Shipwright Archive

Thread: Half a million for a TIE Bomber?? Gimmie a break

Zaket
Wed Nov 17, 2004 2:50 pm
#27






DarthLueder wrote:

I understand what you're saying but that's your pricing. My TIE Bombers are priced at 300k. I'm just down the way from a huge mall where they are selling chassis for 2-4 cpu. Let's just say I don't sell too many chassis. I make my money on components and ordinance. (of course as a Master Weaponsmith for over a year I had a large resource stock but I still spent 25 mil on resources to master shipwright and still have my WS income). I'm not picketing the SC Mall because of unfair business practices though.




Well, I've got a vendor in SCM and trust me not all of us sell for 2-4 cpu. My chassis are priced at 5.5 cpu and consumables at 20 cpu and everything sells just fine. It's likely you don't sell many chassis because you are near SCM rather than in it and not because of any perceived pricing differential.

Message Edited by Zaket on 11-17-2004 01:51 PM



----------------------------------
Clerista Iewie
Master Shipwright
Redirect
Wed Nov 17, 2004 3:23 pm
#28

Sorry it sucks for you shipwrights.


The arguements that had to do with weapons and armor are pointless since I don't look for them.


I've been working for roughly two weeks now trying to get enough money and I'm starting to give up. I can't get passed my current mission cause I can't find anyone to help and my ship sucks, so I am stuck trying to find money in space...


Anyway thanks for the replies.
DarthLueder
Wed Nov 17, 2004 3:45 pm
#29



Zaket wrote:


DarthLueder wrote:

I understand what you're saying but that's your pricing. My TIE Bombers are priced at 300k. I'm just down the way from a huge mall where they are selling chassis for 2-4 cpu. Let's just say I don't sell too many chassis. I make my money on components and ordinance. (of course as a Master Weaponsmith for over a year I had a large resource stock but I still spent 25 mil on resources to master shipwright and still have my WS income). I'm not picketing the SC Mall because of unfair business practices though.

Well, I've got a vendor in SCM and trust me not all of us sell for 2-4 cpu. My chassis are priced at 5.5 cpu and consumables at 20 cpu and everything sells just fine. It's likely you don't sell many chassis because you are near SCM rather than in it and not because of any perceived pricing differential.

Message Edited by Zaket on 11-17-2004 01:51 PM




I didn't mean to /slap the SC Mall by any means. Heh, where do you think I buy the resources I don't harvest myself. Great mall and great people sell stuff there. I also see the Coronet spam with someone yelling out "Don't get ripped off, buy ships at XYZ mall" (there are a couple in addition to SC) and they are selling chassis at about 3.5cpu.

It doesn't bother me in the least. I've always done fine with my Weapons vendor in the same tent and that's competing with some of the best WS on the server that sell out of SC Mall. The mall has enourmous traffic and I'm sure I'd have more sales if I asked to put a vendor there. However, I'm making 2-4 mil a week from my little shop and custom orders. As much as I like crafting I'm also leveling up a rebel pilot and a freelance pilot. My rebel pilot is also grinding through the village. Between that and doing my own surveying and harvesting to keep my costs low (and see the galaxy so to speak) I have more things to do than time to do them. If my crafting business went up too much I'd end up chained to my crafting stations with millions in the bank and no time to get out and enjoy the rest of the game. I think I have a rep for making quality items at reasonable prices. If someone doesn't like my prices and asks why I charge what I do I am happy to explain my method. If they rant at me I take a page out of the storm trooper's manual and tell them to "move along". They are certainly welcome to travel around and search for a better deal. Doesn't hurt my feelings in the least.

I'm playing the game for my enjoyment, not to provide a service to slackers who are too lazy to earn credits by working through missions. Why do we have players with a welfare mentality? "I just got this game and don't have enough to buy the best stuff. That's not fair. You need to lower your price!!!"



Skor Pious
Smuggler | Skorpidoo - Bothan Commando
Shinkai - Elder Jedi | Arywyn - Trader/Shipwright
Skor S&W - South of Coronet, Corellia 436, -5388

(gggggggggggggxnnnnntnnnnnxggggggggggggg)

Astev_Aris
Wed Nov 17, 2004 3:48 pm
#30






Arialias wrote:


So Off I go shopping,luckly I foound a place that has over 25 mil steel for just 6 cpu, all very nice stuff.




