Smuggler Archive

Thread: Depending On Smugglers

obijkenob1
Fri Mar 26, 2004 3:53 pm
#183

I don't think there is a point in keeping this topic opened. Its obvious that he can't see that other players would have to make a choice between using sliced gear or not if the "crackdown" was an actual crackdown. I keep hearing "omg nothing to do, omg game to easy, omg not star warsy" but when the empire wants to crackdown, people get scared they can't solo the 10 stormies that will spawn. And swordsmen already have a role in this game. Its to lay heavy damage in melee, and boy can they do it. This is coming from an ex master swordsmen who soloed the squill cave in about 20 minutes.
StGabriel
Fri Mar 26, 2004 3:54 pm
#184

Slicing is a bonus. Fighting, ergo your "fun", works without it. If only few people would be able to support sliced equipment the average Joe would have no need for it.

Well if I want to think this way then using my sword is a "bonus".

Maybe I should have to have a weaponsmith in my group to use my sword then? Would that be "fun"?

Should I say, "oh well, having a sword is only a "bonus" for me a swordsman and it doesn't really matter that at master I have to fight chubas without my sword"? Should I say, "oh, it doesn't matter that in PvP I have given my opponents an advantage of x5"?

StGabe.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

Roadego
Fri Mar 26, 2004 3:56 pm
#185

I own 80% kinetic composite armor and can tank with it just fine and slicing don't help special protections. The corellian corvette is also meant as group content. Hey a smuggler might make a good group member huh?



____________________________________________________________________________________________
A Smuggler's Life
The devs need to watch star wars again. Luke was a whiny baby with the hots for his own sister. Solo was the rockin smuggler with the blaster, the chick, (a personality) and a wookie.

Adravis
obijkenob1
Fri Mar 26, 2004 3:57 pm
#186






StGabriel wrote:
Slicing is a bonus. Fighting, ergo your "fun", works without it. If only few people would be able to support sliced equipment the average Joe would have no need for it.

Well if I want to think this way then using my sword is a "bonus".

Maybe I should have to have a weaponsmith in my group to use my sword then? Would that be "fun"?

Should I say, "oh well, having a sword is only a "bonus" for me a swordsman and it doesn't really matter that at master I have to fight chubas without my sword"? Should I say, "oh, it doesn't matter that in PvP I have given my opponents an advantage of x5"?

StGabe.





At this point I'm starting to wonder if you're just here to troll our boards. Having sliced swords helped me grind up, but you know what also helped? Whenever I grouped with my best friend in game who was a ch. Having one extra person in the group took so much pressure off me, I woudln't have needed sliced gear. Then again, all you care about is soloing everything, so I guess thats lost on you. Heaven forbid, there are some things you need to have groups in this game.
electricnomad
Fri Mar 26, 2004 3:58 pm
#187




StGabriel wrote:
YOU are taking contraband for granted.

*snicker*

I am taking my ability to be basically competitive with other players without having to cart a smuggler around with me every time I make a shuttle hop.

Wow, I'm so terribly selfish. Imagine me wanting to just pay my slicer money.





Imagine me just wanting to pay my Doctor for buffs rather than have him on retainer to cure my disease/poison or heal my damage.


Imagine me wanting to pay my Armorsmith for armor rather than having to track him down to repair it when it starts to decay.


Imagine me just wanting Declared Imperials characters to protect my Overt Imperial Novice Entertainer not justin Bestine, but as I walk out to my house by Anchorhead.


Not everything should be served to you on a silver platter. Your everyday, professional, and Factionalchoices should matter in a big way. Like most other things in the game, you don't need sliced items or spice. People do just fine without it and never pay a Smuggler a single credit. So forgive me if I don't pass you a hankie that you aren't automatically given risk-free access to contraband, something that potentially helps you.


I had you pegged from the moment you started this thread - you want all reward and no risk.




"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

Roadego
Fri Mar 26, 2004 4:00 pm
#188

No no there you go again with poor arguements. Using your sword is not a bonus because you can not level swordsman without a swordsman weapon but you can level swordsman without sliced equipment. See the difference yet or is it still passing you by? And yes I'm being fecetious.



