Smuggler Archive

Thread: Holsters have existed since pre-beta .. so where are they?

MastaDrapheus
Fri Sep 09, 2005 12:08 am
#14






Chemistrius wrote:


Han actually smuggled too, doesn't mean we can.






/rubchin


/consider



/shootself

Message Edited by MastaDrapheus on 09-08-2005 03:10 PM



------Drapheus - Master Smuggler, Master Pistoleer, CM 4xxx, Master Grouch, Imperial Colonel - "Accommodating your fight to be rich and evil"------

- I support the CU and am grateful that we have a game that continues to evolve rather than stagnate. Join the positive voices!
Arrrg, there's a steering wheel in my pants, and it's drivin' me nuts!
Chasing bootie and azzcappn' since Sept. '03
Vampiric_Hoshi
Fri Sep 09, 2005 6:15 am
#15

Wilding two pistols would be cool but its a lot less likely. To add a holster, its literaly just adding a craftable belt with possible clipping issues (which already exist in clothing like the slave girl skirt yet that still went to live). To add duel welding blasters, the combat code for equiping and using a weapon would have to be changed along with every animation ... clearly a lot more work involved than simply adding a crafting process to something already exists



Abandon all hope
KammaRocca
Fri Sep 09, 2005 7:41 am
#16






fishbrains wrote:





RustemGT wrote:

Heh my master tailor wife agrees with this post completely. Of course she also wants to be able to make us cool hats too...




QFE times eleven billion. All I want is cool hats, that's not asking alot is it?




You haven't looted the warm hat and you call yourself a bounty hunter?
Vampiric_Hoshi
Sat Sep 10, 2005 4:17 am
#18

I REALLY hate that frickin warm hat...



Abandon all hope
WesBelden
Sat Sep 10, 2005 5:34 am
#19

I actually brought this up in the correspondent forum not so long ago, although it was at the tail end of another thread concerning clothes... I know other correspondents dig the idea because they replied...

Anyway, I have a sneaking suspicion that perhaps the art assets seen in this picture were never in the game properly, otherwise we'd have seen them on at least one NPC by now.



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
TajJunak
Sat Sep 10, 2005 5:58 am
#20

wait wes where you been?? answer our questions about the update, dont avoid us
Ternque01
Sat Sep 10, 2005 7:28 am
#21






TajJunak wrote:

wait wes where you been?? answer our questions about the update, dont avoid us





Take a chill pill.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Vampiric_Hoshi
Sat Sep 10, 2005 7:57 am
#22

"Anyway, I have a sneaking suspicion that perhaps the art assets seen in this picture were never in the game properly, otherwise we'd have seen them on at least one NPC by now"


I dunno Wes, but either way the artwork and model work has clearly already been done so all they need to do is add the crafting code for it. Seems such a stupid position to be in where one of the biggest items the ENTIRE community has been asking for is sitting somewhere in their archives waiting to get added and 2 years later is still sitting there waiting to get added.




Abandon all hope
Haywood
Sat Sep 10, 2005 11:29 am
#23






Vampiric_Hoshi wrote:
Wilding two pistols would be cool but its a lot less likely. To add a holster, its literaly just adding a craftable belt with possible clipping issues (which already exist in clothing like the slave girl skirt yet that still went to live). To add duel welding blasters, the combat code for equiping and using a weapon would have to be changed along with every animation ... clearly a lot more work involved than simply adding a crafting process to something already exists





Believe it or not everything for dual wield is in the game and TRE files. It was said at Fanfest that it is complete, they are fixing the animation and trying to work out the balance issue, or the were before the CU.




00101000100110011101001011011111110100100010011111
00111010000011000011000110101111010011010110111000
00101000000010010110000111011000001101110000110101 COL Haywood'
11010011000100010110011101001000001000001110110111 Master Bounty Hunter
11100111100011011001010110100101010110110011101000 01101000110100101101110000011110011010100100110001 Imperial Ace Pilot
10100010100001110000101111101110010010100000000111



Vampiric_Hoshi
Sun Sep 11, 2005 4:15 am
#24

"Believe it or not everything for dual wield is in the game and TRE files. It was said at Fanfest that it is complete, they are fixing the animation and trying to work out the balance issue, or the were before the CU."


Believe it when I see it. We've been told far too many times from the dev's that something is finished and just waiting for a publish, nearly finished just needs work, in development whatever, then find out later that it was a complete lie.



Abandon all hope
Haywood
Sun Sep 11, 2005 8:03 am
#25






Vampiric_Hoshi wrote:

"Believe it or not everything for dual wield is in the game and TRE files. It was said at Fanfest that it is complete, they are fixing the animation and trying to work out the balance issue, or the were before the CU."


Believe it when I see it. We've been told far too many times from the dev's that something is finished and just waiting for a publish, nearly finished just needs work, in development whatever, then find out later that it was a complete lie.






Scout trooper armor was in the game from day one.


All of the wanted posters, and Imperial Posters were in the game from day one.


There is still an Acrobat Profession in the game.


There is an almost complete Imperial Star Destroyer in the game files, that was supposed to come out as a publish back in publish 6 or 7.


There are a lot of things that are in the game files. There is another plantet in the files that has been there since launch. All of these things are or were turned off until they wanted to use them.






00101000100110011101001011011111110100100010011111
00111010000011000011000110101111010011010110111000
00101000000010010110000111011000001101110000110101 COL Haywood'
11010011000100010110011101001000001000001110110111 Master Bounty Hunter
11100111100011011001010110100101010110110011101000 01101000110100101101110000011110011010100100110001 Imperial Ace Pilot
10100010100001110000101111101110010010100000000111



VegitoX
Sun Sep 11, 2005 1:54 pm
#26

Pffft. Im still waiting for capes to be introduced.



Reo Grande* Mos Eisley Bred* Blue Milk Fed
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