Shipwright Archive
Thread: Publish 11.4, Starterships can be upgraded
I would think extending the life of the startership to give a newbie pilot more time to earn the cash to be able to afford your ridiculous prices would be something of a indirect bennfit to you.
Why would you seek to deny something that helps newbie pilots to save up the cash to be able to afford your wares? I find it hard to beleive that SW's are THAT greedy.
Poor pilots make poor customers.
And as I said in my first posting of this thread, I don't need to craft starterships anymore. But Novice Shipwrighter have to craft them. But why should I repeat all that, when you just have to back to the start of this topic and can read it by yourself?
But what I'm not sure of it is, if you are a SW by yourself or if you are only insulting SW's which believe, their prizes fits perfectly. Or if you ever were in an artisan profession.
cheers
Exi
Message Edited by thecolonelcardaks on 12-07-2004 10:15 AM
Vaxon wrote:
You have exactly the same arguments the other smiths do.. It isn't my fault, I need to charge this much to get good resources.
the resource doesn't know if it is good or not, it is going to spawn just like other resources. As a crafter/harvester, you need to jump on the chance when it happens, so you don't have to buy it from some gouger trying to screw everyone.
You already said that you have a newtwork of friends/guildies that harvest for you, so unless you are overpaying your friends, you are screwing your clients. In your case you don't even need to compete with other smiths because these are your friends/guildies.
Most people would be happy to pay reasonable prices for reasonable hardware and not have to deal with the super 200%+ prices that gets you 5% better hardware.
Here is what you fail to grasp in this game. Yes, it costs the same about to harvest a 50 Overall Quality resource as it does to harvest a 1000 OQ resource. However, if you place both these resources on a vendor at the same price guess what? The 1000 OQ resource will all sell out before you sell one unit of the 50 OQ resource. Its simple economics.
Supply and Demand.
Given there is a greater demand for the higher quality resource, its supply will be depleted before the supply of the lower OQ resource. Therefore, miners can and will charge higher CPU for higher quality resources.
I harvest my own resources. I harvest only quality resources. Why should I sell you a starship for 4cpu (which you already think is too high) when I can easly sell my resources for 5-7cpu on the open market? The answer is that I shouldn't. And I don't.
rexan wrote:
Vaxon wrote:
You have exactly the same arguments the other smiths do.. It isn't my fault, I need to charge this much to get good resources.
the resource doesn't know if it is good or not, it is going to spawn just like other resources. As a crafter/harvester, you need to jump on the chance when it happens, so you don't have to buy it from some gouger trying to screw everyone.
You already said that you have a newtwork of friends/guildies that harvest for you, so unless you are overpaying your friends, you are screwing your clients. In your case you don't even need to compete with other smiths because these are your friends/guildies.
Most people would be happy to pay reasonable prices for reasonable hardware and not have to deal with the super 200%+ prices that gets you 5% better hardware.Here is what you fail to grasp in this game. Yes, it costs the same about to harvest a 50 Overall Quality resource as it does to harvest a 1000 OQ resource. However, if you place both these resources on a vendor at the same price guess what? The 1000 OQ resource will all sell out before you sell one unit of the 50 OQ resource. Its simple economics.
Supply and Demand.
Given there is a greater demand for the higher quality resource, its supply will be depleted before the supply of the lower OQ resource. Therefore, miners can and will charge higher CPU for higher quality resources.
I harvest my own resources. I harvest only quality resources. Why should I sell you a starship for 4cpu (which you already think is too high) when I can easly sell my resources for 5-7cpu on the open market? The answer is that I shouldn't. And I don't.
You can charge the insane prices now for this, but that still doesn't make them insane prices. I am also not saying that prices shouldn't be different for high quality, but there isn't any reason to spend 4+ cpu on something that costs .5 credits worse case to get.
grind should be 1-1.5 maybe 2, good quality should be 2-3 maybe 4 at the worse case. If you are harvesting your own stuff, then you can make a huge profit charging reasonable prices. If you are just going for cash, then you are increasing the problem, and fall under the money grubbing header mentioned above. If you are fine with that, then so be it, it doesn't change the facts though.
Someone else mentioned boycoting smiths that way oversell their stuff, I do that in general, and am able to find reasonable prices on most everything I buy. I also stick with those vendors when I find them, which is what economy is all about, creating repeat business.
Vaxon wrote:
I would say you all did this to yourselves. I am starting a new character and there is NO way I can afford the prices SWs are charging for anything unless I get help from others... It isn't like most crafters especailly SWs are going broke... most of them charge WAY too much for their ships as it is.
I think this is a wonderful change, especailly for those people just starting out.
Also, if you look at it from a logical standpoint, a chip is a ship is a ship, there isn't any good reason the starter ship shouldn't have been upgradeable to begin with.
Yeah, there is a good reason... it's a STARTER ship... that's the whole reason why it SHOULDN'T be upgradeable... you should be looking to trash that thing as fast as possible and buy a real CRAFTED ship. Shipwrights ARE overcharging for starter chassis on all servers ATM, and that should stop. I've seen them go for 6k on Scylla and that's just ridiculous ( and I don't want to hear anyone griping about the resources it takes... drop a harvester in a high percentage ore location for a couple hours and you'll do fine). Tier 1 ship chassis should sell for 1k tops.
Also, I am sure that the ship isn't a great quality ship, I am sure it has limitations to it that will make the novice pilot want to upgrade. Why not wait and see before you start whining about something you have no practical knowlede of.
We do have practical knowledge of this... I'm sure most of the shipwrights are pilots as well and have seen the stats on the starter ship... they are low, but they are still functional, which is exactly what a starter ship should be... just enough to get you in the air.
Looking at my starer ship on Valcyn I see this:
11k Mass
8k energy
800 Chassis
This ship would not carry me far into piloting and it would be a while before I could earn enough creds to pay the high (and rightly so) amount for the next best ship chassis (A Y-Wing since I'm a Rebel pilot).
Besides... to say that shipwrights "did this to themselves is absurd... despite the fact that SOME of us do charge 6k ( I don't, but I've seen it) alot of people are bring those prices down even under 1k (I've even seen 100 creds for a new chassis).
I'm willing to bet the complaint was not about the shipwrights, but the chassis dealer charging 15k which most newbs don't have.