Smuggler Archive
Thread: My Observations of the Smuggler Community
Polarbear868
Thu Nov 25, 2004 10:39 am
#14
JTGAlpha wrote:Honestly? Because they're REALLY not sure what to do about us. They muffed us at launch because they didn't know what to do with us, so they gave us some half-hearted quick ideas and chucked us out the door. Ever since then I believe they're so scared of the problem of how to do us in a way that is fun and balanced, as well as fearing our discontent, because they've SEEN us on a tirade and they don't like it, that they just keep pushing us back and back and back. We're the problem they swear they'll attend to tomorrow, like a diet, and clogged gutters.
So in a way, the devs are like my father.
Daturaze
Thu Nov 25, 2004 11:00 am
#15
Man, it took me some time before being awarded a Master Cynic title - you aced it on the first post.
Most Impressive!!
You were a little off though when you said they've done nothing to fix the game because they have.
They managed to fix that truly annoying slicing bug. You know the one where if you had a crate of Precision Laser Knifes, a crate of Clamps, and a crate of WUKs in your backpack and you tried to slice a weapon you would be able to slice it quickly and be able to hand it back to the customer in seconds causing great happiness to that customer?? I for one shudder when I think of those dark times and thank the Lords of Cobalt that the Devs eliminated the autopull feature of the crates.
JTGAlpha
Thu Nov 25, 2004 11:01 am
#16
Hey, c'mon guys...they DID fix the power-up slice exploit finally...let's at least give'em that...
LaughingWolf
Thu Nov 25, 2004 11:07 am
#17
And for the game they did alot, got ride of Hologrinding, gave us a Space expansion, now working on a Combat upgrade that is, let's face it, VERY needed.
I still hope we will get our love one day.
I still hope we will get our love one day.
Message Edited by LaughingWolf on 11-25-2004 01:07 PM
tralita_tusnami
Thu Nov 25, 2004 6:33 pm
#18
Well if the devs and the rest of the comunity dont know about OUR problems I have a solution. Its now officialy our JOB to do something about it.
WHAT DO THE DEVS HATE????
LAG beonde anything else they hate LAG. because EVERYONE COMPLAINS ABOUT IT
now think of this near every starship bording area on each server stands a smuggler spamming out something on a reocurring macro, hehe cause they still work. so its our job to FILL THE SPACE with LAG say something like
"SMUGGLER REVOLT ACROSS SERVERS, ITS OFFICALY THE SMUGGLER SPAM-A-THON"
"FIX OUR PROFESSION"
set your mood to angry and yell it out
best part is you dont have to be at the computer to do it when your at work before you leave jsut start doing it and walk away
YOU KNOW I KNOW HOW THIS WILL WORK??? cause the wookies did something simmilar and they got there armor in like less than a month, even though it was OFFICIALY stated NO WOOKIES CANT WEAR ARMOR.
if every starport on everyserver has a bitchy smuggler jsut spamming his/her brains out people will notice. it will lag somepeople down others will jsut ignore us, and some im sure will try to get us to slice lol. but im going to set up a macro for tonight and let it run and see what happens. GOD I LOVE THIS COMMUNITY
Polarbear868
Thu Nov 25, 2004 8:13 pm
#19
They changed the policies to prevent this. Any intentional lag-causing through malice and what not. Good idea though. Post it on your galaxy boards, there's an idea.
MISTagent01
Thu Nov 25, 2004 8:43 pm
#20
Shrendyc wrote:
Well to be fair, master cynic is a pre-requisite now for smuggler.
Frankly, I'm going for the master misanthrope badge. its the elite of the cynic line.
I finally mastered the elite of the masochism line, after spending over a year as a smuggler.
I'm going for triple master: Master Misanthrope, Master Masochist, and Master Manic Depressive.
TacRunner
Thu Nov 25, 2004 9:47 pm
#21
ok to follow what Polarbear started. I'm also fairly new to the Smuggler forums. Have been a MS since jan 04, and play on the tempest server. I have seen the community get yanked over one thing or another, told by the devs that something is gonna to be done about the problems to be followed by "sorry next publish we promise" to now there will be a "Smuggler Re-vamp" coming soon. Sorry was Smuggler ever vamped in the first place? I've been told to check the forums on to see get so freak'n confused that my head hurt for days.
I'm into the Smuggl'n thing so much that I'm a RL Pirate, well no not truely, but close, a sailor in the US NAVY.
I know what your thinking ... well no i don't - I'm not a jedi... but I'm still confused.
Now I know about the procedures to transfer faction points and how to buy them, I know that the slices are random (I just wish everyone knew), and I got mad over nerfin my auto-pull last publish before JTL hit. But I have one, only one question, honest I do. When, really i'm serious, when is this supposed re-vamp rumored to be thought about, for the planning of the meeting, needed to motivate and organize the workers enough to think about planing a meeting, inorder to plan for the discussion of a re-vamp where the job was supposed to be done the first time? If someone could explain this in a newthread and in english so us sailor types can understand it - would be greatly appeciated
Sorry to be so obnoxious, but I'm stuck on duty on my ship for 24 hr work day, and yes on thanksgiving too, and i just want to go home and play SWG with the wifey (who also wishes to know) so I would stop buggin her.
Thanks guys and gals,
tralita_tusnami
Thu Nov 25, 2004 10:17 pm
#22
origionaly i heard feburary of 04 the revamp was to hit smuggler, then it was fight after chef, then after dancers, then after jedi, then after jedi again, then after jtl, now its after combat ballance, and non fighting profession revamp. so basicly what im saying is jedi will get revamped yet again before smuggler ever will
LaughingWolf
Fri Nov 26, 2004 12:32 am
#23
Mm always thought it was not "after" non combat profession revamp, but that we were "part" of non combat profession revamp.
Our combat "side" presumebly having been fixed by then in the CU.
Our combat "side" presumebly having been fixed by then in the CU.
lurdanta
Fri Nov 26, 2004 8:37 pm
#24
Polarbear868 wrote:
I mean, I can't see why the developers are ignoring smugglers. Smugglers do plenty to complain and get their attention, and the profession certainly deserve a fix since it hasn't been touched at all. It's not like they are doing fixes in alphabetical order and we are last (Teras Kasi, Weaponsmith, Tailor, Swordsman, and Squad leader are below us). Why do they play favorites?
Silly rabbit, it's because cooks and beauticians and dancers and musicians are far more important to the smuggler universe than smugglers....
Oh, sorry, that was my special move sarcasm area 2, sometimes I forget I have that macro running...
And, to be truthful, one can't say the smuggler profession hasn't been touched at all, we've been touched many times, just not in a good way and all too often in areas best not described in public. They touched us when they "fixed" autopull on crates. They touched us when they fixed Panic Shot. They touched us when they made spices useless.
Ah, but welcome to our nightmare...and our community of misfits and truehearts for the only people who are still smugglers are the true of heart.
HimFan
Fri Nov 26, 2004 8:43 pm
#25
The thing that gets me every time is that next to Jedi and Bounty Hunter we are the best known profession through out the Star Wars movies. Why we get only a nerf in the last 6 months is beyond me.
fishbrains
Fri Nov 26, 2004 8:43 pm
#26
fixed that for ya V
MISTagent01 wrote:
Shrendyc wrote:
Well to be fair, master cynic is a pre-requisite now for smuggler.
Frankly, I'm going for the master misanthrope badge. its the elite of the cynic line.
I finally mastered the elite of the masochism line, after spending over a year as a smuggler.
I'm going forquad master: Master Misanthrope, Master Masochist, Master Manic Depressive, and Master Hottie.