Smuggler Archive

Thread: POLL: reb or imp?

Arsani
Fri May 20, 2005 7:29 am
#27

My PA is my faction.Even if I wanted to to join either side of the GCW, which I don't, my PA leader would beat me with a stick till I stopped. So Neutral.



N
Do Not Meddle in the Affairs of Zombies, For Your Brains Are Tasty and That Red Ain't Ketchup!
Arsani "Living Dead Girl" Co'lace ~ Starsider
Cykith
Fri May 20, 2005 7:59 am
#28


Rebel Smuggler.


I think the term Rebel goes much better next to Smuggler than Imperial does.
Boycarino
Fri May 20, 2005 8:00 am
#29

Rebel.



Iakko Qel-Dentari
No one special.
Just a smuggler.
"I do what I do, for I am what I am."

Permetheis
A little bit special
Jedi Knight
"Wonder...is the seed of knowledge"

Amen
HaughtyElf
Fri May 20, 2005 9:01 am
#30

Rebel Scum.....



Now, how much are you willing to pay to get past that Imperial blockade?






We Diggs The Tiggs
Col. Micte Badul, Imperial Smuggler
Master Smuggler, Master Bounty Hunter, Master Pilot
Dirty rotten scoundrel and all around swindler

Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways,
martini in one hand, cigar in the other, body thoroughly used up, totally worn out and screaming "WOO HOO - What a Ride!"


Katalepsis
Fri May 20, 2005 10:25 am
#31







Xoreshear wrote:



I am not sure myself. In game I have loads of Jabba, Thug, and Bandit faction. I do have have some Imperial faction and they seem to let mego when I am searched by NPCs even if I have spice or sliced weapons on me with no penalty. Honestly I want a third GCW faction for criminals and outlaws that just want themselves or their guild to succeed. Make them Jabba faction. That would be fine with me.


I can see a successful Smuggler wanting some tolerance from crooked folks in the powers that be, aka the Empire. I can also see a Smuggler leaning towards Rebels because of their independent streak and perhaps using them to avoid more correct Imperial types.


Still I want a third thug/criminal faction in the war for us that want to PvP and aren't particularly tied to either "cause".




Rebel here (the MBH alternate over on Bria isa true alt, different race, class, faction, etc, and rarely played). However, I took the "I'm Han Solo's pupil and basically was all about myself until the GCW heated up and I got sucked in on one side or another" angle. On top of that, I'm a Colonel so switching sides would break my heart (or in similar fashion, turning Neutral). Hundreds of hours and literally hundreds of thousands of credits were invested in my rank and some gear. Throw that all away just because SOE still hasn't done the right thing and put in a third faction? No way...we need that Hutt faction or "Thug" faction once and for all, it's killing Smugglers the same way a delayed revamp on spice and slicing does.

Lastly, for the poster I highlighted above, you pass those scans because you have Underworld 1-4 (with increasing chance to evade as you go up. Once Master Smuggler you can evade scans with spice and sliced gear on you about 95% of the time, lol).

[edited in] I didn't mean we only need a 3rd Faction (for Neutrals and Thugs/Smugglers) but more importantly, the ability for Master Smugglers (and Masters alone) to flip flop factions and serve the entire gaming community on many dynamic levels (above and beyond simply being slice and spice monkeys).

Message Edited by Katalepsis on 05-20-2005 01:39 PM



__________________________________________________________________________
Sako Stormrider - FS M.Smuggler/M.Secret - Radiant
[pronounced "seiko" as in the timepiece]
_______________________________________________________________
Bahn Sei'Kadi - FS Rodian MBH/M.Rifleman - Bria alternate
[I make Jedi go die die]
__________________________________________________
il est moi
[enjoy]
KeitaZ
Fri May 20, 2005 10:39 am
#32

Rebel...couldn't get past the mandatory spice testing of the empire.



Zatiek
Keitaz
Katalepsis
Fri May 20, 2005 10:41 am
#33






KeitaZ wrote:
Rebel...couldn't get past the mandatory spice testing of the empire.





lmao.



