Shipwright Archive

Thread: Ship Prices with the current decay is crazy

RagNoRock5x
Fri Oct 29, 2004 12:43 am
#27


HaI beat you


Altho yours is better.....


I still beat you

Message Edited by RagNoRock5x on 10-28-2004 02:43 PM



RagNoRock Kelnek - King of the Zabrak
Tahina Kelnek - Queen of the Humans
The Juggernaut of Bloodfin
Destroying terrorist Scum for 3 years and counting.
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Rolassk
Fri Oct 29, 2004 12:43 am
#28




RagNoRock5x wrote:


I belive the decay is 10% of whatever the max is.

Not 10% of the original.

Going by this metho it take 44 deaths till your chassi is at 1/1HP


Oh another option...

DONT DIE AS MUCH!!! RUN AWAY!! HYPERSPACE!! LIVE TO FIGHT ANOTHER DAY!!



Hehe we had the same thoughts at the same time 3:41EST




GalacTech Drive Systems & Resources
Starships, Components, Ordinance & Resources at 460 -5340, Coronet, Corellia
Blayr Charker *Master Shipwright *Galactic Miner *Retired MD *Kettemoor


All warfare is based on deception -Sun Tzu
-Redux-
Fri Oct 29, 2004 1:12 am
#29

Your prices are pretty competitive with mine.


On Bloodfin resources have become crazy expensive, even grind quality is starting to pass the 3 cpu mark. I am interested to see if the day comes that the resource market comes crashing down.





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BillyBobthe50th
Fri Oct 29, 2004 1:13 am
#30

crazy prices wont be good for you in the long run, why? because other shipwrights will lower their prices, no matter how much they are yelled at not to, and if they are smart, and advertise the fact they sell for less, less people are gonna want to buy something from you when you are charging 200k for a z95!



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CerionSkydreamer
Fri Oct 29, 2004 1:21 am
#31

The only reason I'm charging about 6 cpu is because I'm actually using pretty good resources, even though as I'm discovering, resources quality isn't affecting final results as much as in beta. I could probably get 10 cpu for the resources I'm using, but, eh, I want to make ships and I haven't really stocked up any 'grind' resources anyway. This is Kauri.

But, you know, it all works out in the end. The hardcore SW crafters who grind up fast can corner the market, charge higher prices. But who buys that? Well, the hardcore pilot/mission grinders who have the cash anyway, lol. The casual crafter will serve the casual pilot/mission players. It all works out.








b Vist the NEW JEDI HOLOCRON -- Naboo -3246, 3984 Kauri Galaxy--CLOSED! R
If I had my choice, I'd still be a Creature Handler.
Instead, all I got was this lousy padawan robe.

Niacia
Fri Oct 29, 2004 4:51 am
#32



Yenu wrote:
They are charging crazy prices because is a new thing. I don't care what excuses the shipwrights are using. Is all about taking advantage of people. There are two problems with this game DEVS screwing up the game and the players screwing things more for players. May be taking decay will fix some of the crazy prices. I'm a artisant like other people and I know most of them are just taking advantage of players. I figure out the crazy prices for ships will happen, that's why I'm a shipwright myself.




Yenu, part of this is true. But NOT because people are taking advantage. Ships are new stuff, the demand is high, so prices are high. Either that, or ships will be sold out. This is called the principle of supply and demand. A shipwright with small prices will be sold out very fast. Thus he does not affect the average price very much.

Over time, demand will decrease, supply might increase, prices will go down. Somewhat.

Think about this: A ship uses a lot more resources then a composite armor. On a cpu basis, ships already are relatively cheap, if you can get one, that is.

Of course, if you are your own shipwright, and mine your own resources, you can provide ships for yourself at a cheaper rate. Because you are working for yourself. Take a look at RL. How much money do you need to fix a meal for yourself? Now go to a restaurant, and compare how much money those people take for the same meal. Doing it yourself is a lot cheaper, is it not?

