Shipwright Archive
Thread: An Observation Regarding Low Ballers and their Future as Shipwrights.
Ackew
Tue Nov 16, 2004 9:58 am
#105
DarthLithic wrote:
nerfherder321 wrote:
dont want to be a bother here, but what i am concerned about are the people who use grinding resourcs or people who sell teh grinding resourcs at say 10 cpu, this casues teh SW to sell the ships at oh 11-15 to make a profit, which ends up with say, 50k starter ships, and 200k tier 2 ships, which i find to be very distressing. since people are able to buy it, they will, which means not only will they keep the price up, when it goes out of demand, they will raise the price even more! i can hardly find a "reasonable" SW who will sell it at a DECENT rate not like 7-15 CPU, when they could have had their resourcs for a fraction of that price!
I harvest most of my own resources, cuts my costs down ALOT. When I do have to buy a resource, I buy in bulk, so I don't have to pass this loss on the the customer as much.
How does it paying 10cpu for 10k cost you any less than paying it for 500k ?
DarthLithic
Tue Nov 16, 2004 10:02 am
#106
DingoBoi wrote:
Aomircko wrote:
Aomircko wrote:
I don't factor in resource value in the open market as my resources are not for sale on the open market, hence have 0 intrinsic value. Now you may say I'm ignoring the fact that they can be sold for that, but I say I'm not a resource seller, I'm a shipwright.Then you are only fooling yourself. They do have intrinsic value whether you choose to believe that or not.
I know what they cost me to get, and how long it takes me to make things, then I work out what I feel is a good price based on that So you have a HOBBY and not a business...how nice for you.
This statment by DingoBoi only re-enforces my statments that some people are only out to screw other players. I've played this game since launch, and I've never done crafting till SW. Being a ShipWright I have finally made my first Million credits, Two actually. So, go ahead and screw people over, I'll take good care of them, and be happy, knowing that I'm providing what they want at a price they can afford.
Message Edited by DarthLithic on 11-16-2004 12:04 PM
DarthLithic
Tue Nov 16, 2004 10:03 am
#107
I don't pay 10cpu. and if you do, you are foolish. And I have suppliers that give me a deal for buying in bulk. It's getting pretty clear that there are SW's that have never actually ran a business in RL, or took an economics class. I charge what I know the market can afford. Am I trying to 'corner the market'? No. Am i trying to get EVERY customer in the Galaxy? No. I make more money now than I ever had in this game. I can afford to buy what I want. And I provide a service to other players. I got into this for the sole reason that I knew that people like you guys would over-charge the basic player who would never be able to afford what you sell. Are my ships the best quality? nope, but when it finally decays, My customers don't feel cheated. I'd be willing to bet yours do.
Message Edited by DarthLithic on 11-16-2004 12:24 PM
ArianSix
Tue Nov 16, 2004 11:00 am
#108
The way I see it, lowballing isn't something that will last very long.
From what I understood (and seen) many of the low ballers were people with tons of money. They spent the 30 million credits for resources, mastered SW in a day, and tried to dump their grinding material as a "cost of doing business".
Now with those guys done, what you have left are the SWs that are grinding slowly because they didn't have the money to throw away on a fast and easy grind. I'm levelling as fast as my harvestors can keep up (which is pretty slow) but it's the only thing I can afford to do.
People in my position can't afford to lowball and at the worst will be selling our wares for slim to no profits, but definately not for a loss since we can't afford it.
While our prices may be cheaper than those of a master SW, I don't really think they need to worry about the competition because, for the most part, we're concentrating on lower end chassis since they only require 4 types of resources and produce better xp vs resource cost. With the exception of the few higher chassis I product to float the business, most of the stuff I make are Level 1 chassis in practice mode since there is no point in flooding my own vendors with hundreds of them.
-- A6
DarthLithic
Tue Nov 16, 2004 2:20 pm
#109
since I don't pay for any resources, you're right I don't understand. Why would I pay 10CPU for UBER resources, when I have harvest them for free (aside from maintainence costs) you're right, I know nothing, that must be why I'm making about 2 million a day over ther last 2-3 days. Have fun shopping. I'm going to go start making ships for free. that's right free. if the customer provides the resources I'll do it for them free of charge. just to pi$$ you gougers off. I think it's funny that you think I'm going out of business, when I've been able to go from no merchant at all to 3-3-3-3 within 3 days from people visiting my shop. Go gouge, I'm going to go have fun.