__________________________________________________________________________
Sako Stormrider - FS M.Smuggler/M.Secret - Radiant
[pronounced "seiko" as in the timepiece]
_______________________________________________________________
Bahn Sei'Kadi - FS Rodian MBH/M.Rifleman - Bria alternate
[I make Jedi go die die]
__________________________________________________
il est moi
[enjoy]
Saarek
Fri May 20, 2005 10:53 am
#34






Katalepsis wrote:





KeitaZ wrote:
Rebel...couldn't get past the mandatory spice testing of the empire.





lmao.






LOL.



IMPERIAL.









------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

Aeneas_Menosos
Fri May 20, 2005 2:43 pm
#35



Katalepsis wrote:


Xoreshear wrote:

I am not sure myself. In game I have loads of Jabba, Thug, and Bandit faction. I do have have some Imperial faction and they seem to let mego when I am searched by NPCs even if I have spice or sliced weapons on me with no penalty. Honestly I want a third GCW faction for criminals and outlaws that just want themselves or their guild to succeed. Make them Jabba faction. That would be fine with me.

I can see a successful Smuggler wanting some tolerance from crooked folks in the powers that be, aka the Empire. I can also see a Smuggler leaning towards Rebels because of their independent streak and perhaps using them to avoid more correct Imperial types.

Still I want a third thug/criminal faction in the war for us that want to PvP and aren't particularly tied to either "cause".


Rebel here (the MBH alternate over on Bria isa true alt, different race, class, faction, etc, and rarely played). However, I took the "I'm Han Solo's pupil and basically was all about myself until the GCW heated up and I got sucked in on one side or another" angle. On top of that, I'm a Colonel so switching sides would break my heart (or in similar fashion, turning Neutral). Hundreds of hours and literally hundreds of thousands of credits were invested in my rank and some gear. Throw that all away just because SOE still hasn't done the right thing and put in a third faction? No way...we need that Hutt faction or "Thug" faction once and for all, it's killing Smugglers the same way a delayed revamp on spice and slicing does.

Lastly, for the poster I highlighted above, you pass those scans because you have Underworld 1-4 (with increasing chance to evade as you go up. Once Master Smuggler you can evade scans with spice and sliced gear on you about 95% of the time, lol).

[edited in] I didn't mean we only need a 3rd Faction (for Neutrals and Thugs/Smugglers) but more importantly, the ability for Master Smugglers (and Masters alone) to flip flop factions and serve the entire gaming community on many dynamic levels (above and beyond simply being slice and spice monkeys).

Message Edited by Katalepsis on 05-20-2005 01:39 PM






I hear you on the rank thing. I am a Imp Colonel, plus I've got my old ATST (the reason I went imp in the first place). I don't know though, I've ALWAYS regretted going imperial, I guess my heart has always belonged to the alliance.
Saarek
Fri May 20, 2005 2:47 pm
#36

Raise your hand if you would liek to see the ATST turned into a mount.


/raiseshand







------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

Xoreshear
Fri May 20, 2005 2:54 pm
#37






Katalepsiswrote:




[edited in] I didn't mean we only need a 3rd Faction (for Neutrals and Thugs/Smugglers) but more importantly, the ability for Master Smugglers (and Masters alone) to flip flop factions and serve the entire gaming community on many dynamic levels (above and beyond simply being slice and spice monkeys).



Message Edited by Katalepsis on 05-20-2005 01:39 PM


I think you make a valid observation, and for me it would not be an either or issue. I see the third faction as viable for both reasons and enhancing gameplay overall as well. Giving the Smuggler these choices would allow her to further define her character as a Smuggler on her own terms.

Message Edited by Xoreshear on 05-20-2005 05:57 PM



Zashar Shasp
Naval Pilot of the Imperial Inquisition
"Eradicating blind romantics stewed in tripe anywhere they are found."
WillburWright
Fri May 20, 2005 4:13 pm
#38






yimaz wrote:
100% Rebel, kicking Storm Trooper ass and fighting "the man" since launch.





QFE

RichardBryant
Fri May 20, 2005 7:15 pm
#39

Ah, outnumbered Imperials as usual even here.

Heh. Lucky SWG is not SW. Because we'll still kick your a$$es.




Cael Broden, Master Smuggler.
I am Jack's Ignored Profession
"I don't have saber envy. I have patch envy. 2 years is unacceptable."
"Wars not make one great. AFK-grinding on wookiees on Kashyyk make one great!"
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