Smuggler Archive

Thread: Smuggler Request to the Devs to clarify the changes on Feign Death. What does it mean to us?

LaughingWolf
Fri Feb 18, 2005 5:42 pm
#196


TheFightingCorcoran wrote:

In PvE maybe?

Do I win?

(btw for you idiots who are missing the other half of your brain its effect in PvE is basically unchanged)




You know that for a fact? Saw the results of some tests? Because call us half brain idiots all you want, the fact remain, the devs never mentionned a difference between how FD work in PvP and in PvE.

I sure hope you are right and it is basically unchanged in PvE. But will take something slightly more convincing than name calling to make me believe it. Like, a quote from a Dev, or some testing reports.

Oh and btw, name calling is very weak as argumentative method.



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
JediNizar2
Fri Feb 18, 2005 5:48 pm
#197


My mother always told me when i was young.

"Video Games make you aggresive"

And she was right, you don't know how I feel now.............







TheFightingCorcoran wrote:


I never saw Han play dead, strange.





Han was also skilled enough, he could use a rifle or his Pistole a DL44, do u have ever seen a DLL44 ingame???


and by the way I never saw Rebells or Imps fight in composite Armore. get buffs before a fight, fights with stuff and Hammer, I never saw TKa and what I never saw in Episode 4 to 6: more JEDI than yoda, Luke and Obi-wan and the 2 Siths Darth Vader and the Emperor!!!!


Message Edited by JediNizar2 on 02-19-2005 01:53 AM






Blixtev wrote:
Until the Producers decide otherwise, the game stay bugy how it is. and we will continue to nerf and ignore Smugglers





TheFightingCorcoran
Fri Feb 18, 2005 5:50 pm
#198



LaughingWolf wrote:

TheFightingCorcoran wrote:

In PvE maybe?

Do I win?

(btw for you idiots who are missing the other half of your brain its effect in PvE is basically unchanged)




You know that for a fact? Saw the results of some tests? Because call us half brain idiots all you want, the fact remain, the devs never mentionned a difference between how FD work in PvP and in PvE.

I sure hope you are right and it is basically unchanged in PvE. But will take something slightly more convincing than name calling to make me believe it. Like, a quote from a Dev, or some testing reports.

Oh and btw, name calling is very weak as argumentative method.




I find one stars to be a weak arguementative method.




-Jedi Bounties-
Raptor Niloc- Master Imperial Fencer <EXO>
Death Watch Bunker Elite
http://www.imagedump.com/index.cgi?pick=get&tp=204276">Prey of the Raptor
The Imperial Machine

Muldoon- EXOskeleton Industries
http://www.imagedump.com/index.cgi?pick=get&tp=204277"> An Armorsmith You Don't Wanna Mess With

JTGAlpha
Fri Feb 18, 2005 5:52 pm
#199

Um maybe because you can't die?

Genius conclusion there.

/golfclap


First off, boyo, leave the sarcasm to the pros. Get a little better at it before you swing and miss like that. Because you just basically missed the ENTIRE point of what I said. Not dying is NOT winning. Not dying is just that: not dying. Or in gaming terms, a "push" that is where no one wins. I do not achieve my objective of killing you, nor defending a base, nor anything else while I'm feigning death. I'm not making money. I'm not getting xp. I'm not achieving any goal, save not dying, which yes, for SOME players in SOME occasions IS the goal, but that is the EXCEPTION, not the rule.


And I'm losing things as well. I'm losing time. I'm losing health in the case of black barring. I'm losing armor condition. I'm losing real life money because for every second I'm feigning death, I'm not playing the game. Now, are there times when those losses are mitigated by: the inconvenience of not dying, the preservation of whatever activity I was involved in, the frustration and confusion of the enemy who is trying to kill me but can't? Yes. Sometimes. But again, not always.


