Smuggler Archive

Thread: Tuesday Tip

Wolveryne40
Wed Aug 10, 2005 4:10 pm
#157

Of course this is always great news. and why we now have a wow interface lol

John Smedley Talks MMOGs
John Smedley, the president of SOE, has posted a fascinating article about the future of massively multiplayer online gaming on EverQuestLive.com. He reflects a little on the things they've learned over the years and even delves into the success of World of Warcraft, which is arguably their largest competitor. "Kudos to Blizzard on what I think is a spectacular game. I've played the heck out of it, and I love it (as have many people here at SOE). To a game developer, having another game developer play your game is the ultimate compliment… so to the folks at Blizzard we say 'Nicely done'."

Iv'e played the heck out of it... "being wow" and we allllllllllll wonder why we cant get crap done here? lol

Gee, why is it only 2.8% again?

What secrets? Is that one of them? LOL

Dont it strike ya as if someone is in fact searching for secrets rather than trying to hide em?

Hmmmm.....



He's dead Jim.
RankorCity
Wed Aug 10, 2005 4:14 pm
#158






Wolveryne40 wrote:





RankorCity wrote:





TashunkaSapa wrote:





Tiggs wrote:

Direction of games change every day due to various reasons. That is why there is nothing definite being posted until it is almost out on Test Center.





Game design requires planning - and the problem seems to be, you guys don't even have a plan. The problem isn't that the "direction" changes every day, the problem is that the company line changes every day.


We make a committment to you each month, it's not unreasonable to expect one in return. Show us that you care about your customers, decide what you need to do to satisfy them, tell us what you've got planned and then MAKE IT HAPPEN.


Stop making excuses and start making progress.







You have to understand that they are not only constrained by what the bosses at SOE says they can do, they are also under a gag order of sorts from Lucas Arts, big George himself.


I would imagine that it goes something like this:


1) Brainstorming by devs/content developers


2) Meeting within SOE (i.e. - is this doable?)


3) The idea is tossed to LA for approval


4) Waiting game


5) Approval (or not) from LA - if yes, continue to step 6. If no, then back to step 1


6) Idea is refined


7) The refined idea is tossed BACK to LA for approval


8) Approval (or not) from LA - if yes, continue to step 9. If no, then back to step 6


9) "Idea" is posted to forums as "In Concept", if approved to release it. If not, more time is wasted waiting on LA to approve its release


10) While players are posting feedback, "Idea" is further refined


11) "Idea" is pitched BACK to LA for final approval


12) If approved then "Idea" is put on some variation of TC


13) 50 percent of the players praise / 50 percent of the players hate it


14) For the next couple months, 50 bugs that were introduced by said "Idea" are fixed/attempted to be fixed







They are not constrained to fix what is already here. New ideas? Sure can see that. But smugglers not smuggling? ah no. busted parts of this game going on two plus years?

Nope, sorry, doesn't fly.




I'm not talking about fixes. I am talking about the direction of the game, the focus, its business plan.


"Fixes" are a whole 'nother ball game together.



One reason that no timeline (or whatever) can be given about fixes is because every hotfix/patch typically has gamebreaking bugs in it for non-related items. They are in a constant mode of catch up /shrug





Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
ravingbantha
Wed Aug 10, 2005 5:06 pm
#159






magnum1138 wrote:





ravingbantha wrote:

Wow and I though jedi acted like babies alot. People getting offended over such a small thing. Please do you hoenstly think the dev's sit around thinking of ways to attack you personally? Grow up you childish bunch of ingrates.


This tuesday tip like every other is nothing more than something to add a little flavor into the game. Did TH come up with it? No probably not, he most likely heard it from another source and though it was cool, so he passed it along. Or mabey it was another Dev that gave him the idea, and since these threads seems to be his baby, he posted it.


If you got offended by my post, good, you fall into that winny sack of **** catagory, and need to get a ******* life. For the rest of you, glad to see some people on these forums don't act like spoiled little 10 year olds.







Okay -
no DEV is allowed to use the word "smuggler" in any way or form unless it's about an improvement or revamp.
Or he will be flamed to pulp.

There is a good reason for that - read the HISTORY thread and you will understand that it in now way compares to any other profession anymore. Read it - then post again - and tell us again we are out of line.

MAgnum



I've been a smuggler, only reason I dropped it was cause my fiance' wanted to play the toon.. I know all about smuggler woe's.... the behavior in this thread is nothing short of childish.

rygell
Wed Aug 10, 2005 5:11 pm
#160








WesBelden wrote:
So you know, this was not done with the intention of annoying anyone (or for the ammusement of the developers), but as part of the Tuesday Tips feature which is an attempt at bringing handy information to players and encouraging others to give out their own tips of the discussed profession/area of the game.

