Smuggler Archive

Thread: Our next question for 19 Answers (June 16 est.)

Crillan
Thu Jun 10, 2004 6:46 am
#27

Can we ask them for incentives to keep playing over the next 6 months? For example, they can add simple things like new spices for us this month, shuttle transportation to any planet at any time next month, improved slicing the next etc. They can give uslittle parts of the revamp that aren't major but at least a little something new over the next few months or so until they do the real overhaul with the major systems of smuggling.



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
DRWolfe
Thu Jun 10, 2004 6:56 am
#28


Shrendyc wrote:

For crying out loud our CORRESPONDENT was given the answer, and then told not to tell us. Doesn't this send up a freakin' red flag to anyone else out there?

Yes.



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

NickHeel
Thu Jun 10, 2004 7:43 am
#29






yimaz wrote:










Will we see any minor fixes (i.e. Dirty Fighting fixes w/ the combat rebalance, new spices, skill tree documentation, etc...) prior to our revamp? Andin regard to spice can you also explain why the spice downer has beenchanged. Was this change designed to increased down time?





How does this look?








"Will we see any minor fixes (i.e. Dirty Fighting fixes with the combat rebalance, new spices, skill tree documentation, ect...) prior to our revamp? TH did say skill documentation was "reasonable" for the publish 11 wait...how about 6 months? In regards to spice, can you also explain why the spice downer has been changed. Was this change designed to increase the down time?"



Minor alteration but I think it's important to add that Thunderheart told us that fixing our skill documentation during our Publish 11 delay was reasonable since we had to wait. Now, this was only a 3 or 4 month wait from that date a month ago. We now have to wait an additional 6 months from now, I think documentation on our skill tree is fair. We put up with the nay sayers for a year, can we not have it for the next 1/3 of this game's life?






THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
HOTDOG
Thu Jun 10, 2004 7:49 am
#30



yimaz wrote:


Will we see any minor fixes (i.e. Dirty Fighting fixes w/ the combat rebalance, new spices, skill tree documentation, etc...) prior to our revamp? Andin regard to spice can you also explain why the spice downer has beenchanged. Was this change designed to increased down time?


How does this look?







I think you got it Yimaz- but flip it and put a lil' bite on the end-

"Two months ago we had a spice downer change- Why exactly did that happen and will we see any other minor fixes (i.e. Dirty Fighting fixes w/ the combat rebalance, new spices, skill tree documentation, etc...) prior to our revamp which has been bumped another 6 MONTHS away?"


mmmmmmm...Bitter.






TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
yimaz
Thu Jun 10, 2004 7:58 am
#31




"Two months ago we had a spice downer change- Why exactly did that happen. Also willwe see any other minor fixes (i.e. Dirty Fighting fixes w/ the combat rebalance, new spices, skill tree documentation, etc...) prior to our revamp.TH did in fact say skill documontation wasreasonable for publish 11.




how's bout now?



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

NickHeel
Thu Jun 10, 2004 8:06 am
#32

Better...closer...warmer.


Could be worded out just a bit...but I think that's the jist of it.


I'd still go with "for the publish 11 delay". That way he can't say "it'll be handled in the revamp" without looking like an ass for suggesting a tide-over for 3 months isn't worth a 6 month item to tide us over.


Other than that, I'm happy and everyone gets their question in that has a great chance at being answered. Well, as great as can be expected heh.




THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
RaithStarwind
Thu Jun 10, 2004 8:37 am
#33

How about this:


Since we are not getting the revamp untill the far future can we link the aspect of a new faction (Criminal/Hutt) into the plan for the revamp? If we got confirmation on this now we could start planning with GreenMarine how this could work with the new Revamp.


Ideas such as a bounty system for criminals, faction buying/selling, and avoiding imperial crackdowns would change dramatically if there was a third faction. I personally feel the smugglers would have to be revamped again if a criminal faction was added later.



Raith Starwind.
Master Image Designer and Master Smuggler of Coronet. (Starsider)
Do not meddle in the affairs of Image Designers, for they are subtle and quick to make you an eyesore. ^_^
yimaz
Thu Jun 10, 2004 8:57 am
#34





"Two months ago we had a spice downer change, why exactly did that happen. Also willwe see any other minorchanges (i.e. Dirty Fighting fixes w/ the combat rebalance, new spices, skill tree documentation, etc...) prior to our revamp.TH did in fact say skill documontation wasreasonable for publish 11.Lastly can you please give use any indication as to how Hutt Faction willaffect smugglers.




how's bout now?





Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Nerj
Thu Jun 10, 2004 8:59 am
#35






DrevenStrobe wrote:

Spice downer change in a nutshell...


Before Change


1. Eat spice
2. Kill for length of spice effect
3. Downer - Stats drop to reflect downer effect
4. Downer wears off, stats instantly return to normal


After Change


1. Eat spice
2. Kill for length of spice effect
3. Downer - stats drop to reflect effect
4. Downer wears off,- stats then begin to regen to normal as if recovering from damage. This results in increased downtime, thus making spices even more unattractive, thus the market for spices grows smaller.



I think I got that right anyway. Someone who is more of a Spice dealer can come in and correct me. I never personally got into that market, so I'm basing this solely on what I've picked up from other discussions.





Answer: See Chef revamp - probably done by GREEN MARINE to have a reason for Chef food that affects spice downer.



Valcyn - Master Marksman Master Commando, Master Smuggler From Tiggs: -- Two words -- Bring it!

WE WILL NOT TIRE, WE WILL NOT FALTER, AND WE WILL NOT FAIL

Shrendyc
Thu Jun 10, 2004 9:02 am
#36

Nerj, I appreciate the logic of that, but I think we need an official response. Knowing how SOE works, the answer could be something like "Because ice cubes don't have seeds." And I would like to know why they couldn't tell us that in the first place - why the damn secrecy and swearing Caylin to silence. I think there is something more afoot here - and until I get an official answer to the contrary, I can only speculate the worst.



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
yimaz
Thu Jun 10, 2004 9:09 am
#37







"Two months ago we had a spice downer change, why exactly did that happen. Also willwe see any other minorchanges (i.e. Dirty Fighting fixes w/ the combat rebalance, new spices, skill tree documentation, etc...) prior to our revamp. TH did in fact say skill documontation wasreasonable for publish 11.Lastly can you please give use any indication as to how Hutt Faction willaffect smugglers.




how's bout now?











Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Nerj
Thu Jun 10, 2004 9:12 am
#38






What, if any, incremental changes can we expect between now and the full Smuggler Revamp - (aka: spices, text fixes, slicing changes, etc.)?


Keeping it short to keep from being shortened by TH.




Valcyn - Master Marksman Master Commando, Master Smuggler From Tiggs: -- Two words -- Bring it!

WE WILL NOT TIRE, WE WILL NOT FALTER, AND WE WILL NOT FAIL

yimaz
Thu Jun 10, 2004 9:22 am
#39












"Two months ago we had a spice downer change, why exactly did that happen. Also what, if any otherincremental changes can we expect between now and the full Smuggler Revamp - (aka: spices, text fixes, slicing changes, etc.)? TH did in fact say skill documontation wasreasonable for publish 11.Lastly can you please give us any indication as to how Hutt Faction willaffect smugglers.



now?? Closer??


















Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

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