Smuggler Archive
Thread: Flurry Smugglers
I do think we should all meet ingame and discuss prices and other ideas for smuggler issues. but if we can't meet up we should at least send an email with what we think should be the charge for a slice whether its based off of % of a set price like 10k or and incresing price list like 1-15% 3k 16-25% 6500, 26%-35% 10k. Let's get this moving and get some conrete prices started.
Deadtech
Master smuggler and spice pusher
Hi, I am a new master smuggler on the intrepid server.. I believe that the OQ for tools has been added to some extent..I use 94% clamps, and 92% knives at this point and am getting at least 1 in 10 over 40% and on composite armor for some reason 2 to 3 over 40% per set.. Not every set of course but i'd say every 3rd set..
I do strongly agree with the price increase..i think 1k per slice is fair..
Lucasi Flyingwalker
Master Smuggler
Intreped Server
Citadel, Corellia
lucasi wrote:Hi, I am a new master smuggler on the intrepid server.. I believe that the OQ for tools has been added to some extent..I use 94% clamps, and 92% knives at this point and am getting at least 1 in 10 over 40% and on composite armor for some reason 2 to 3 over 40% per set.. Not every set of course but i'd say every 3rd set..
I do strongly agree with the price increase..i think 1k per slice is fair..
Lucasi Flyingwalker
Master Smuggler
Intreped Server
Citadel, Corellia
The fact that you're getting 1/10 or 2/9 slices over 40% on armor is evidence that it is pretty random
Also you're on Intrepid so I don't know your prices but I figure you mean 1k per percentage, not per slice.
My smuggler sister is not ready to come "above ground" yet. If you want to contact me over e mail in game as Cressida, I will pass on the information... or she can contact you when she is ready.
Cressida
I have only been a master for a month now, but I agree fully on higher prices, I have been using a flat rate for a week now of 3500 per slice no matter the outcome. some thought it was high and other happly paid. One guy said he would shop around and get back to me when he did I doubled the price, im not walmart. Please add me to the list
slicers local 207
Let me see if I understand the situation /evilgrin
Customers want sliced weapons and armor, both final customers and resellers (armorsmiths and weaponsmiths). The slicing is a permanent, one-time enhancement: it does not wear off in 10 minutes or 3 hours, there is no downer, its still there after 100 uses, and it can increase the weapons value by up to 50%. Customers also prefer to forego an ‘inferior’ slice so much so that Masters get flooded with tells for slicing while non-masters get very few requests. For this, the current rates on Flurry for some time have been 100 credit / percent or 2K flat rate. Now the general consensus among the smuggling community is that they raise the slicing fee to 10K credits per slice.
Hmmmmm….
If we do raise it to 10K, then that will cut out some of the ‘odd’ slices, such as CDEF weapons or Bone Armor from more newbie players. It seems that most players want either quantity slices or they have a higher end weapon or armor to get sliced. I think we’ll have two groups that will break our little cartel: non-Master Smugglers and Holo-smugglers. But, I don’t think that either will have much effect if the Masters keep firm on their commitment to not charging too low. The non-Masters may get more slicing business and the Holo-smugglers won’t stay around long enough to make any significant market change.
All that being said, I think 10K is a bit low for Master Smugglers. I’d advocate 1K credit / percent, especially for higher end items. Either way gives plenty of room for wiggle room in discounts for bulk orders, repeat customers, etc. without impacting the market too much.
Just my .02, er .1 credit.
I think a sliding Scale might be best
10 - 20% =5K
20 - 30 +10K
30% and up 15K
after time we could look at moving it higher
Message Edited by Paython on 04-08-2004 11:35 AM