GreenMarine wrote:

No more pistol requirement. A lot more new stuff as well.






Does this mean we don't need pistols 4 or no more pistol xp required?





I don't think he means changing the prereq, but pistol XP and thus specials that are only useable by pistols, are going to be changed. That's me using some wishful thinking, trying to figure out what he meant by this as well.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

Mackle
Sun Jun 06, 2004 8:01 pm
#18



Your answers seem genuine and carry hope, Greenmarine, which of course makes me nervous. It all just seems so far off now, when we have been led to believe that help was on the way for such along time. Maybe those of us who have become 'glass half empty' types will feel different once we see how the next few patches change the game. Maybe seeing your plans for the Smuggler Revamp in the near future will help us understand why it had to be put off until who knows when. Looking forward to seeing it, regardless.


Through all the previoustalks of our impending revamp,we never actually got much in the way of info, of what could or could not be done forour profession.Actually seeing a proposal of what isin, what is out, what might be possible, and what is impossible,would go a long way towards regaining our trust and retaining our business.


Can't wait to hear more on the Pistols question as well. We know so little right now, even a simple statement like that could mean anything to us.


On a different note, your sig seemed interesting, so I googled it. Very cool lyrics.


If anyone is interested, here is the full song.


Apzu

Sea of uruk
I taste the salt of you
I hunt through sands of Roba El Khaliyeh

Dumuzi Apzu
Your allure is so very pure
Zi Dingir Anna Kanpa
You shall drown the fearless ones

The sword of Lapis Lazuli Diadem
Your fullness and strength is my delight

Edin Na Zu, Edin Na Zu

The stars have spoken to me
They've told me the tale of your past
Battles were clashed by you
Long before the cosmos existed
O' mountains of Mashu
Please help me to find the grey stone
I lost it, yet it's symbol unequals your race

I am in search of the Northern Nineveh; it's beyond the hills of Zagros

I thrust my sword onto the veil, and then, in the Earth
Reversed lightning strikes Sumerian sands
They glance at me with eyes of Sunkun Varloorni
Their eyes flare red with glowing embers
Follow the path of gold and ye shall find the symbols: Arra, Agga, and Bandar
In my sleeping village of Bet Durrabia, Shabatu forces the nineteenth hour

Ye go to thy Apzu; the unsightly abyss of Enidu
Ye go to thy Apzu; the impious axis of Enidu

I have traveled beneth the seas in search of our master's palace
I have finally found the grey stone of the immemorial ones

I have raised my armies in the lands of the eastern, summoning hordes
I have seen Ngga, God of Heathens, as my sword Diadem gleams

The cosmos shall be greeted from the blood of thez serpent
A serpent well known as Tehom Mummu Tiamat
Man shall be greeted from the blood of Kingu
Thy queen of mashu will haunt the vision of your breed

O' my queen, I feel your skin of white, I touch your breasts of life, yet
there's a battle I must fight

Zagros, Avagon, Ngga, Shabatu

Thy skin of white misses you
Please don't leave me ever, nevermore
Unless you go, please take me with you
We'll ride onto wings of Anzu

I heard the bellow of wolves behind the half-burnt waves
The tides of uruk swept your tongue across the salty floor

We have found the Apzu; our birthplace toward Avagon
We have found the Apzu; our meridian toward the dark

Munus Sigsigga
Ag Bara ye
Innin Aggish Xashxur
Gishnu urma

Apzu





_________________________________________________________________

Gabok Aikido, Unconventional Businessman v Master Smuggler - Nabubu City, Naboo
"Hokey patches and broken promises are no match for a trusty Smuggler Revamp at your side, kid."




Raziel07
Sun Jun 06, 2004 9:13 pm
#19






IGilligan wrote:





Skedoozy wrote:

Why should I, or anyone else in the Smuggler community, continue to pay for this game?


I respectfully await your answer.






Wow, you got owned noob.





/agree


/laugh


/laughMore
Mackle
Sun Jun 06, 2004 9:19 pm
#20






IGilligan wrote:





Skedoozy wrote:

Why should I, or anyone else in the Smuggler community, continue to pay for this game?


I respectfully await your answer.






Wow, you got owned noob.






That person you refer to as a "noob" is actually a long-time and well-respected member of this community.


You I never heard of.






_________________________________________________________________

Gabok Aikido, Unconventional Businessman v Master Smuggler - Nabubu City, Naboo
"Hokey patches and broken promises are no match for a trusty Smuggler Revamp at your side, kid."




