Shipwright Archive
Thread: Shipwright POLL **Closed** Thank you!
- I would like to see increased factory support. =agree
- I would like to see Shipwright trainers in Player Cities. = disagree
- I would like to be able to convert Shipwright XP into Force Crafting XP. = agree
- I would like to see increased returns from experimenting. = agree
- I believe resource quality does not have enough effect on item stats. = agree
- Mark V masses are too high. = agree
- Droid Interfaces/Flight Computers:
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starship terminal.
- I think decay is:
- Too low.
- I would like to see increased factory support. - no
- I would like to see Shipwright trainers in Player Cities. - yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. - no. The resource kings with 50 lots in lot trades will have it easy to level their FS tree. Or make the ratio a ridiculously high ratio.
- I would like to see increased returns from experimenting. - Depends on what the return is.
- I believe resource quality does not have enough effect on item stats. - no
- Mark V masses are too high. - yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. - yes
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. - yes
- Player City Ship Access:
- I would like to see a Player City starport. - yes
- I would like to see a Player City starship terminal. - yes
- I think decay is:
- Too high.
Message Edited by Iraumm on 11-08-2004 11:35 PM
- I would like to see a Player City starport. Only for citys over 400+ Citisens !
- I would like to see a Player City starship terminal. Only for citys over 400+ Citisens !
- I would like to see increased factory support.......................................... No
- I would like to see Shipwright trainers in Player Cities..................................................Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP......................................Yes
- I would like to see increased returns from experimenting...........................................Yes
- I believe resource quality does not have enough effect on item stats.........................................Yes
- Mark V masses are too high...............................................................................Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright..............................No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer..................................Yes
- I would like to see Flight Computers moved to Shipwright..............................No
- Player City Ship Access:
- I would like to see a Player City starport....................................No
- I would like to see a Player City starship terminal...................................No
- I would like to see a Player City starport....................................No
- I think decay is:
- Just right.
- I would like to see increased factory support. No.
- I would like to see Shipwright trainers in Player Cities. Yes.
- I would like to be able to convert Shipwright XP into Force Crafting XP. No.
- I would like to see increased returns from experimenting. Yes.
- I believe resource quality does not have enough effect on item stats. No.
- Mark V masses are too high. Yes.
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. Yes.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. Yes.
- Player City Ship Access:
- I would like to see a Player City starport. No.
- I would like to see a Player City starship terminal. No.
- I think decay is:
- Too high.
- Just right. Yes.
- Too low.
-Aleksander, Master Shipwright, Intrepid.
- Iwould like to see increased factory support. - No.
- I would like to see Shipwright trainers in Player Cities. - No.
- I would like to be able to convert Shipwright XP into Force Crafting XP. -No.
- I would like to see increased returns from experimenting. - Yes.
- I believe resource quality does not have enough effect on item stats. I agree.
- Mark V masses are too high.I agree.
Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- Player City Ship Access:
- I would like to see a Player City starport. - Yes there should be ability to land/takeoff in Player Cities.
- I would like to see a Player City starship terminal. - Yes there should be ability to land/takeoff in Player Cities.
I think decay is:
- Too low.
Message Edited by Ace2 on 11-08-2004 12:29 PM
I would like to see increased factory support.
-No, I think the way factories are now help with keeping us more involved with the players and server.
I would like to see Shipwright trainers in Player Cities.
-Yes, why wouldn't there be?
I would like to be able to convert Shipwright XP into Force Crafting XP.
-Yes, it would be nice
Iwould like to see increased returns from experimenting.
-No, stats are dependent on the resources, keep this same as other crafters, ie CM
I believe resource quality does not have enough effect on item stats.
-Of course it does and should (see above)
Mark V masses are too high.
-They are a bit high, especailly when some ships can't handle a whole lot of mass.
Droid Interfaces/Flight Computers:
-I think both should be under Shipwright, its not like we are making the droids, just the interface. And a flight computer is an intergal part of a ship that it should be shipwrights.
Player City Ship Access:
- I would like to see a Player City starport.
-Yes, but as a seperate building, not part of the current shuttle ports
- I would like to see a Player City starship terminal.