DingoBoi
Tue Nov 16, 2004 2:41 pm
#110
/lol
us gougers? hardly, but a fair market return on investment, whether the resources are bought or harvested, is prudent. If you ignore the factthat resources you are using are worth more than you are selling your finished product for, then you are daft.
I however wholly support your rights to be daft if you want to be daft.
DarthLithic
Tue Nov 16, 2004 2:48 pm
#111
buy allowing my customers to bring what they want to me, and have me craft it for them, I have just removed the resources from the equation. Thereby I will now be able to get more people into space, and have more people happy to do business with me down the road. I no longer have to worry about resource pricing.
DarthLithic
Tue Nov 16, 2004 2:49 pm
#112
DingoBoi wrote:
/lol
us gougers? hardly, but a fair market return on investment, whether the resources are bought or harvested, is prudent. If you ignore the factthat resources you are using are worth more than you are selling your finished product for, then you are daft.
I however wholly support your rights to be daft if you want to be daft.
as I said before, I am turning a 2-3 million dollar profit every day or two now, where's the problem?
DarthLithic
Tue Nov 16, 2004 3:57 pm
#113
My profits are comming from a combination of each. just cause I sell chassis for cheap doesn't mean everything is. I sell components, missles, and resources. BUT my point is that by keeping some of my prices low, I keep people flying, and I keep people comming back for other parts and weapons, which I do sell for a higher than everage mark up.
DarthLithic
Tue Nov 16, 2004 4:08 pm
#114
That being said, that is not strick profit, a decent amount has gone back into the business, Plus some did come from selling dupe KSE schematic segments. However, My point is that I have made more $ that I'll ever need,I have one more segment to get for the KSE, AND I have met a ton of people that I chat with, help out, and basically I have had a great time playing lately.That is my point. I'm not a SW to just make money, I'm in it to help others out. If you want to call that 'charity' fine. but it's a charity that will be here as long as I can. which I hope will be long enough to get everyone on my server the chassis they need and want. If I can do that, and end up with 100k at the end of it, then my mission is accomplished. As I've said MANY times, I've always been the guy going to vendors and wishing he had the $ to get the cool stuff, Now I am doing what I can to allow other players to get what they want to have to enjoy the game more. Call it charity, call it what you want, but I'm having fun, without spending all day running from vendor to vendor looking for resources.
Funkbacca
Tue Nov 16, 2004 4:25 pm
#115
DarthLithic wrote:since I don't pay for any resources, you're right I don't understand. Why would I pay 10CPU for UBER resources, when I have harvest them for free (aside from maintainence costs) you're right, I know nothing, that must be why I'm making about 2 million a day over ther last 2-3 days. Have fun shopping. I'm going to go start making ships for free. that's right free. if the customer provides the resources I'll do it for them free of charge. just to pi$$ you gougers off. I think it's funny that you think I'm going out of business, when I've been able to go from no merchant at all to 3-3-3-3 within 3 days from people visiting my shop. Go gouge, I'm going to go have fun.
Glad you're not on my server. The economy is screwy enough as it is. Pity you don't have to have shareholders to run that big of an operation... you'd get canned.
DarthLithic
Tue Nov 16, 2004 4:35 pm
#117
I guess my point is this.....I'm happy only making a little more than my costs. My opinion is that you guys trying to get 10-20 cpu for a ship are greedy, and I'm not alone. BUT that's all it is my opinion. only matters in my mind. just as your opinion of me only matters to you. so, go sell your ships, I'll sell mine, and we'll both make money. that's all there is to it. the rest of the discussion is nothing more than a debate. whether you sell 2 ships for 100k a piece, and I sell 4 ships for 50k a piece doesn't matter in the end, does it? I sell in higher quantity, will that last? probably not, but I also don't have any money invested in this. all costs are covered by my sales, I'm not going to lose money, I'm going to make it. if I have to bump it up a bit, I will. but I keep my prices as low as I can and still survive.