Smuggler Archive

Thread: I don't think we should settle.

ZallusNuranxis
Wed Jun 22, 2005 9:55 am
#14


Sparkalot wrote:
I agree whole heartedly. I will accpet this....for now....as passing to get us through a bad time. However, this is exactly 100% not what we were told we were getting with the slicing revamp.




This statement applies to the CU as a whole fora lot ofprofessions
Rirbret
Wed Jun 22, 2005 10:13 am
#15



I don't think we should settle.





I don't think we have a choice. I know we don't. We can't exactly change it ourselves. It is possible that a new system may come someday, but I won't be holding my breath.







Long story short, the Devs haven't given us anything. They've made us MORE appealing as sliceWHORES. We shouldn't settle for dog meat when we were promised Angus Beef.




We were promised something new. That's it. We got something new. Would I prefer they take another fewpublishes to add in a new UI and some appearance changes, maybe SAC slices? Absolutely. But this is all we were promised.


We wanted something new, so they took our insect meat and gave us dog meat. Instead of telling the waitress(SOE) that I wanted angus beef as my side, I think I would rathertell her that I'm still waiting for my main course (smuggling). As for now, dog meat probably tastes better when you're on muon or pixie.




Rirbret Sitioinie
(Scylla)- Trandoshan Imperial Master Smuggler, Master Carbineer, Master Marksman, Double-crossing, no-good swindler.

"Kid, I've flown from one side of the galaxy to the other and I've seen a lot of strange stuff, but I've never seen anything to make me believe that there's one all powerful force that controls everything.
There's no mystical energy field that controls my destiny."

AngusMacGregor
Wed Jun 22, 2005 10:17 am
#16








maxtheusher wrote:



Angus Beefcake.






Fixed for ya.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
maxtheusher
Wed Jun 22, 2005 10:20 am
#17



Saarek wrote:
I dont think I agree.
I usually do 100% stand behind the voice of the community, however I think that what you ask for is way too much.
I'm not looking at it from a stance of "do we deserve it" or "they owe us because.." but rather a logistical standpoint.
SWG is a dying game. With newer, and more updated games on the market, SWG is considerably sub-par - and if I was SOE, I'd probably be putting my credits down on a new horse - not trying to revive an old one.
Although I would LOVE to see those changes, it would be so damn cool, maybe I have become so much of a cynic that I just do not expect anything close to what we are looking for.
I think that slicing can stay the way it is - of course fixing that crap what dont work - maybe making the % increases a bit higher (like 2-3 times) - but all in all - before this game dies, I wanna see some smuggler content.
Ok. Flame away.





No flames, just this:

This is not a dying game, nor is it sub-par. For better or for worse, it's currently the ONLY mmo with enough depth to keep me interested. I'm currently a Smuggler, Bounty Hunter, Mayor, Pilot, Party-goer, RPer, I'm a Senator in a guild that is currently maintaining 3 Guild-only cities, 2 of which have shuttleports, when I'm not working on getting to the Avatar Platform or out hunting Gurks, or doing any of the afore-mentioned items (except Smuggle, can't do that yet), I'm usually fishing.

However, with the exception of: Mayor, RPer, Partier, Fisherman, and Gurk Hunter, each of the Aforementioned could use quite a bit more depth and detail.

Would SOE rather find a new game to market, or "revive" this one? They're idiots if they don't think they could outsubscribe WoW with a STARWARS mmo. Again, in case you didn't hear that, STARWARS. Pretty much the most marketable license known to man.

They've been half-assing it for a long time. I don't think we deserve it, I think something like that would be the first step towards a better and more saleable game. Imagine if, after they made a slicing system like that, they turned their attention towards Smuggling with the same zeal. Then They moved on to Bounty Hunter, in the mean time assigning their secondary team to, rather than churn out weird out of place WoW-clone expansions, work on making things like Ranger, CH, Commando, etc. more viable as professions. Whichever team finishes first, starts work on the Entertainers. Other team then gets going on DE's and crafters in general, and when all is said and done, they even give Jedi a once over. Year, year and a half tops, assuming the marketers and the executives and some douchebag at LA doesn't impede it.