-See above
I think decay is:
-Just right.
- I would like to see increased factory support. NO OR LIMITED
- I would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. NO
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. NO COMENT
- Mark V masses are too high. NOT SURE YET
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. /SHRUG
- Player City Ship Access:
- I would like to see a Player City starport. YES
- I would like to see a Player City starship terminal. YES,
- I think decay is:
- Too high.
- Just right.
- Too low. THIS ONE
Message Edited by styx66 on 11-08-2004 06:11 AM
2. I would like to see Shipwright trainers in Player Cities. - NO
3. I would like to be able to convert Shipwright XP into Force Crafting XP. - YES but only because I am interested in enhanced crafting not jedi. Also, conversion rate needs to reflect how easy it is to grind shipwright xp.
4. I would like to see increased returns from experimenting. - MAYBE A LITTLE
5. I believe resource quality does not have enough effect on item stats. - DISAGREE
6. Mark V masses are too high. - I dunno, maybe
7. Droid Interfaces/Flight Computers:
* I would like to see Flight Computers moved to Shipwright. - NO, definately no
* I would like to see Droid Interfaces moved to Droid Engineer. - YES, definately yes
8. Player City Ship Access:
* I would like to see a Player City starport. - NO
* I would like to see a Player City starship terminal. - NO
9. I think decay is: A little bit too high, but not major i guess
- I would like to see increased factory support.YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I believe resource quality does not have enough effect on item stats. YES
- Droid Interfaces/Flight Computers:
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starship terminal.
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. No
- I would like to see increased returns from experimenting. No
- I believe resource quality does not have enough effect on item stats. Yes, it does not
- Mark V masses are too high. Yes they are too high
- Droid Interfaces/Flight Computers: Leave as is
- Player City Ship Access:
- I would like to see a Player City starport. Yes
- I would like to see a Player City starship terminal. Yes
- I would like to see a Player City starport. Yes
- I think decay is: Just right.
1. I would like to see increased factory support.
No. Sub-components and consumables are sufficient. I would like to see the 6 texture kits merged into one kit that gives you 6 choices though. The low level of factory support is the best thing about shipwright. It allows small business to do well, rather than everything being concentrated in one or two companies with a legion of lot-swapped factories and harvesters.
2. I would like to see Shipwright trainers in Player Cities.
Absolutely. I'm a mayor, btw. Theres no earthly reason why we shouldn't be able to place shipwright trainers. (And actually, it would be nice to have some sort of NPC who can give Duty missions too. We're on Corellia, and having to go up to Talus is irritating.)
3.I would like to be able to convert Shipwright XP into Force Crafting XP.
Sure. The ratio needs to well done right, but I don't see a problem with that.
4. I would like to see increased returns from experimenting.
I think components are probably alright, but maybe a bit more on the chasis.
5.I believe resource quality does not have enough effect on item stats.
Disagree
6. Mark V masses are too high.
Agree, at least to an extent. I have a feeling Mark V parts are mostly meant for the big master ships. Pilots ahve to understand they can't just go filling up ships with the highest level equipment they can use.I think a better solution would be to tweak up the masses (a bit)on certain chasis. The A-wing springs to mind.
7. Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
Whats wrong with it the way it is? We get work. DE get work. And everyones happy. If it has to be one or the other, then give the Droid Interfaces to the DE. They need the work more than we do.
8. Player City Ship Access:
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal.
I'd love them, of course! However, we politicians have been told many times we can't have starports. If starship terminals are doable, that would be very nice indeed. Would be a great perk for the currently empty Master Politician box.
9. Decay
I'm quite worried about this. I've seen chasis in pretty terrible shape already. Certainly decay from PvP needs to be removed, else no-one in their right mind will ever do it. They need to be clearer on how repairs and decay work. Components other than armour are probably fine, decay-wise. If I could use my Firespray, I'd be too darn scare to take it PvPing, thats for sure.
Message Edited by styx66 on 11-08-2004 06:11 AM
Message Edited by Arkenor on 11-09-2004 03:19 AM