____________________________________________________________________________________________
A Smuggler's Life
The devs need to watch star wars again. Luke was a whiny baby with the hots for his own sister. Solo was the rockin smuggler with the blaster, the chick, (a personality) and a wookie.

Adravis
slugeater
Fri Mar 26, 2004 4:01 pm
#189

Ok, I'll say it again: smuggling is needed to turn around annoying regulations. That means annoying regulations exist. That they annoy yoi is natural. You don't liek them, become a smuggler, hire one, or become a rebel.

Starwars is the story of people fighting against annoying regulations. That you can't accept that is the problem.



Sluggy Devlya
Master Smuggler-Politician
Avian City-Talus-Chilastra

Best way to deal with the tall guys is to give them incentives to lick the ground. And dont look down on me that way youre not THAT taller.

StGabriel
Fri Mar 26, 2004 4:01 pm
#190

Not everything should be served to you on a silver platter. Your everyday, professional, and Factional choices should matter in a big way. Like most other things in the game, you don't need sliced items or spice. People do just fine without it and never pay a Smuggler a single credit. So forgive me if I don't pass you a hankie that you aren't automatically given risk-free access to contraband, something that potentially helps you.

And I'm not asking for everything on a silver plater, FAR FROM IT.

I am simply asking for constructive ways for me to use the services of a Smuggler. Paying for things they have access to and I do not, trading them things that I earn as a swordsman, wanting them in a group as a bonus and as a useful member in and of themselves and not as a workaround to something that is fundamentally unfun, etc.

StGabe.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

StGabriel
Fri Mar 26, 2004 4:03 pm
#191

Starwars is the story of people fighting against annoying regulations.

In other words SWG should be roughly as fun as being a tax accountant?

Following one version of the story in every detail doesn't work if it leads to a game that is not fun. The DE's already faced limitions in exactly this regard and I am suggesting that you guys may as well.

StGabe.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

mka
Fri Mar 26, 2004 4:07 pm
#192

Should I say "I'm happy with my Smuggler since I can produce contraband, I don't care if it's only labeled that way and noone bothers to scan for it." Should I say "Hey, who cares that there's no reason for me to move contraband for others, I'll just make up my own content". ?



Actually, electricnomad was right. You are taking spices and sliced equipment for granted. For you, and for every other non-Smuggler, the 'illegal'-tag on it is just pro-forma and serves no purpose. For us, it does! This is our content: Illegal Goods. They're there, the only thing left to do is to make them illegal and especially make others feel that they're illegal.





Jeswin Esqui - Master Smuggler - Master Commando - Master Pilot - Chimaera Galaxy
JTGAlpha
Fri Mar 26, 2004 4:08 pm
#193

No, you want our services risk free. You don't want RISK with them. And that's the REAL disconnect. Smugglers deal in illegal goods. Slicing is ILLEGAL. Spices are ILLEGAL. For us to really be SMUGGLERS those services have to come with penalties for YOU and US. That's what we're talking about. Even as a tank, your armor should do you just fine without a slicer slicing it. If it doesn't, if you're banking on a slicer making your armor USEFUL, you need better armor. You're sadly mistaken. Armor shouldn't have to be sliced for you to use it. And, I don't believe it IS that way. I believe you're just too functionally fixed on it being so. If I'm wrong, FINE, then change armor. Don't make us a boring profession that ISN'T smuggling. Smuggler's services should be RISKY for you and me BOTH and it should be worth the RISK. Not pre-requisite for playing the game. Nor do I believe it is.


Like I said, if I can take noobs hunting Voritor Dashers on Dantooine, then I can hang with a group of guys who are my equals in all respects except for sliced items. Plain and simple.





Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

StGabriel
Fri Mar 26, 2004 4:08 pm
#194

Should I say "I'm happy with my Smuggler since I can produce contraband, I don't care if it's only labeled that way and noone bothers to scan for it." Should I say "Hey, who cares that there's no reason for me to move contraband for others, I'll just make up my own content". ?

This doesn't answer my concern at all. And there are other more constructive ways to implement contraband, I suggest pushing for them.

StGabe.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

StGabriel
Fri Mar 26, 2004 4:09 pm
#195

Slicing is ILLEGAL. Spices are ILLEGAL.

See my above comments regarding: just because it fits the story doesn't mean that it's fun.

StGabe.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

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