Smuggler Archive

Thread: Tuesday Tip

cpz
Thu Aug 11, 2005 8:41 am
#209

Jim Ward sounds like atool


No wonder this game sucks so hard with a clown like that in charge. I can't stand managers who bury bad news under inspirational candyfloss fluff. Employees do not buy it, they see it for what it is, corporate dishonesty




oooooooooooooooooo
Colonel Narayan Darkfly (RIP)
Master Smuggler
Eclipse

The Awful Truth [now santized for family friendly fun]: One Two Three Four Five Six
TashunkaSapa
Thu Aug 11, 2005 8:58 am
#210






SmugglinZane wrote:

LA is as responsible, if not more responsible, than SOE. They own the license. They approve all ideas. They allow or restrict everything that goes on in this game. If they wanted better, they could have better.


Even Lucas is guilty in this one (I know blasphemy) be it through indifference or ignorance.







That's all probably true, but it ignores one important fact:


Lucas Arts doesn't write the code. EVERY bug, EVERY feature that breaks old features, EVERY failed hotfix is solely and entirely the fault of SOE. LucasArts simply neglects the game, but SOE is the negligent party in the end.





Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Blimigerite
Thu Aug 11, 2005 9:07 am
#211





GanymedePharuu wrote:
haha. at least they didn't get their bonuses... suckas.




LucasArts deserve bonuses more so then SOE staff.



Ladu Blimigerite / Izurak Blimigerite
Dark Jedi & Jawa Choking Addict / Respec'd BH & Generally
..................................................
a cranky old man
Member of The Lost Soldiers Gaming Clan.
Join our community at www.lsclan.com
IPS: Jawa Camper


GanymedePharuu
Thu Aug 11, 2005 9:12 am
#212



Blimigerite wrote:

GanymedePharuu wrote:
haha. at least they didn't get their bonuses... suckas.

LucasArts deserve bonuses more so then SOE staff.





what for? telling SOE how to screw an MMORPG up even more efficiently?



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
Blimigerite
Thu Aug 11, 2005 9:20 am
#213






GanymedePharuu wrote:





Blimigerite wrote:





GanymedePharuu wrote:
haha. at least they didn't get their bonuses... suckas.




LucasArts deserve bonuses more so then SOE staff.



what for? telling SOE how to screw an MMORPG up even more efficiently?



For making SW: Empire at War
/waits til that comes out.




Ladu Blimigerite / Izurak Blimigerite
Dark Jedi & Jawa Choking Addict / Respec'd BH & Generally
..................................................
a cranky old man
Member of The Lost Soldiers Gaming Clan.
Join our community at www.lsclan.com
IPS: Jawa Camper


SmugglinZane
Thu Aug 11, 2005 9:51 am
#214







TashunkaSapa wrote:





SmugglinZane wrote:

LA is as responsible, if not more responsible, than SOE. They own the license. They approve all ideas. They allow or restrict everything that goes on in this game. If they wanted better, they could have better.


Even Lucas is guilty in this one (I know blasphemy) be it through indifference or ignorance.







That's all probably true, but it ignores one important fact:


Lucas Arts doesn't write the code. EVERY bug, EVERY feature that breaks old features, EVERY failed hotfix is solely and entirely the fault of SOE. LucasArts simply neglects the game, but SOE is the negligent party in the end.







I'm not saying that SOE hasn't done some pretty crappy programming, I'm saying to you think about this:


1. Who insisted that the game be pushed out of beta before it was ready because of an advertised date?

2. Who insisted that the CU be pushed out before they wanted to because of the ROTW/Ep3 tie in?

3. Who approves a schedule, and once that schedule is set, damn the torpedoes, something's going to be put out?

4. Who approves how, when, and what content is released to the game?


Every publish is approved. Once it's approved, it's hard to change it. From a QA standpoint, that's all on SOE. From the others, I put that all on LA.


There's a reason there haven't been too many big content upgrades like the warren, corvette, and DWB for awhile. These guys are gonna milk whatever they can out of this game now by only releasing new content (other than very short quests) through expansions. Who's decision do you think that is? I say it's the publisher.


They're both guilty as hell, and dumb as hell since they still haven't learned. Thething about it all is that I want people to remember that LA's hands are just as dirty in all of this. So keep that in mind next time LA is putting out a new title. I for one am done with both of those companies once I'm done with this game.


(edited to add some more thoughts)

Message Edited by SmugglinZane on 08-11-2005 12:54 PM



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
SmugglinZane
Thu Aug 11, 2005 9:55 am
#215






Blimigerite wrote:





GanymedePharuu wrote:





Blimigerite wrote:





GanymedePharuu wrote:
haha. at least they didn't get their bonuses... suckas.




LucasArts deserve bonuses more so then SOE staff.



what for? telling SOE how to screw an MMORPG up even more efficiently?



For making SW: Empire at War
/waits til that comes out.







1. That's not really an MMO.


2. It's still LA and they're the ones driving this bus. They may have better programmers, but their track record on management of a dynamic game is pretty crappy based on SWG.