Regards

Niacia
vorgon
Fri Oct 29, 2004 5:05 am
#33

I have been running a resource vendor for about a year now, currently I sell my grind resources at 1.5CPU flat(grind is resources that will not be good for anything in this game).930OQ Inert Gas 440 DR isn't good at all, so many inert gas spawns are 980+, anyway I did this and have been doing this for aslong as I have ran my store BESTBuy(I know I am not very original, my first store during merchant grind for Jedi was called Walmart, fell in love with running a store and when finished with Jedi grind made BESTBuy). I single handedly cut the market down on resources in my server. You can do it too, just think for the future, you will get bought out constantly but just keep stocking they will get the hint that they are making you richer, and their 3cpu stuff that they bought from you isnt selling as much as hoped. I was smart I never stocked everything at once so if I did get bought outon a weekly basis I already pulled again and stocked the old batch.


I am not here to give people advice on how to run their stores or play their game, but one person can truely change the servers pricing, that one person alters the thinking of another and the chain reaction begins. Sorry for the irrelevant information, just trying to help people with their complaints on their servers inflation. I know I am not the cheapest resource dealer anymore, but I sure as heck know that 2cpu is about the max anyone pays for grinding stuff. I might not be the cheapest but I can rest assured I am the best well stocked =P.


Anyway onto the pertinent discussion at hand. I am currently charging 10CPU on chassis a bit high yes and will most likely fall, but I do this just because it takes such a long time to do a custom order with no factories. I was charging at 5CPU and I couldn't get a break, now at 10CPU I get less of a break and noone has complained to me yet... I hit 12k mass on my beginner chassis, 20k on the TIE Fighter tier 1's( y-wing I hit 155k or so forget neutral since weight is different I believe). Most people make 11.9k or lesser, that's the difference in my chassis I do put the good stack of steel to make it hit that. So I charge 10CPU for a chassis it's what my resources and time is worth, if they do not like it the other 5-7 other SW in the server can take their order.



meh
DeathMvp2
Fri Oct 29, 2004 5:55 am
#34

I am making the ships for my guild at cost. This is coming out to be around 4-5cpu for stuff even with my 8 (one for power witch is also need now) havestors going to cut the price down by giving me resurses at like .5cpu. A YT-1300 with all level 5 parts (It would need more power) and no subcomponets will cost 1,075,000. This is at no profite and would probley take something like 30-50 min to do this. I can easly understand why some one might charge something like 3mil for this as it takes time and moeny to do.



Thank you
DeathMvp2 Formaly known as Deathmvp. (Now that is my Bros. account.)

P.S. Sorry about any mis spellings.

My Vendor is in my house at
Talus, Thermopylue, 3945, -2360
Rolassk
Fri Oct 29, 2004 6:31 am
#35

Also realize that prices for chassis' will come down, when everyone learns that uber resources used are not much better then grind quality.


An example (not any ship in particular)

Take an 80K mass / 2000HP chassis

Using uber resources it's coming out to about 81K mass / 2200 HP

Using grind resources it's coming out to about 79K mass / 1800HP

Not a big difference.


I see chassis costing no more then 4CPU in a couple of weeks. I believe it will stabilize around 4CPU even with grind materials used (not 2 or 3CPU) due to the increased consumption of resources we are witnessing.


However components are a different ballgame, but at least the requirements are far less in numbersthen an equal level chassis.



GalacTech Drive Systems & Resources
Starships, Components, Ordinance & Resources at 460 -5340, Coronet, Corellia
Blayr Charker *Master Shipwright *Galactic Miner *Retired MD *Kettemoor


All warfare is based on deception -Sun Tzu
FlyinDuke
Fri Oct 29, 2004 6:42 am
#36






Arialias wrote:

Hmm how much is a good set of armor cost you?

Granted, a min of 500k

How much does a large House cost you, and it never ever decays unless you forget maint on it.

ive paid 50k for a large house

How much do you pay for a full set of buffs. 200K I mean for a doc a set of 36 all 6 stats?

I and many others only pay 10k for buffs, idk where you get 200 from

Food once eaten its gone?

Yeah, but it isn't overpriced for what we get

Basic FWG5 uses 93 resources and for a basic one sells for what 10k?

Add in Krayt pieces, or something you need a group to get one item.

If your chassis decays you still have all your components for it. And as you are lvling you will be getting a new one a lot faster than that anyways.