I was lucky that I had about 300K of Gigobine socked away, and I managed to score another 1 mil of the stuff for 10cpu (lotta peeps selling it for 20cpu now) Won't get me as far as your 25 mil, but it's enough for now. My point is that a lot of the good shipwright resources now cost MORE than the 7cpu that many SW are selling chassis for. I sell at similar prices as Arialias, so I have to make up my profit on the other resources (which I mined myself). Ifanyone finds a shipwright selling for less than 5cpu, they're using crap steel, and your ship will be inferior to the better ones that are out there. That extra 200 hp or 1K mass might make all the difference when you're trying to keep your keister from being blown out of the sky.


BTW Arialias, where on Bloodfin did you find a resource vendor with 25Mil of steel? I've been all over the bloody galaxy and can't find more than 20-30K of steel - good or bad - in any of the resource vendors that I've visited...






___________________________________________________________________

Astev Aris. (Formerly) Master Artisan/Architect/Shipwright
  • Founding Mayor of Skyfar (Retired) - Naboo, Bloodfin, -3980 6350.

    For those who may be unaware, this is a lame-a$$ sig.
  • DarthLueder
    Wed Nov 17, 2004 4:02 pm
    #31



    Redirect wrote:
    Sorry it sucks for you shipwrights.
    The arguements that had to do with weapons and armor are pointless since I don't look for them.
    I've been working for roughly two weeks now trying to get enough money and I'm starting to give up. I can't get passed my current mission cause I can't find anyone to help and my ship sucks, so I am stuck trying to find money in space...
    Anyway thanks for the replies.




    Well the new loot trade in should help but you can always try the ground game. My personal favorite grind spot for my combat toon is a nifty spawn southeast of coronet that has the stormies constantly attacking a rebel base. (I don't know if there is an imperal version) In a three hour buff session I get 5k-10k faction (at least), all kinds of loot (including attachments I've sold for over 500k apiece), max out TKM and Rifle XP for converting to FS XP, plus a bunch of credits (not sure how much, to me earning credits in this game is so easy I don't pay much attention).

    It's a bit like real life. If what you are doing isn't getting you where you want to be then look around for other opportunities to get you there. Part of playing a game is achieving things within the "rules". Get creative!

    Another point to think about. The tone you took with your first post towards Shipwrights ticked me (and apparently plenty of other shipwrights) off. Taking a more cooperative approach with your fellow players could go a long way to improving your MMORPG experience. I love helping new players. I hate welfare handouts.



    Skor Pious
    Smuggler | Skorpidoo - Bothan Commando
    Shinkai - Elder Jedi | Arywyn - Trader/Shipwright
    Skor S&W - South of Coronet, Corellia 436, -5388

    (gggggggggggggxnnnnntnnnnnxggggggggggggg)

    EdOWar
    Wed Nov 17, 2004 4:10 pm
    #32






    Redirect wrote:

    Sorry it sucks for you shipwrights.


    The arguements that had to do with weapons and armor are pointless since I don't look for them.


    I've been working for roughly two weeks now trying to get enough money and I'm starting to give up. I can't get passed my current mission cause I can't find anyone to help and my ship sucks, so I am stuck trying to find money in space...


    Anyway thanks for the replies.





    1) Now you cansell space loot to the chassis broker, and make pretty damn good money doing it (comparable to doing high level ground missions).


    2) Buy some harvestors and take upnovice artisan. Find a good spot for steel. Plant the harvestors, sell the steel (or save it up and find a SW you can trade it to for a new ship chassis). Harvesting resources is like the stockmarket for SWG, only less risky.


    JtL and SWG aren't intended to be too separate games, so you might want to try spending a little time on the ground to look for money making opportunities. Don't worry, you'll still have plenty of time to fly around in space.


    Slim Vargo, Corbantis

    Tanks
    Wed Nov 17, 2004 6:56 pm
    #33

    DarthLueder wrote:

    Sometimes I think the non-crafting community expects crafters to be compliant NPCs.



    Yep, here is a story from yesterday. A player sent me a tell asking for a Naboo Cantina (I am an Architect as well). I told him I would not be able to get to it until the next day as that meant to go to Dant where my Architect resources etc. were and I was busy at the moment.


    So, I log on and go to Dant, and notice the Godly copper on Scylla had shifted, and seeing that I had 42 harvs on it, I start doing my harv runs. Within a few minutes player asks me if I have the Cantina ready. I say that I am on Dant and will craft it soon. I get a tell saying if I do not have it ready within the hour he would search out someone else as obviously I was lazy as it was the next day!!!


    Needless to say I told him to go find someone else then.