"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
GanymedePharuu
Thu Aug 11, 2005 10:06 am
#216



Blimigerite wrote:


GanymedePharuu wrote:


Blimigerite wrote:

GanymedePharuu wrote:
haha. at least they didn't get their bonuses... suckas.

LucasArts deserve bonuses more so then SOE staff.

what for? telling SOE how to screw an MMORPG up even more efficiently?

For making SW: Empire at War
/waits til that comes out.





touché!

yes Empire at War looks siiiiiiiiick.
it's too bad we can't get that kind of gaming here



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
Taln2
Thu Aug 11, 2005 11:14 am
#217






GanymedePharuu wrote:

touché!

yes Empire at War looks siiiiiiiiick.
it's too bad we can't get that kind of gaming here




Just so you folks know, Empire at War is another LA produced game. The devs there are Petroglyph Studios, and they comprise mostly of ex-Westwood Studios employees, responsible for the legendary Command and Conquer games.


As my sig implies, I'm totally jacked about that game - those westwood devs were and are all kinds of awesome. The demos from e3/gamespot of *live play* definitely drive that point home.



Corbin Greylocke
The Master Thief

Empire at War - destined for GOTY 2006.
Makris
Thu Aug 11, 2005 11:21 am
#218






Taln2 wrote:





GanymedePharuu wrote:

touché!

yes Empire at War looks siiiiiiiiick.
it's too bad we can't get that kind of gaming here




Just so you folks know, Empire at War is another LA produced game. The devs there are Petroglyph Studios, and they comprise mostly of ex-Westwood Studios employees, responsible for the legendary Command and Conquer games.


As my sig implies, I'm totally jacked about that game - those westwood devs were and are all kinds of awesome. The demos from e3/gamespot of *live play* definitely drive that point home.





I'm a bit skeptical about the gameplay in that one. It doesn't look like a first person shooter, which is ok, BUT It looks more like an Age of Empires™ type of gameplay, which can get boring.
RankorCity
Thu Aug 11, 2005 12:07 pm
#219

How much of those fixes per day are backtracking fixing things that were broken by said hotfix/patch?


In my mind, they are in a CONSTANT state of catch up....



Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
magnum1138
Thu Aug 11, 2005 12:41 pm
#220



WesBelden wrote:

magnum1138 wrote:
This is the Important Issue at hand. I couldn't care less about the emote (i understand the people that do though).

For me and I thought the community, the issue of most importance and one that is always at hand is that there is no Smuggling in the game; this is what I always have at the forefront of my mind and the thing I'd preferably concentrate on and address as much as possible.

But it shows once again - how out of touch our CR People are - and THAT is the problem.

I'm also worried about the disparity between the community and the developers (that's all of them, not just Tiggs and TH) and it's something I've attempted to call attention to, especially in relation to the way players view Smuggling not being in the game compared to how they view it (which brings me back to my primary issue).


I for one don't care much for TH or Tiggs coming here and do damage control (which i am pretty sure they find silly "have to look after the stupid kids") or flame posters or giving out more non-information.

Well, that's part of their job, especially when people are posting that they think something done by either of them was done with intention to cause offence and/or as an in-joke at the office at the players' expense.

They can come back when they have something to say - then you can thank them.

Hopefully they will have cause to and will do so. Until then, we can't very well ask for more developer communication and then turn away from it when some appears (albeit under the circumstances/current topic).

(but i already told you, that your way of repling to the crap they throw at us, is very irritating)

Feeling that of course is your prerogative, but being courteous is mine. I didn't think the TT was all that tactfull given our feelings and history, but that doesn't mean I start treating developers as 'the enemy'. If you have a difficulty with me over this feel free to sling me a PM (as always, goes for everyone).








Damn You Belden!!
Your niceness takes my anger away - don't do this.
Okay, be nice to the DEVs - just don't be nice to me

I feel all......

God - that you are always this composed makes my skin crawl.
What must one do to anger you?

It is so very irritating.

Respectfully
Magnum
Flatfingers
Thu Aug 11, 2005 1:12 pm
#221






Jaspor wrote:


Wow, he likes using the phrase "insanely great" a lot, doesn't he?





He's not the only one. The guy who first gotattention for using the phrase over and over was Steve Jobs when he was originallywith Apple.


Considering what Jobs hasaccomplished with Apple and Pixar, it's not surprisingthere are other people in that little part of Californiawho want to emulatehim -- in particular,his desire to makestuff that's so"insanely great" that word of mouth is all the marketing you need.





EEMAN wrote:
SOE is leaving bugs in the game but only because ALL CODE has to get LA approval. EQ2 bugs get fixed very fast.




This is a good point. There's something to be said for controlling your own license, as SOE does with EQ and Blizzard does with WoW.


It'll be interesting to see whetherStar Trek Onlineis subject to the same kinds of content control exercised by Paramount that SOE has hadto cope with from LucasArts. (Hint: Expect it.)


--Flatfingers

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