大胆框
赏金猎人

动 性交 你 SOE
Saarek
Wed Jun 22, 2005 10:54 am
#18






maxtheusher wrote:



No flames, just this:

This is not a dying game, nor is it sub-par. For better or for worse, it's currently the ONLY mmo with enough depth to keep me interested. I'm currently a Smuggler, Bounty Hunter, Mayor, Pilot, Party-goer, RPer, I'm a Senator in a guild that is currently maintaining 3 Guild-only cities, 2 of which have shuttleports, when I'm not working on getting to the Avatar Platform or out hunting Gurks, or doing any of the afore-mentioned items (except Smuggle, can't do that yet), I'm usually fishing.

However, with the exception of: Mayor, RPer, Partier, Fisherman, and Gurk Hunter, each of the Aforementioned could use quite a bit more depth and detail.

Would SOE rather find a new game to market, or "revive" this one? They're idiots if they don't think they could outsubscribe WoW with a STARWARS mmo. Again, in case you didn't hear that, STARWARS. Pretty much the most marketable license known to man.

They've been half-assing it for a long time. I don't think we deserve it, I think something like that would be the first step towards a better and more saleable game. Imagine if, after they made a slicing system like that, they turned their attention towards Smuggling with the same zeal. Then They moved on to Bounty Hunter, in the mean time assigning their secondary team to, rather than churn out weird out of place WoW-clone expansions, work on making things like Ranger, CH, Commando, etc. more viable as professions. Whichever team finishes first, starts work on the Entertainers. Other team then gets going on DE's and crafters in general, and when all is said and done, they even give Jedi a once over. Year, year and a half tops, assuming the marketers and the executives and some douchebag at LA doesn't impede it.





My friend - if only you were Management at SOE. THen my opinion would be changed.


I love the game - as its the only game that lets me be myself in the StarWars Universe. Which is a big thing all in its self. However, I am still saddened to see too much things that need fixing, and no timeline (or maybe no time to implement) for such cahanges.


If only they could invest a little manpower & moola into the game, it would be outstanding.






------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

EnderUK
Wed Jun 22, 2005 10:59 am
#19

yes I like the options but it's subpar, it is nothing like it was proposed which was more like EQ2 crating. Even the experimentation crafting game of SWGwould have been better were you have 10 points and you choose were to place it with critical fails and amazing success.



I too use to have a fancy sig, then it got pwned - Kenney Ender
SpinningCloud
Wed Jun 22, 2005 11:51 am
#20

riotcontrol; "All I'm going to say about this issue is: If this, much more simple part of the "Revamp" was so different from what was seen in the In Concept forums, I'm really, really afraid of what will happen to the Smuggling missions, especially considering that most people are hoping for more than the In Concept document said, not less. "


QFE


It's obvious why the took down the In Concept posts and haven't replaced them.


First, they didn't want us comparing THIS slicing implimentation with what they proposed In Concept. Bait and switch.


Second, as riotcontrol pointed out, we ought to be quite worried about what kind of watered down version of the smuggling content they're planning on giving us. Why did they take the smuggling thread down? Why wasn't it replaced with an update? What ARE we going to get? Is it going to be sprung on us like this watered down slicing version was?


Once again expediencey has ruled at SOE and we get shafted for it.







Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

AngusMacGregor
Wed Jun 22, 2005 11:53 am
#21






SpinningCloud wrote:

riotcontrol; "All I'm going to say about this issue is: If this, much more simple part of the "Revamp" was so different from what was seen in the In Concept forums, I'm really, really afraid of what will happen to the Smuggling missions, especially considering that most people are hoping for more than the In Concept document said, not less. "


QFE


It's obvious why the took down the In Concept posts and haven't replaced them.


First, they didn't want us comparing THIS slicing implimentation with what they proposed In Concept. Bait and switch.


Second, as riotcontrol pointed out, we ought to be quite worried about what kind of watered down version of the smuggling content they're planning on giving us. Why did they take the smuggling thread down? Why wasn't it replaced with an update? What ARE we going to get? Is it going to be sprung on us like this watered down slicing version was?


Once again expediencey has ruled at SOE and we get shafted for it.







QFFE




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
CouerSanglant
Wed Jun 22, 2005 11:54 am
#22






maxtheusher wrote:
We have not gotten what we've been promised. An innovative new system.