Also, they are paying heed to people telling them they're pissed that Smugglers can't Smuggle, there's just nothing they have to say on that score as the developers are doing other things. It's frustrating, but that's the way it is .


lets take a look at what i highlighted. Please enlighten me as to how the useless emote macro in any way lives up to what you described a tuesday tip to be. That macro is a novilty, it has no useful practical aplication. That macro can be used by anyone, to initially single out smugglers who have some serious game related issues which we as a community are unhappy about, was just plane wrong.


Dart'





Dart' Anian ~ 33 professions and counting
Apollyon Darquestryder
Novice politician J
(gggggggggggggggggggggWX[[[[[[[[[[[[[[[]
Wanderhome's original master defender, Avoiding Incap since Oct 2004
Avethian
Wed Aug 10, 2005 5:24 pm
#161



I am reading through this post, and there is a lot of good/productive/venting conversation here. But I just have to say that this:






TashunkaSapa wrote:






Warryyr wrote:


I'm doing nothing but explaining one possible motivation for them to not divulge everything they planned for now, the near future, and the future - because it will change, it does change, and the competition (other MMORPG's, there are plenty out there) doesn't need any help in besting SWG at this point.





You're right - they don't need help because they've already done so. SOE can't even get SWG right - what the hell could they give away to the competition? Borrowing ideas from a game that's still broken after two years is like copying your test answers from the kid who was held back a grade.







...is super funny, and also true. I have my doubts that other companies are trolling our forums stealing ideas from SOE.


And, as many have said, we need to help SOE understand that communication is extremely important, and that a whole lot of players feel ignored, and as we have discussed, insulted at times.

Message Edited by Avethian on 08-10-2005 05:25 PM



------------------------------------------------------
Avethian Jen-Ti
Master Smuggler - Master Pistoleer - Dice Gambler - Scoundrel
Creator of Bothan Bets, Corellian Seven, Chance It, and Outer Rim Poker
"I cannot teach him, the boy has no pants."
Starsider Since Birth
Ajo79
Wed Aug 10, 2005 5:32 pm
#162

Devs,


You must start listening to the players, and give back feedback. We need to hear some information about what t come and new threads to post ideas in.


I agree with the posters that says that you, the devs, are running out Auto-pilot. That's how it feels like realy. Like some robots coming in here and make the same posts over and over again.


It's realy time to put out some new ideas, seek ideas from the players, give back information, push it to TC, have us test it thourougly.


We realy need some old issues/bugs dealt with pretty soon though.



Ajo Nibor | Ryler Erlovski | Rofy Vrell
Tic Nibor | Jovy Rellno | Inyra D'Forge & Li'wyn Daine
Eclipse - Citizen of Mos Mosel

Rueger_Karde
Wed Aug 10, 2005 5:48 pm
#163






Kaorset wrote:
Tiggs, for what it's worth, some of us do appreciate what you do and REALLY appreciate the fact that the Devs have been keeping in contact with the player base more lately.






Of course you do. Your a BH.


Duh





"People are wondering what will happen to Afghanistan when were finished fighting there. Im sure there are plans to rebuild the country, and a lot of times with rebuilding comes a name change. These are some possible name changes the government has been mulling over: Halfghanistan, Pothole-istan, Jenniferanistan, @ssbackwardstan, Bye-bye-Talibanstan, @ss-Kicked-istan."
— Jay Leno
Taln2
Wed Aug 10, 2005 5:49 pm
#164






Avethian wrote:



And, as many have said, we need to help SOE understand that communication is extremely important, and that a whole lot of players feel ignored, and as we have discussed, insulted at times.




Yup. The only reason SOE is taking so much heat from it's playerbase is because the communication is just completely out of whack. It's almost surreal, in fact.


There's a stark difference in how the forums used to be,during beta and initial live phases,versus how they are now. Back then, there was honest, open communication. Sure, the developers got flamed even then, but anyone who possessed an average or above IQ could see through the flames and ultimately feel fulfilled by the quality and quantity of the information that was received. Plus, informed players would stand up for the development's decisions, even if they were bad ones.


The players are only asking for a bone. Not a whole leg of lamb, just the bone. Sure, we'll flame you regardless, but by being afraid of the flamers and subsequently holding out, you PR guys and gals are only serving to further alienate your veteran customers, who not 6 months ago probably would've fought to "the death" (insofar as board warrioring goes) in your defense.



Corbin Greylocke
The Master Thief

Empire at War - destined for GOTY 2006.
Rueger_Karde
Wed Aug 10, 2005 6:01 pm
#165






Lotussutol wrote:

--------------------------------------------------------------------------------
Tiggs wrote:


We have many un-announced plans that one day soon will be public knowledge. Until we receive the go-ahead nothing will be said, sorry.


--------------------------------------------------------------------------------


can you guess what word I like in Tiggs reply?






public?