Also, there is some evidence, ie: JustG's quote that these changes MIGHT affect PvE. Maybe. But then, they might not. But you haven't tested it either, so you're not qualified to say that it will or it won't. Me? I'm better qualified to hazard a guess, although that does not mean I'm right, just that there's a better chance of it, because I've been here a REALLY long time, like two years before Beta. I've read every word the devs have said. Every interview about this game. I've been on these boards a LOT. I've seen'em come and go, and it sounds like a bad move that will cripple an already not entirely functional skill.


So. Try thinking and THEN typing. It works better that way. And save the glib remarks for shocking your parents. They don't work so well here.



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

Arcan
Fri Feb 18, 2005 5:52 pm
#200

Along with this change, may I request that all Master Smugglers have their title change to "Master Scapegoat".


It seems that everytime some one abuses something, we Smugglers take a hit.


BAH !
NickHeel
Fri Feb 18, 2005 5:53 pm
#201






Geevo wrote:

I just don't know what to say. I would say I am shocked, but I am not.


My first thoughts are way too negative (things like "When in doubt, nerf Smugglers") ... maybe I will post later after I reflect on this and we learn more.







QFE. "Erge to kill...rising..."


But someone find me the post from a Dev in here that says "Feign Death is working as intended". It was the middle of last year...





THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
JTGAlpha
Fri Feb 18, 2005 5:54 pm
#202

Well, that was SPECIFICALLY about getting hit while Feigning Death in PvP, as in it was never meant for PvP so getting black barred was neither griefing nor exploiting. But yeah, it appears they overstated that a bit, eh?



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

JediNizar2
Fri Feb 18, 2005 5:59 pm
#203






NickHeel wrote:





Geevo wrote:

I just don't know what to say. I would say I am shocked, but I am not.


My first thoughts are way too negative (things like "When in doubt, nerf Smugglers") ... maybe I will post later after I reflect on this and we learn more.







QFE. "Erge to kill...rising..."


But someone find me the post from a Dev in here that says "Feign Death is working as intended". It was the middle of last year...








you are right I can remember a post like that...


I will search 4 it







Blixtev wrote:
Until the Producers decide otherwise, the game stay bugy how it is. and we will continue to nerf and ignore Smugglers





Ragnaat
Fri Feb 18, 2005 5:59 pm
#204



TheFightingCorcoran wrote:

I never saw Han play dead, strange.

I never seen Han fight a rancor either, but now we have some pve only skills.

Nor did I ever see Han selling spice on the streets of Mos Eisley.

Or rigging up equipment that wasn't his own.

Or wanting to join the Rebellion so he can bribe people and actually help set up a rebel base.

Han == piss poor example for evaluating SWG "Smuggler" skills.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
MaliceMarcus
Fri Feb 18, 2005 6:02 pm
#205

Jedi strikes again....leave it to them to mess something up...again.


Although I'll agree that anyone (smuggler or jedi) who needs FD in pvp is a loser and subject to my blackbarring.



MaliceMarcus Entiock
Soba
TheFightingCorcoran
Fri Feb 18, 2005 6:02 pm
#206


JTGAlpha wrote:
Um maybe because you can't die?

Genius conclusion there.

/golfclap
First off, boyo, leave the sarcasm to the pros. Get a little better at it before you swing and miss like that. Because you just basically missed the ENTIRE point of what I said. Not dying is NOT winning. Not dying is just that: not dying. Or in gaming terms, a "push" that is where no one wins. I do not achieve my objective of killing you, nor defending a base, nor anything else while I'm feigning death. I'm not making money. I'm not getting xp. I'm not achieving any goal, save not dying, which yes, for SOME players in SOME occasions IS the goal, but that is the EXCEPTION, not the rule.
And I'm losing things as well. I'm losing time. I'm losing health in the case of black barring. I'm losing armor condition. I'm losing real life money because for every second I'm feigning death, I'm not playing the game. Now, are there times when those losses are mitigated by: the inconvenience of not dying, the preservation of whatever activity I was involved in, the frustration and confusion of the enemy who is trying to kill me but can't? Yes. Sometimes. But again, not always.
Also, there is some evidence, ie: JustG's quote that these changes MIGHT affect PvE. Maybe. But then, they might not. But you haven't tested it either, so you're not qualified to say that it will or it won't. Me? I'm better qualified to hazard a guess, although that does not mean I'm right, just that there's a better chance of it, because I've been here a REALLY long time, like two years before Beta. I've read every word the devs have said. Every interview about this game. I've been on these boards a LOT. I've seen'em come and go, and it sounds like a bad move that will cripple an already not entirely functional skill.
So. Try thinking and THEN typing. It works better that way. And save the glib remarks for shocking your parents. They don't work so well here.





