Shipwright Archive
Thread: Factory Support Is Needed For Shipwright.
Fartisan wrote:
If you cant keep up with the demand raise your prices
Theres plenty of ways to deal with the huge demand in game, why ruin itby adding factories so people like you can dump prices on top of it all ?
A few things to consider perhaps..
- Change Profession !!!
- Raise prices
- Stick to certain types..weapons/Imp ships only. Why sell everything when you obviously cant keep up. Or team together as someone here already pointed out.
- Think !!...why sell another ship when you already got 10 people waiting for theirs ?. It seemsselling another ship while putting the 10 that already bought one on hold is pretty similar to what most of you people spend so much time bashing SOE for on these forums
It boils down to greed dont it...thats your problem, not something to ruin the game for everyone for.
You dont know a dang thing about me. As a matter of fact I am a dang good shipwright. Not my fault people like you (feels good getting labelled huh?) cant craft so you gotta try to use dirty tricks and sneaky tactics to getthe competitionout.
Right now there is a huge rush on everything. It will die down soon or later and only the good crafters will still be in business.
The truth is almost exactly like you said. Greed. But its coming from the people that DO NOT want factories. As long as you handcraft everything you can make the prices as high as you want and get away with it. I have seen some of the prices going for some of the ships out there. 3 million for aTier 3ship and 10 million for a Master level ship.Yah you may only sell one ship a day but your set for life huh? Cause you know someone will buy it. Unlike me who wants to make sure people arent ripped off.
Tyranus
Factories or no factories, I suspect chassis will be handcrafted either way. However, this is not the market the ant factory gang is talking about. The component market is what is going to matter in the long run...
And Burnout? I am far from this. I enjoy the handcrafting part. I also enjoy to help people. I did not have the resources to become Master at once, but I still can provide people with stuff they like. I do have very competeive prices. Many would call those prices insane. So I am not trying to rip people off. On the other hand, I am not advertizing (or only very little). My aim is not to provide stuff for hundrets of people. If I make 10-50 people happy, this is ok with me.
The way I play works, because there is demand on the market. And, do not be mistaken, this demand will dwindle with time. sure, right now, the situation is crazy, if you advertize a lot.
And another think, both to you and perval. I absolutly hate, that all armors, all weapons are the same. I like it, when there is variety. The way it is now, you will have the best armor and the best weapon in a very small amount of time. No need to shop around. No joy of finding that one component that is optimal for you. It is all the same anyway. Sad, isn't it?
People are different, and some people prefer it this way. without factories.
There are, however, conditions under wich I would agree to factories. Make it either experimentation and handcrafting or schematic. This would give handcrafting a distinct bonus against factory crafting. And it would still allow to have many components available. But the best stuff would still be rare.
And perval, I do not believe, they will take away the factories for other professions. Those professions usually need factories due to the schematics. While I can understand your fear, I do not think, this is going to happen. Or only going to happen, if there happens to be a broad consent in the gamer comunity in a few months time, that this would be the better way.
Regards
Niacia
PetaByte32 wrote:The truth is almost exactly like you said. Greed. But its coming from the people that DO NOT want factories. As long as you handcraft everything you can make the prices as high as you want and get away with it. I have seen some of the prices going for some of the ships out there. 3 million for a Tier 3 ship and 10 million for a Master level ship. Yah you may only sell one ship a day but your set for life huh? Cause you know someone will buy it. Unlike me who wants to make sure people arent ripped off.
Tyranus
Just for your information, I am anti factory.
The chasis prices I am taking right now are
6k for novice
30k for tier 1
100k for tier 2
The other ships I cannot build yet.
So please do not call me a rip off.
I am selling chassis for less, then I could sell the resources.
Regards
Niacia
This is assuming quite a lot.
Regards
Niacia
Fartisan wrote:
I wasnt aiming at you...was more in general. But i feel oki being labelled, thanks foryour concern
Im not in the competition yet though. Besides that your right about most, except the odd idea that factories will be better for the profession. It has nothing to do with ripping people off, you people spend lots of time making some of these things and should get paid for it...its no good saying ressources x blabla = this or that. Right now theres a HUGE demand obviously......its would only be natural to set prices after that. Your plan is to get a few factories spitting out ships by the minute, and YES that may be ok for now, but as you say that demand may be gone sooner or later and what will you do with your 2000 deeds then ?...dump prices. That will happen sooner or later as well if you get it your way.
I dont want something like is in WS or AS. I want limited factory support. Here is my idea.
1) SW Factory costs 100% more maintenance then the others.
2) Schems can only do a very limited number for each. (10 or 20)
3) Factories take twice as long as others per unit to make. If the ship chassis would take 10 minutes by normal factory calc then make it take 20 minutes.
Just something to take some of the load off.
The ultimate example of greed in this type of situation is doctors. Sorry to bring them out but its true. I used to be a doctor. But I did it because I enjoyed it. Just like shipwright. However here is the skinny on doctors. Most make a fortune on buff packs. Far more then a shipwright ever could in the long run IMO. Here is how it works. A doctors buff packs, per charge, cost about 50 credits to make. Yet they charge 1k -3k per charge. So a doctor makes a set of max power buff packs with 32 charges. That is 9600 credits total on the average. Now he sells them for an average of 2k per charge. That is 384k he made. See the difference? The doctors often use the opposite excuse as what I have heard from some shipwrights. They say their prices are high because its a pain to get the resources together to do a factory run.
I was a doctor, nevera pain for me. Took maybe 2 hours of work to get 10 sets of buff packs that would last me for several days. But there is the clincher. They wont tell their customers that. Same with some SW. They say its time consuming to make 100s of ships. And their right it would be. But most dont. They just sell maybe one or two a day and they are set. To make1 full ship with everything takes me maybe 20 minutes. But there are some SWs that act like your bothering them just asking for a ship.
Tyranus
I can probably be done much simpler than that if they choose to. They can just allow one of the existing factories to take shipwright schematics. Equipment and/or structure factory seem to make sense. It might be as easy as switching a bit in the code.
Minjaru wrote:
Plain and simple it really makes no sense that there is not factories for shipwright.
Common devs. We know that it is a simple matter as to crating the model and texture for it. Then a little bit of code which is already ingame for all the other factories. And baam! you have SW factories. Now this helps out two professions. Gives architects something else they can build and make credits from and of course shipwrights.