Shipwright Archive
Thread: No FS xp transfer for Shipwright
PetaByte32 wrote:
Your benefit is the money you make. Sorry but I side with the DEVs on this one. Keep JTL as far from FS and jedi as possible.
As opposed to armorsmiths or weaponsmiths who make no money through the use of their skill?
There is no good reason why there should not be a SW/FS xp conversion.
PetaByte32 wrote:
With a conversation like that who would be dumb enough to actually use SW as a FS grinding platform? No one. So dont bother with it. Just leave it as it is.
Nobody would be dumb enough to use SW as a FS grinding platform and that is a point that is directed towards permitting SWxp to be converted for CMxp. The people who would be converting this xp would be active SW using their Ground Game SP profession to produce ships for sale and use rather than having it vanish into the void of capdom.
Better we dont give any excuses or justifications for jedi to get benefits in space then to have a conversion that isnt worth it.
This is a "Slippery Slope" arguement. As it stands Craft Mastery does and should impact the SW crafting. SW crafting experience should then apply towards improvement in Craft Mastery.
PetaByte32 wrote:
I still think its better to keep JTL as far from FS and jedi as possible. If SW gets conversions then its just a short jump to FS Vehicle control and pretty soon jedi will start using that as an excuse to get benefits in space.
I can already see this as several people have stated that they not only want a SW conversion but also want vehicle control. And some jedi are beginning to set their sights on JTL as well. I have seen more then a few threads from jedi players requesting it.
Basically its putting up walls to block a possible problem. Alot of you are suggesting a conversion but at such a huge rate it wouldnt be smart to go that route for FS xp anyway, so why even bother? If you got such a huge rate conversion it wouldnt be time or tactically smart to do it. So dont bother with it.
Max xp for a master shipwright is what? I think 300k right? Thats only 3k fs xp if it was converted at 100:1 like some are suggesting. Since just the novice force crafting box takes 50k fs xp, your looking at maxing out your xp 16.6 times just for the novice box. And it only gets worse.
With a conversation like that who would be dumb enough to actually use SW as a FS grinding platform? No one. So dont bother with it. Just leave it as it is. Better we dont give any excuses or justifications for jedi to get benefits in space then to have a conversion that isnt worth it.
Tyranus
We aren't asking for Jedi to get space benefits. We are asking for shipwrights, who use skill points like any other crafter, get the ability to convert excess xp, like all of the other crafters. Your fear regarding Jedi and pilots has no bearing on this issue... it is a totally seperate issue.
And the point isn't to use SW as a FS grinding platform. It's just the opposite,to allow FS advancement through normal game play.
QuiJonOz wrote:
We aren't asking for Jedi to get space benefits. We are asking for shipwrights, who use skill points like any other crafter, get the ability to convert excess xp, like all of the other crafters. Your fear regarding Jedi and pilots has no bearing on this issue... it is a totally seperate issue.
And the point isn't to use SW as a FS grinding platform. It's just the opposite,to allow FS advancement through normal game play.
PetaByte32 wrote:
Shipwright isnt normal. You compare it to any other ground professionthere area couple of very huge differences.
1) How much Apprentice Points do you need for master? None.
2) How fast can you level it? About 5 times faster then any other crafting profession if you really wanted.
I think the lack of App XP needed to master is a hold-over from Beta. I remember originally Architect was the same. But considering App XP isn't that hard to get, it doesn't give a good reason to single out Shipwright from the other crafters.
As for levelling, yes you can power level if you happen to have 5.5 million resources on hand. But you can power level most crafter professions also. Again, not a valid reason to discriminate against Shipwrights.
And I know your not asking for jedi to get benefits in space but sooner or later one or some or most will want it. Do you want your SW fsxp conversation to be used as an excuse to get it?
These are totally unconnected. And here's why... there is absolutely no influence on the space game from a character's groundside skills. That is what will keep Jedi from gaining space advantages.
Its only a small amount of FS xp you would gain right? So why fight so hard for it? Its like asking the city to add a second caution light brighter then the first to come on for 1 second before the red light to make us safer. Would it make us safer? Maybe. But it could also lead to people definately using the first yellow caution as a green.
No, it's asking not to be punished in the FS ground game because we paid extra to get the new expansion and invested our skill points in Shipwright. We're not asking for a second caution light, we're asking not to be forced to ride on the back of the bus.
Samething here. Would it be beneficial for you to have a fs xp conversation? Maybe a little. A very little. But it could lead to someone using it as an excuse to get benefits in space later. Already some of the guys supporting the FS xp conversation for shipwright are asking for FSvehicle control in space.
So before you jump on this bandwagon I want you all to ask yourself one thing. Is a minimal xp conversation for shipwright worth even the slightest risk of ruining JTL like the groundgame? Go look around in coronet and theed at all the gank squads and such before you answer that.
Again, ground skills have no impact in the space game... it's twitch. So your case against shipwrights should have nothing to do with your case against FS influence on piloting. These are two seperate arguments, and you haven't presented a valid argument against shipwright on its own.