    Bounty Hunter Correspondant 2003 - 2005
    Master Bounty Hunter
    Dark Jedi (Pre-Pub 9)
    Scythe
    Wed Nov 17, 2004 7:24 pm
    #34

    Heh, I hate to say it, but that's almost one of my favorite things to do. "Craft me this NOW!" ::tell them price:: "What? That's outrageous! Change your price, I can get it at X place for Y credits" ::recommend they do so, give waypoint to my shop, have nice day::


    Sure enough I check my mail next day, the same person bought what they asked for at the price it's on my vendor for.


    ::sigh:: I was master SW on JTL launch day, got to the mall a half hour before it opened just to do so. 7 million resources later, and a migrane that lasted a day and a half I was master, and feeling rather drained about the whole process :-p People have to remember that they are not buying just the product, in this case, a blueprint. The product consists of: resources for the product itself, time and money invested in acquiring said resources, resources of the ground out materials to get to the Master level, time and money invested in getting said resources, time and lost sales accrued during the grind to master (I haven't touched my WS business before last night since launch,) and the list goes on. If you were paying just what a product was worth, face value, we would be buying Playstation 2's for appx $4.50, gasoline for pennies on the gallon, and a box of Cheerios for about a nickel. It doesn't work that way in the "real world" and it doesn't work that way in SWG :-p



    Scythykins - Starsider
    Master Weaponsmith/Master Shipwright
    Owner/Proprietor: Wraith Squadron Weaponry and Wraith Squadron Starships, Crystal Hollow, Dantooine

    Please offer all auction winnings to the Wraith Squadron Starships Chassis Dealer, -6868 4780, Dantooine

    "How many posts do I need to make before my opinion counts as much as yours?"
    MadDragoon
    Wed Nov 17, 2004 8:19 pm
    #35




    repoism wrote:



    Redirect wrote:
    Seriously, something needs to be done about the outrageous overpricing of starships. Not everyone who plays is a freakin billionaire or has the means to be one.Why arepeople greedy IN A FREAKIN GAME? I know all about resources and what it takes to build ships so don't try to play it off like it costs the shipwright something.


    Go ahead and flame if you feel the need, it won't change my opinion.





    ugh i dread when you have to look for a decimator. really though. dont blame us blame the devs. or the miners or the .....


    i mean some of these ships take 60k, 90k and 150k units of steel. do the math. i have put several decimators on my vendor and some freak over the price. 150k units made with material that cost what. 3-5 cpu. and that is for a crap chassis. which im sure wont matter in that level of mass with a decimator. but tie advanced and aggresors and oppressors... shoot people dont want my crap chassis interceptors cuz they need to squeeze as much as they can into that ship. that one alone with good materials is gonna push 700k.


    i have mentioned quietly in other posts that the developers should half the material requirements to pull in the costs of these ships so more people can comfortably afford them. /shrug. they made the game and most shall suffer i guess with the ingredient requirements.





    They already cut them in half in the beginning of beta. This is why I was not about to get sucked into another architect profession.


    People unwilling to pay more than 1.5cpu for resource costs. They'll pay 20-50cpu on armor, weapons, etc but not housing (which dont decay so I can understand that) or ships. They want em cheap. So maybe us shipwrights outta make em cheap. Then they'll know the value of good chasis.


    Let's break this down into terms as to why people that complain about things like really irk me. (these prices are on my server btw)


    Now if your willing to pay for the following:



    • Small Planetary House (approx 3,388 resources used Stats dont matter) is about 10k, that's 3cpu

    • Heavy Mineral Harvester (approx 27,770 resources used Stats DO matter) is about 150k, that's over 5cpu and people pay it constantly

    • Now Advanced Composite Armor your willing to pay a 400-500% mark up (based on 3-5cpu per resource Stats DO matter) and not even blink twice!!!!!!

    High priced? That depends. Is the mass right on or slightly over max mass for that chasis? If so then the SW used good quality resources. With that in mind.....


    Tie Bomber takes 60k resources to make. 24k in steel, 12k in ore, 6k in inert petro, 6k in alum, 6k in iron, and 6k in fiberplast.



    • 3cpu = 180k

    • 4cpu= 240k

    • 5cpu = 300k

    • you get the picture

    • 8cpu = 480k

    Do you even wanna know what your paying for on Adv Comp Armor per CPU? I'm not justifying 500k for a Tie Bomber by any means. But for those that buy comp and complain about SW prices... let's take into consideration the following:



    • Harvesting the needed hide (AS)

    • Harvesting all the needed resources (AS/SW)

    • Only being able to make a few ships per resource spawn (SW)

    Now the hunting does take some time and if you buy your hide, it makes it worse.


    Full set of comp suit takes about 3k worth of resources 3 friggin k!