I'm seeing a lot of "I'm dissapointed but I'll live with it if it's a little better than the last system" posts. SCREW THAT. What is this place, a slave camp? "Well, I was going to escape, but the new whip doesn't hurt as bad as the old whip"

What I think slicing should be:

An ongoing thing. You're resting between hunts, your sitting in a cantina, you're relaxing in your YT's lounge... you break out your gun and your tools and start fiddling. you tweak this, add some insulation to your power handler, replace the cheap copper wires with some superconducting silicon wires, adjust the damage range up a bit...

basically something a smuggler type would be doing in his spare time. Making the tools he uses work better, in whatever way he can at the moment. Like souping up a car, or Overclocking and modding a computer.

We should have a a graphical interface, like ID's, we should have a variety of parts craftable by Smugglers, Artisans, Weaponsmiths, Armorsmiths, hell, even DE's and Architects. And some lootable and Smuggling quest reward parts.

And the mods should show up on the guns when/if they fix weapon appearances. (I'm picturing a goldplated, pearl-handled FWG5 with a ported marksman barrel, silencer, and some doodads to make it look beefier.)

Long story short, the Devs haven't given us anything. They've made us MORE appealing as sliceWHORES. We shouldn't settle for dog meat when we were promised Angus Beef.





WOW would that ever be awesome. I just wish my/Sign meant anything.



=================================================================================

Pane Eckhardt
Four Rivers / Bria
Master Gunfighter
Master Smuggler

I am Jack's ignored profession

Daturaze
Wed Jun 22, 2005 1:00 pm
#23


After watching all the posts go up, initial excitement, incoming reports,then the dissappointment I really got ask my fellow smugglers - didn't we expect this?


I mean, really, are people surprised?


We've seen the game dumb itself down so that the console crowd can get into it so the loss of tools isn't a shock or surprise, the fact that the process is simplier than the inconcept document - well yeah the inconcept may have confused some people, and confusion brings less players willing to pay money.


Now with the Matrix Online coming to SOE (oh how they must be shaking) I'll bet SWG loses talent to it which will further delay updates and revamps.


Not trying to bum people out, but we have a product not living up to it's potential and you can scream at the top of your lungs at it, myself, I'm numb to it, I find the enjoyment in the game where I can and go with it. BUT I digress - the original intent of the message was - why are people shocked over what's happened?


Cheers
Dat "Gloomy Dude" Uraze



Saarek
Wed Jun 22, 2005 1:22 pm
#24







Daturaze wrote:


After watching all the posts go up, initial excitement, incoming reports,then the dissappointment I really got ask my fellow smugglers - didn't we expect this?


I mean, really, are people surprised?


We've seen the game dumb itself down so that the console crowd can get into it so the loss of tools isn't a shock or surprise, the fact that the process is simplier than the inconcept document - well yeah the inconcept may have confused some people, and confusion brings less players willing to pay money.


Now with the Matrix Online coming to SOE (oh how they must be shaking) I'll bet SWG loses talent to it which will further delay updates and revamps.


Not trying to bum people out, but we have a product not living up to it's potential and you can scream at the top of your lungs at it, myself, I'm numb to it, I find the enjoyment in the game where I can and go with it. BUT I digress - the original intent of the message was - why are people shocked over what's happened?


Cheers
Dat "Gloomy Dude" Uraze





Nope. not surprised here.


Maybe thats why my cynicism is too much for some people today.


I know I dont feel happy either. I think i need a hug.





------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

HaughtyElf
Wed Jun 22, 2005 1:24 pm
#25

There's a great dancer at the cantina in Dearic, that gives great hugs...







For a price....




We Diggs The Tiggs
Col. Micte Badul, Imperial Smuggler
Master Smuggler, Master Bounty Hunter, Master Pilot
Dirty rotten scoundrel and all around swindler

Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways,
martini in one hand, cigar in the other, body thoroughly used up, totally worn out and screaming "WOO HOO - What a Ride!"


CouerSanglant
Wed Jun 22, 2005 1:35 pm
#26

Gimme a Guinness.



=================================================================================

Pane Eckhardt
Four Rivers / Bria
Master Gunfighter
Master Smuggler

I am Jack's ignored profession

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