Shazeen
Sun Jun 06, 2004 9:43 pm
#21







GreenMarine wrote:


Why should I, or anyone else in the Smuggler community, continue to pay for this game?


Because:



  1. At its core, SWG is still a fun game. The next few publishes are focused on fixing major elements of what makes the game frustrating. Eliminating hologrinding, improving the Jedi experience, balancing combat, and introducing new GCW features. All of this promises to improve the overall SWG experience.


  2. JTL is coming. Jump to Lightspeed is adding a completely new experience to the game. It's a lot of fun and its very different.


  3. Smugglers will get a revamp. I can't say when. If I did, and we missed it, you'd kill me. A revamp will happen.


  4. No more smuggler B.S. No more announcing a date and not delivering. We're going to put together a plan for smuggler and post it here so you guys can review it. We'll have a plan determined before we start writing the code so you know whats going to happen to your profession.


  5. Because we will do a lot of stuff you asked for. Better spices. Spice experimentation. No more pistol requirement. A lot more new stuff as well.

If they do answer, another question I would have would be... why should I, or any other member of the Smuggler community, believe you this time after so many broken promises?



  1. No more broken promises. I had some very frank discussions with several smugglers at Fan Fest. I KNOW you guys are frustrated. We aren't going to string you along. There will be a revamp. It might happen after JTL, but it will happen. There will be a public plan for the revamp ahead of time (possibly soon) that you guys can start tweaking for implementation.


  2. I take this profession very seriously. I know its flaws. I'm going to level up a new smuggler character, myself. It's very important to me that Smuggler is improved and turned into a fun, rewarding profession.







Forgive me for being skeptical GreenMarine, but I'll believe it when I see it.

Message Edited by Shazeen on 06-06-2004 10:03 PM




~ Blanchbaca ~ Master Rifleman / Master Chef ~ Flurry || Orim ~ Master Pistoleer / Master Smuggler ~ Scylla ~


Shazeen
Sun Jun 06, 2004 9:45 pm
#22






Smuggler_Caylin wrote:





IForgotMyName wrote:





GreenMarine wrote:

No more pistol requirement. A lot more new stuff as well.






Does this mean we don't need pistols 4 or no more pistol xp required?





I don't think he means changing the prereq, but pistol XP and thus specials that are only useable by pistols, are going to be changed. That's me using some wishful thinking, trying to figure out what he meant by this as well.






I hope so Caylin, because that line confuses me as well. I dont see why they would change the prereqs...and if they did I imagine alot of people would be quite angry about it.




~ Blanchbaca ~ Master Rifleman / Master Chef ~ Flurry || Orim ~ Master Pistoleer / Master Smuggler ~ Scylla ~


Roadego
Sun Jun 06, 2004 9:48 pm
#23


Smuggler_Caylin wrote:


IForgotMyName wrote:


GreenMarine wrote:

No more pistol requirement. A lot more new stuff as well.



Does this mean we don't need pistols 4 or no more pistol xp required?


I don't think he means changing the prereq, but pistol XP and thus specials that are only useable by pistols, are going to be changed. That's me using some wishful thinking, trying to figure out what he meant by this as well.



I hope that's what he meant because I have always felt you don't need a pistol to be a smuggler. Best idea for leveling up dirty fighting I saw was thru combat experience even though I can't remember who suggested it first.

Message Edited by Roadego on 06-06-2004 10:48 PM



____________________________________________________________________________________________
A Smuggler's Life
The devs need to watch star wars again. Luke was a whiny baby with the hots for his own sister. Solo was the rockin smuggler with the blaster, the chick, (a personality) and a wookie.

Adravis
Roadego
Sun Jun 06, 2004 9:52 pm
#24

I don't think they would ever change pre-requs, Shazeen. Althought it would be interesting if you could choose any marksman line and any brawling to reach novice smuggler.



____________________________________________________________________________________________
A Smuggler's Life
The devs need to watch star wars again. Luke was a whiny baby with the hots for his own sister. Solo was the rockin smuggler with the blaster, the chick, (a personality) and a wookie.

Adravis
DrevenStrobe
Sun Jun 06, 2004 10:19 pm
#25

You'll forgive me if I don't start shouting for joy and doing cartwheels just yet...


Yes, this is a good beginning...but there's a long way to go before Dev credibility is restored...





Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
KwoTon
Sun Jun 06, 2004 10:24 pm
#26


HOLY CRAP.


When I saw a dev ACTUALY post in our forum, I almsot had a heart attack. You rule Robo-word!



___________________________
Kalbarr(GHOST)
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