    Now based on a low end price on my server that's 150k for a full set. That's 50 CPU!!!!!!! An Armorsmith can harvest the non-creature stuff and live forever. Only has to hunt the hide every so often. And people pay this! 50 CPU!! And your complaining about 8cpu?


    Granted the resource requirement are high for SW. But they've already been cut in half from the first part of beta. They're actually pretty decent with respects to some comfortity to Star Wars related literature. (who knows how much steel it takes to build a tie bomber if SW was real)


    But how about this for a final thought. I've seen Mark 4 Blasters (Advanced Blasters) go for 50-80k and SW sell out of them fast. Those things only take 3750 units of resources. 50k is roughly 13cpu, and 80k is roughly 21cpu. Now you justify THAT then come back and that 8cpu for a tie bomber starts to look DIRT CHEAP compared to the sub parts.





    ggggggggggggggggg e- Mar Koola -e ggggggggggggggggg
    "....you re-incarnated the Meanie!" - Kacy
    Twisted Bastahds Guild
    StumanKadir
    Wed Nov 17, 2004 8:33 pm
    #36

    I'll happily sell my chassis at the price I think is fair, based on my costings and not yours.

    I sold an Oppressor the other day for 1.3m and the guy thought it was a fair and reasonable price. If you want crap, then go away and pay crap prices or gather the 140k of resources yourself. Its your choice what you pay, its our choice what we charge.




    Stuman Anikadir
    Maker of stuff - on hiatis until they work out what they are doing to this game

    Will be back once the Crafting Upgrade is announced
    Sick of playing with kiddies, come play with the old folks, we are just as gamey as the next person

    BioBlender
    Wed Nov 17, 2004 11:25 pm
    #37

    I would build any ship for anyone on my server if thay supplied the resources for 10k for novice up to 40k for master. Just look me up. If you get all the KSE pieces and Resources I will assemble it for free as long as I can keep one use of the schem. Plane and simple. Other then that I only charge 4cpu for all my ships and I use the best resources avaliable at any given time.



    that is $600k for a ship that uses 150,000units of materials. not to shappy!! I am specalizing in Ships, Armor, Shields, and Weps. I decided to specalize so that I can bring high quality parts at reasionable prices.




    Server:Sunrunner Player City:Libertas, Naboo
    O'Kef Starcruzer
    Master Shipwright/Artisin/ Some TK
    I am always happy to help as long as you are not a griefer
    Jendevi
    Thu Nov 18, 2004 12:50 am
    #38

    I was afraid of the prices of starships when this came out, as I was never much of a cred collector. Most I ever had was 1 million in my account, and I spent that quick. I got a little lucky though as my friend left the game and he had a ton of heavy harvestors of all kinds so I decided to go for shipwright myself, if only to make stuff just for me lol. I got luckier when he gave me 6 million credits so I kind of eased up on shipwright and only went up the defense tree, so at least I could make my own shields, weapons and missiles. Good thing is I have some great resources so even at just level 4 defense, I am making weapons and shieldsjust as good or better than a lot of the master shipwrights I have seen. I agree that starships are damn expensive, and some shipwrights are definitely gouging players. But every server has to have a couple honest ones that will sell for a decent price, just look around for some. Also, like mentioned before, get your hands on some harvestors and start mining, that will probably be the only way anyone who does not have a buttload of credits will ever get enough ships and parts to make it to master pilot. Harvestors can be expensive too, but you can probably find a few mediums at BER 10, which is pretty good, for a decent price.



    =Farhir Fal'Dari=

    =Respec Jedi=
    =Master of no longer existing Creatures Handler=
    Ackdel
    Thu Nov 18, 2004 1:05 am
    #39






    LordDredd wrote:

    Well I AM a Master Shipwrite, and I'll say it. Yer all flippin' crazy! 500K for a bomber IS rediculous. I am on Kettemoor, and I charge 5cpu plus 50% of the total resource value for anything I make. For a bomber that would be 375K (I actually round it down to 350K). And I am making tons of credits, AND I am one of the most reasonably priced dealers on the market. I've seen people trying to sell X-wings for 1 mil, Interceptors for 700K, and YT-1300s for 3 mil. So don't jump all over this poor schmuck for complaining about what he feels are outrageous prices, and try to look at it from the consumer's point of view.


    /flame on







    Cheap shot: Dude, you can't even SPELL Master Shipwright.


    I charged 300k for a bomber....that was 5 cpu. I've now bumped it up to 6cpu.





    Crowne Morril
    12pt Droid Engineer - 14pt Artisan (Retired)
    Lorde Morril - "He'll zerg your Cloudsong"
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