Wow that was weak. Do you know if my parents are even still alive? Nice one, "pro". And no, your not a hardass...


Maybe you dont PvP much. Again, when you can GET UP AND WALK AWAY while yur opponent dies fighting others that is a win.


Seems like you all are jumping on the "devs suck" bandwagon. Please look at what the TC testers are saying. Or test it yourself. Or you could just sit on yur butt and whine some more.

Message Edited by TheFightingCorcoran on 02-18-2005 05:03 PM




-Jedi Bounties-
Raptor Niloc- Master Imperial Fencer <EXO>
Death Watch Bunker Elite
http://www.imagedump.com/index.cgi?pick=get&tp=204276">Prey of the Raptor
The Imperial Machine

Muldoon- EXOskeleton Industries
http://www.imagedump.com/index.cgi?pick=get&tp=204277"> An Armorsmith You Don't Wanna Mess With

SpaceCrazy
Fri Feb 18, 2005 6:05 pm
#207


DarkBShadow wrote:
it won't be pointless in PvE. cuz once you FD the mobs stop attacking you.

just made it useless in PvP.


When was the last time you used FD? For a very long time now, MOB's will keep aggro when you FD - combat does not break. As soon as you get up, no matter how far away the MOB has wandered, it will still come back after you. If you're out hunting alone, it's damn near useless in PVE...and now being completely useless in PVP, it's yet another thing about Smuggler that doesn't work or is pointless.

I'm not usually one to spout off stuff like that. But recent announced changes have done nothing but cater to combat players while non-combat professions. And I'm now about at my breaking point. We've been told before that Smuggler is not really a combat profession - we are a hybrid. Despite the fact that 100% of our prerequistes are combat. Despite the fact that 75% of our skill boxes take combat xp, yet we have no combat mods whatsoever (yet dancers and musicians do have a few defensive mods). Despite the fact that very very few people use spices since the Chef revamp. Now only 2 of our specials are actually useful. Apparently smugglers are nothing more than slice monkeys and faction sellers.

The devs needs to really stop and reconsider their apparent current that combat is all that matters in this game. It's pushing more and more non-combat players out.



Mesca Phost - Scylla - Rifleman/Ranger/Pilot
Crem Darkstrider - Wanderhome - Smuggler/TK/Brawler/Pilot
Mesca' Phost - Bria - Grand Master Entertainer
(Master Ent/Music/Dance/ID)

Cancelled 7/27/05 - I joined to play Star Wars, not Jedi-BH Wars. You've ignored/gutted/abused just about every other profession in the game, while spending most of your time working on Jedi and BH as they related to Jedi. You've basically killed the game for anyone who doesn't want the glowstick. Congratulations.
01201986
Fri Feb 18, 2005 6:14 pm
#208

I don't know about the other Smugglers. But for me, the issue is not so much the nerf, the issue is that this nerf was brought upon by whiny jedi and BH's. in addition to the fact that the dirty fighting tree is now rendered completely useless. and when was the last time someone used FD in pve? i know i don't use it at all hardly. 90% armor plus 3k buffs, you are nigh invulnerable in pve anyways, as long as you are smart about what you fight.



____________________________________________
Allanon Ordo - Cancelled
In memory of OoC, the greatest guild ever...
Halls of Crevasse - Keren, Naboo 3604, 3403
/salute Wanderhome - xfire: allanon186

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