Shipwright Archive
Thread: Shipwright POLL **Closed** Thank you!
Overlords
Mon Nov 08, 2004 4:43 pm
#79
- I would like to see increased factory support. YES
- I would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. NO
- Mark V masses are too high. NO
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- I would like to see Flight Computers moved to Shipwright.
- Player City Ship Access:
- I would like to see a Player City starport. YES
- I would like to see a Player City starship terminal. YES
- I would like to see a Player City starport. YES
- I think decay is:
- Too high.
- Just right.
- Too low.
- Too high.
Khristen
Mon Nov 08, 2004 4:57 pm
#80
- I would like to see increased factory support. No. I think we're good with what we have.
- I would like to see Shipwright trainers in Player Cities. YES!
- I would like to be able to convert Shipwright XP into Force Crafting XP. Indifferent.
- I would like to see increased returns from experimenting. On components, yes.
- I believe resource quality does not have enough effect on item stats. No.
- Mark V masses are too high. No.
- Droid Interfaces/Flight Computers:
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport. Yes. It would be an excellent reward for Rank 5 cities.
- I would like to see a Player City starship terminal. As above.
- I think decay is:
- Just right.
Cinergy
Mon Nov 08, 2004 5:20 pm
#81
styx66 wrote:
Since I'm going to be running this profession community in the fairest manner possible, I'd like to get a comprehensive community opinion on these issues. At this time, I think a simple majority will put an issue on the list, while a 2/3's majority will make it a pressing issue.
Please limit your response to a simple quote and answer. If you would like to discuss why you have voted a certain way, or read why other people are voting certain ways in order to become more informed on these issues, please visit the poll discussion thread.
- I would like to see increased factory support. Yes
- I would like to see Shipwright trainers in Player Cities. Yes (but low priority)
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes (but low priority)
- I would like to see increased returns from experimenting. No (I think it's fine as is)
- I believe resource quality does not have enough effect on item stats. Agree
- Mark V masses are too high. Disagree
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. Disagree
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. Disagree
- Player City Ship Access:
- I would like to see a Player City starport. No (Would take up much to much space)
- I would like to see a Player City starship terminal. Yes
- I think decay is:
- Too high.
- Just right. X
- Too low.
Message Edited by styx66 on 11-08-2004 06:11 AM
eman7h
Mon Nov 08, 2004 5:30 pm
#82
- I would like to see increased factory support. No.
- I would like to see Shipwright trainers in Player Cities. Yes.
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes.
- I would like to see increased returns from experimenting. Yes.
- I believe resource quality does not have enough effect on item stats. No.
- Mark V masses are too high. Yes.
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. None of the above.
- Player City Ship Access:
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal. ***
- I think decay is:
- Too high.
- Just right. Can't really say, I havn't gotten a good look at decay, havn't paid attention to it.
- Too low.
Message Edited by styx66 on 11-08-2004 06:11 AM
Ulryk
Mon Nov 08, 2004 5:32 pm
#83
- I would like to see increased factory support. NO
- I would like to see Shipwright trainers in Player Cities. EH
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. NO
- Mark V masses are too high. NO
- Droid Interfaces/Flight Computers:
- As Is
- Player City Ship Access:
- I would like to see a Player City starport. NO
- I would like to see a Player City starship terminal. YES
- I think decay is:
- Just right.
ravingbantha
Mon Nov 08, 2004 5:32 pm
#84
styx66 wrote:
- I would like to see increased factory support. Yes I do but only after a few months... give everyone a change to get off the ground
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. Yes, Yes, Yes
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal.
- I think decay is:
- Too high.
- Just right.
- Too low.
Message Edited by styx66 on 11-08-2004 06:11 AM
Andriko
Mon Nov 08, 2004 5:51 pm
#85
- I would like to see increased factory support. No, I think the way it is now is right
- I would like to see Shipwright trainers in Player Cities. No, having to go into the big city seems to make more sense to me
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. No, I don't believe this
- Mark V masses are too high. Yes, the way Mark IV masses are now, I can barely even fit one Mark IV component in my ship
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright. Yes
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access:
- I would like to see a Player City starport. Yes, but would have to be a darn big Player City
- I would like to see a Player City starship terminal.
- I think decay is:
- Too high.
- Just right. Yes
- Too low.
CerionSkydreamer
Mon Nov 08, 2004 6:08 pm
#86
styx66 wrote:Since I'm going to be running this profession community in the fairest manner possible, I'd like to get a comprehensive community opinion on these issues. At this time, I think a simple majority will put an issue on the list, while a 2/3's majority will make it a pressing issue.Please limit your response to a simple quote and answer. If you would like to discuss why you have voted a certain way, or read why other people are voting certain ways in order to become more informed on these issues, please visit the poll discussion thread.