This doesn't constitute charging 1mil for a chassis, you are just trying to take advantage of that fact that everyone will want a ship. I can't wait for people on your server to charge normal prices so your business goes away










Isafo Yfabosa - Master Smuggler - Spice Hound - Weapon "Mechanic" - Gun For Hire
Server: Valcyn
Location: Corellia, Undisclosed area
"Don't just challenge me, you don't knwo who I am or who I know"
RagNoRock5x
Fri Oct 29, 2004 6:50 am
#37

I to am charging 10CPU for resources and have several very happy return customers.


I to use relitivly good resources, not so much on the chassis but still no reds.


If people do not have all the money for a chassi I offer a couple of deals :


  • Store credit : trade in loot or old components for in store credit

  • Advertizement : If they go aroud talking about me and my prices and customer service I take some cost off

  • Resources Contract : will trade resources for Shipwright stuff

  • Package Deal : Buy full set of components and a chassis of the same level and get a discount

Getting personal with customers and making the stuf for them on the spot leads to hapy long lasting customers.


Even with the decay at 10% people will keep thise chassis for a while, they will be used with great exitement.


And with the pilots going thru levels atleast once a day they very rarely break a chassi during this briefe time. The decay will begin to be an issue with master level and mabe tier 4 ships. Thise will actualy be used in PvP and an incresed death rate.


Inform you high level customers about this. Tell them to avoid death and geting your armor shot down at all costs. Give them fair warning. They will love you for this, wich leads to a return customer when and if there chassis and components finaly get to worn down.




RagNoRock Kelnek - King of the Zabrak
Tahina Kelnek - Queen of the Humans
The Juggernaut of Bloodfin
Destroying terrorist Scum for 3 years and counting.
Fun and Free Online Game!
ScrufyNurfHurdur
Fri Oct 29, 2004 6:52 am
#38

I'm sure the Dev's are able to isolate certain items that are sold based on what that item is. In this case SW items which could be tracked seperatly for each server (maybe the Chassis dealer alone could be used). An average could be figured out and a value could be passed on to the cash payouts on the mob's in space to reflect the times. It is a bit insane to be flying around in a 5cpu ship and only getting 500 credits per kill as a noob. Least with a balanced formula any pilot at what ever tier they are on will be able to replace parts / chassis if saving the cash gained in space after 43 deaths or so. Those pilots who want to profit rather than percieving JTL as a money sink (atm a rich man's toy) could do so by giving business to SW's who continue to sell at decent prices. In other words the overpriced SW's (best known materials used)will keep payouts high, SW's with desent prices profit from pilots who want to profit, thus in turn profit themselves. Pilots who saved enough through profiting could then buy the overpriced high end crafted quality items and still leave the poor funded noob pilots a future to look forward too. Everyone gets what they want on the spectrum, as it stands it has tipped to one end of the spectrum and it looks like it's stay'n there.
RagNoRock5x
Fri Oct 29, 2004 7:04 am
#39






FlyinDuke wrote:





Arialias wrote:


Food once eaten its gone?

Yeah, but it isn't overpriced for what we get

Basic FWG5 uses 93 resources and for a basic one sells for what 10k?

Add in Krayt pieces, or something you need a group to get one item.

If your chassis decays you still have all your components for it. And as you are lvling you will be getting a new one a lot faster than that anyways.

This doesn't constitute charging 1mil for a chassis, you are just trying to take advantage of that fact that everyone will want a ship. I can't wait for people on your server to charge normal prices so your business goes away












Thise 3 things i wanted to coment on.


On Food - You get a slight advantage in combat, what do you get with chassis and components? Space combat CAPABILITY, never paying for travel tickets, never waiting for a shutle again and space combat.


On Kyrats - Most kyrat tissues sold on bloodfin are done by people who solo camp kyrats all day long. I my self will be soloing kyrats once I master commando.


On chassis - I agree with you in that no chassis, exept master, should cost 1 million. However, on Bloodfin grinding quality resources typicaly go for2-4CPU. High quality stuff for 10-30CPU. With chassisI use mid grade stuff (that i got becausethe miners did not know what stats were important forSW) andbecause a 200 HP point difference matters, along with any mass you can squize out of it. I'll be damned if I charge less than 10CPU for chassis. I for one belive my time, effort, labor and happy person to person relationship is worth 6-8 CPU.





RagNoRock Kelnek - King of the Zabrak
Tahina Kelnek - Queen of the Humans
The Juggernaut of Bloodfin
Destroying terrorist Scum for 3 years and counting.
Fun and Free Online Game!
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