"People are wondering what will happen to Afghanistan when were finished fighting there. Im sure there are plans to rebuild the country, and a lot of times with rebuilding comes a name change. These are some possible name changes the government has been mulling over: Halfghanistan, Pothole-istan, Jenniferanistan, @ssbackwardstan, Bye-bye-Talibanstan, @ss-Kicked-istan."
— Jay Leno
WesBelden
Wed Aug 10, 2005 6:11 pm
#166



Rueger_Karde wrote:


Lotussutol wrote:

--------------------------------------------------------------------------------
Tiggs wrote:

We have many un-announced plans that one day soon will be public knowledge. Until we receive the go-ahead nothing will be said, sorry.

--------------------------------------------------------------------------------

can you guess what word I like in Tiggs reply?




public?





I believe it's "soon"



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
SmugglinZane
Wed Aug 10, 2005 6:14 pm
#167

Why can't you all respect the trademark already!!!



Somebody's owed a big time royalty check!





"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
Jarred
Wed Aug 10, 2005 6:16 pm
#168







Moriendor wrote:





No, we are not on auto-pilot.We know exactly what concerns and issues players are currently experiencing as well as wish lists. Please do not twist my words around or troll any further.




Right. That's probably why the group XP changes (which were luckily pulled) were recently introduced on TC (was that on the imaginary wishlist or an imaginary concern/issue that prompted the temporary implementation of the -sorry but no other way to say it- retarded idea?).


Was the implementation of loot-based slicing components the way the systemis currently on live an issue/concern or a frequently mentioned wishlist item? If you say 'yes' then there must be some other secret SWG forums that I'm not aware of. Could you post the link, please?


Could go on and on but for what purpose? You guys *are* on auto-pilot and prioritizing/implementing stuff as you see fit. Please stop pretending like the *word* of us customers has any weight on any decisions. You only react to mass cancellations. We know that. You know that. Let's quit the pretending game.





They are in Denial Mode and will be until they "really" read this board. It took them TWO count that TWO years to do what everyone has suggested before about bugs. Do a few Publishes that solve the bugs, and after two years to quote them "They finally heard us"


What the heck? They finally heard us. 2 years, do you know how many players have come and gone in that time? Lots. Any reasons why they left? Bugs. Yep. Bugs, and you finally hear us.


Boy oh boy we have a long time to wait based on thier track record for hearing us on important issues. I own four accounts, call me crazy but I like this game. Deep down I have some sliver of hope things will get better but not until the head honcho makes a blog about whats going on there at Development Central and addresses some serious issues that have been brought up here in this thread alone.


No stinkin Dev chat no post by Tiggs or TH they get enough heat. This has to come from the man himself. We need some answers, I mean does SOE treat EQ2 players better?
HOTDOG
Wed Aug 10, 2005 7:09 pm
#169






SmugglinZane wrote:






Warryyr wrote:





magnum1138 wrote:




Tiggs wrote:





TashunkaSapa wrote:





Tiggs wrote:

Direction of games change every day due to various reasons. That is why there is nothing definite being posted until it is almost out on Test Center.





Game design requires planning - and the problem seems to be, you guys don't even have a plan. The problem isn't that the "direction" changes every day, the problem is that the company line changes every day.


We make a committment to you each month, it's not unreasonable to expect one in return. Show us that you care about your customers, decide what you need to do to satisfy them, tell us what you've got planned and then MAKE IT HAPPEN.


Stop making excuses and start making progress.








We have many un-announced plans that one day soon will be public knowledge. Until we receive the go-ahead nothing will be said, sorry.







You say this, like it's a good reason.

You (Company not you Tiggs (well a bit)) don't get the problem i fear.
You are just all doing a bad job in making people become excited (again) about your game.
Comments like these do nothing.

MAgnum




It IS a good reason.


It's called proprietary knowledge, and it's what keeps a business ahead of the competition. Sure, some bits and pieces *might* get devulged, but in general businesses competing with other businesses don't want to give out all of their secrets - or a competitor might say, dang we need to steal their thunder - we need something BIGGER and BETTER!


Instead, the competition says, oh dang - they just did this, we need to step up!


And for anyone who regularly reads my posts, stop laughing about me defending the Devs. I just think Tiggs takes too much heat, too often.







maxtheusher says:

Warryyr, just one thing. Every system instituted since the CU has etiher been a partial rip or a TOTAL AND COMPLETE rip off of WoW. See "new" slicing for an example of a total and complete rip off of WoW. Keeping things secret from us doesn't accomplish much since none of their "secrets" CAN be stolen by any competitors, as they are already in use by them. The only thing they want to keep from us is the actual internal document titled WoW(crossed out) SWG game systems.


This post brought to you by the coalition of lost Smugglers.





DUDE! You are smuggling WORDS! This is phenomenal!!






TEVIN STARGUNNER | WASODO T'GADIE

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