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. No
- I would like to see increased returns from experimenting. Yes
- I believe resource quality does not have enough effect on item stats. Yes on Components, chassis fine
- Mark V masses are too high. No-these are MP ship components
- Droid Interfaces/Flight Computers: Why is this an issue? Keep it as is.
- I would like to see Flight Computers moved to Shipwright. No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. No
- Player City Ship Access:
- I would like to see a Player City starport. No-breathes life back into NPC cities
- I would like to see a Player City starship terminal. No-same as above,except maybe smugglers
- I think decay is:
- Too high. No
- Just right. Yes
- Too low. No
Message Edited by styx66 on 11-08-2004 06:11 AM
Djamonja
Mon Nov 08, 2004 6:29 pm
#87
1. I would like to see increased factory support.
No.
2. I would like to see Shipwright trainers in Player Cities.
Yes.
3. I would like to be able to convert Shipwright XP into Force Crafting XP.
Yes.
4. I would like to see increased returns from experimenting.
No.
5. I believe resource quality does not have enough effect on item stats.
This differs from item to item.
6. Mark V masses are too high.
No.
7. Droid Interfaces/Flight Computers:
No opinion.
8. Player City Ship Access:
I would like to see a Player City starship terminal.
9. I think decay is:
Just right.
TropicalThunder
Mon Nov 08, 2004 6:41 pm
#88
- I would like to see increased factory support. YES
- I would like to see Shipwright trainers in Player Cities. YES
- I would like to be able to convert Shipwright XP into Force Crafting XP. YES
- I would like to see increased returns from experimenting. YES
- I believe resource quality does not have enough effect on item stats. YES
- Mark V masses are too high. NO
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.YES
- I would like to see Flight Computers moved to Shipwright.
- Player City Ship Access:
- I would like to see a Player City starport. NO
- I would like to see a Player City starship terminal.NO
- I dont think player citys should be able to access space period
- I would like to see a Player City starport. NO
- I think decay is:
- Too high.
- Just right. JUST RIGHT
- Too low.
- Too high.
Micco30
Mon Nov 08, 2004 6:43 pm
#89
styx66 wrote:
- I would like to see increased factory support. No
- I would like to see Shipwright trainers in Player Cities. No
- I would like to be able to convert Shipwright XP into Force Crafting XP. Yes, approximately equal to architect or better.
- I would like to see increased returns from experimenting. Yes, I should not have to have that much competition from the loot drops. I should be the one people come to for the best items generally.
- I believe resource quality does not have enough effect on item stats. No
- Mark V masses are too high. Yes, experimentation does little to help with these items either.
- Droid Interfaces/Flight Computers: (being both, this is a VERY tough call, but here is what I think)
- I would like to see Flight Computers moved to Shipwright. No
- OR
- I would like to see Droid Interfaces moved to Droid Engineer. Yes
- Player City Ship Access:
- I would like to see a Player City starport. Yes, but limited to only 1-2 other cities per planet. Not every two horse burg should have a starport.
- I would like to see a Player City starship terminal. Yes, but limited to the select cities that can have the starports.
- I think decay is:
- Too high.
- Just right. Yes
- Too low.
Estan
Mon Nov 08, 2004 6:47 pm
#90
- I would like to see increased factory support.Y
- I would like to see Shipwright trainers in Player Cities.Y
- I would like to be able to convert Shipwright XP into Force Crafting XP.Y
- I would like to see increased returns from experimenting.Y
- I believe resource quality does not have enough effect on item stats.Y
- Mark V masses are too high.Y
- Droid Interfaces/Flight Computers:
- I would like to see Flight Computers moved to Shipwright.N
- OR
- I would like to see Droid Interfaces moved to Droid Engineer.N
- Player City Ship Access:
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal.Y
- I think decay is:
- Too high.
- Just right.Y
- Too low.
Message Edited by styx66 on 11-08-2004 06:11 AM
PetaByte32
Mon Nov 08, 2004 7:00 pm
#91
- I would like to see increased factory support. Yes (limited)
- I would like to see Shipwright trainers in Player Cities. Yes
- I would like to be able to convert Shipwright XP into Force Crafting XP. NO WAY!
- I would like to see increased returns from experimenting. No
- I believe resource quality does not have enough effect on item stats. Yes
- Mark V masses are too high. Dont know
- Droid Interfaces/Flight Computers:
- I would like to see Droid Interfaces moved to Droid Engineer.
- Player City Ship Access: Both
- I would like to see a Player City starport.
- I would like to see a Player City starship terminal.
- I think decay is:
- Just right.